/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm.h" #include "sk_tool_utils.h" #include "SkSurface.h" #if SK_SUPPORT_GPU #include "SkImage_Gpu.h" static const int kNumMatrices = 6; static const int kImageSize = 128; static const int kLabelSize = 32; static const int kNumLabels = 4; static const int kCellSize = kImageSize+2*kLabelSize; static const int kGMWidth = kNumMatrices*kCellSize; static const int kGMHeight = 2*kCellSize; static const SkPoint kPoints[kNumLabels] = { { 0, kImageSize }, // kLL { kImageSize, kImageSize }, // kLR { 0, 0 }, // kUL { kImageSize, 0 }, // kUR }; static const SkMatrix kUVMatrices[kNumMatrices] = { SkMatrix::MakeAll( 0, -1, 1, -1, 0, 1, 0, 0, 1), SkMatrix::MakeAll( 1, 0, 0, 0, -1, 1, 0, 0, 1), // flip x SkMatrix::MakeAll(-1, 0, 1, 0, 1, 0, 0, 0, 1), SkMatrix::MakeAll( 0, 1, 0, -1, 0, 1, 0, 0, 1), // flip both x & y == rotate 180 SkMatrix::MakeAll(-1, 0, 1, 0, -1, 1, 0, 0, 1), // identity SkMatrix::MakeAll(1, 0, 0, 0, 1, 0, 0, 0, 1) }; // Create a fixed size text label like "LL" or "LR". static sk_sp make_text_image(GrContext* context, const char* text, SkColor color) { SkPaint paint; paint.setAntiAlias(true); paint.setTextSize(32); paint.setColor(color); SkRect bounds; paint.measureText(text, strlen(text), &bounds); const SkMatrix mat = SkMatrix::MakeRectToRect(bounds, SkRect::MakeWH(kLabelSize, kLabelSize), SkMatrix::kFill_ScaleToFit); const SkImageInfo ii = SkImageInfo::MakeN32Premul(kLabelSize, kLabelSize); sk_sp surf = SkSurface::MakeRaster(ii); SkCanvas* canvas = surf->getCanvas(); canvas->clear(SK_ColorWHITE); canvas->concat(mat); canvas->drawText(text, strlen(text), 0, 0, paint); sk_sp image = surf->makeImageSnapshot(); return image->makeTextureImage(context, nullptr); } static SkColor swap_red_and_blue(SkColor c) { return SkColorSetRGB(SkColorGetB(c), SkColorGetG(c), SkColorGetR(c)); } // Create an image with each corner marked w/ "LL", "LR", etc., with the origin either bottom-left // or top-left. static sk_sp make_image(GrContext* context, const SkTArray>& labels, bool bottomLeftOrigin) { SkASSERT(kNumLabels == labels.count()); SkImageInfo ii = SkImageInfo::Make(kImageSize, kImageSize, kN32_SkColorType, kOpaque_SkAlphaType); SkBitmap bm; bm.allocPixels(ii); SkCanvas canvas(bm); canvas.clear(SK_ColorWHITE); for (int i = 0; i < kNumLabels; ++i) { canvas.drawImage(labels[i], 0.0 != kPoints[i].fX ? kPoints[i].fX-kLabelSize : 0, 0.0 != kPoints[i].fY ? kPoints[i].fY-kLabelSize : 0); } GrSurfaceDesc desc; desc.fOrigin = kTopLeft_GrSurfaceOrigin; desc.fWidth = kImageSize; desc.fHeight = kImageSize; desc.fConfig = kRGBA_8888_GrPixelConfig; if (bottomLeftOrigin) { // Note that Ganesh will flip the data when it is uploaded desc.fOrigin = kBottomLeft_GrSurfaceOrigin; } if (kN32_SkColorType == kBGRA_8888_SkColorType) { // We're playing a game here and uploading N32 data into an RGB dest. We might have // to swap red & blue to compensate. for (int y = 0; y < bm.height(); ++y) { uint32_t *sl = bm.getAddr32(0, y); for (int x = 0; x < bm.width(); ++x) { sl[x] = swap_red_and_blue(sl[x]); } } } sk_sp proxy = GrSurfaceProxy::MakeDeferred(context->resourceProvider(), desc, SkBudgeted::kYes, bm.getPixels(), bm.rowBytes()); return sk_make_sp(context, kNeedNewImageUniqueID, kOpaque_SkAlphaType, std::move(proxy), nullptr, SkBudgeted::kYes); } // Here we're converting from a matrix that is intended for UVs to a matrix that is intended // for rect geometry used for a drawImage call. They are, in some sense, inverses of each // other but we also need a scale to map from the [0..1] uv range to the actual size of // image. static bool UVMatToGeomMatForImage(SkMatrix* geomMat, const SkMatrix& uvMat) { SkMatrix tmp = uvMat; tmp.preScale(1.0f/kImageSize, 1.0f/kImageSize); tmp.postScale(kImageSize, kImageSize); return tmp.invert(geomMat); } // This GM exercises drawImage with a set of matrices that use an unusual amount of flips and // rotates. class FlippityGM : public skiagm::GM { public: FlippityGM() { this->setBGColor(sk_tool_utils::color_to_565(0xFFCCCCCC)); } protected: SkString onShortName() override { return SkString("flippity"); } SkISize onISize() override { return SkISize::Make(kGMWidth, kGMHeight); } // Draw the reference image and the four corner labels in the matrix's coordinate space void drawImageWithMatrixAndLabels(SkCanvas* canvas, SkImage* image, int matIndex) { SkMatrix imageGeomMat; SkAssertResult(UVMatToGeomMatForImage(&imageGeomMat, kUVMatrices[matIndex])); canvas->save(); canvas->concat(imageGeomMat); // draw the reference image canvas->drawImage(image, 0, 0); // draw the labels for (int i = 0; i < kNumLabels; ++i) { canvas->drawImage(fLabels[i], 0.0f == kPoints[i].fX ? -kLabelSize : kPoints[i].fX, 0.0f == kPoints[i].fY ? -kLabelSize : kPoints[i].fY); } canvas->restore(); } void makeLabels(GrContext* context) { static const char* kLabelText[kNumLabels] = { "LL", "LR", "UL", "UR" }; static const SkColor kLabelColors[kNumLabels] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorCYAN }; SkASSERT(!fLabels.count()); for (int i = 0; i < kNumLabels; ++i) { fLabels.push_back(make_text_image(context, kLabelText[i], kLabelColors[i])); } SkASSERT(kNumLabels == fLabels.count()); } void onDraw(SkCanvas* canvas) override { GrContext* context = canvas->getGrContext(); if (!context) { skiagm::GM::DrawGpuOnlyMessage(canvas); return; } this->makeLabels(context); // Top row gets TL image { sk_sp referenceImage = make_image(context, fLabels, false); canvas->save(); canvas->translate(kLabelSize, kLabelSize); for (int i = 0; i < kNumMatrices; ++i) { this->drawImageWithMatrixAndLabels(canvas, referenceImage.get(), i); canvas->translate(kImageSize+2*kLabelSize, 0); } canvas->restore(); } // Bottom row gets BL image { sk_sp referenceImage = make_image(context, fLabels, true); canvas->save(); canvas->translate(kLabelSize, kImageSize+3*kLabelSize); for (int i = 0; i < kNumMatrices; ++i) { this->drawImageWithMatrixAndLabels(canvas, referenceImage.get(), i); canvas->translate(kCellSize, 0); } canvas->restore(); } // separator grid canvas->drawLine(0, kCellSize, kGMWidth, kCellSize, SkPaint()); for (int i = 0; i < kNumMatrices; ++i) { canvas->drawLine(i * kCellSize, 0, i * kCellSize, kGMHeight, SkPaint()); } } private: SkTArray> fLabels; typedef GM INHERITED; }; DEF_GM(return new FlippityGM;) #endif