/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm.h" #include "SkBlurMask.h" #include "SkBlurMaskFilter.h" #include "SkColorPriv.h" #include "SkGradientShader.h" #include "SkShader.h" #include "SkImage.h" static SkBitmap make_chessbm(int w, int h) { SkBitmap bm; bm.allocN32Pixels(w, h); for (int y = 0; y < bm.height(); y++) { uint32_t* p = bm.getAddr32(0, y); for (int x = 0; x < bm.width(); x++) { p[x] = ((x + y) & 1) ? SK_ColorWHITE : SK_ColorBLACK; } } bm.unlockPixels(); return bm; } static SkImage* image_from_bitmap(const SkBitmap& bm) { SkBitmap b(bm); b.lockPixels(); return SkImage::NewRasterCopy(b.info(), b.getPixels(), b.rowBytes()); } static SkImage* makebm(SkBitmap* bm, int w, int h) { bm->allocN32Pixels(w, h); bm->eraseColor(SK_ColorTRANSPARENT); SkCanvas canvas(*bm); SkScalar wScalar = SkIntToScalar(w); SkScalar hScalar = SkIntToScalar(h); SkPoint pt = { wScalar / 2, hScalar / 2 }; SkScalar radius = 4 * SkMaxScalar(wScalar, hScalar); SkColor colors[] = { SK_ColorRED, SK_ColorYELLOW, SK_ColorGREEN, SK_ColorMAGENTA, SK_ColorBLUE, SK_ColorCYAN, SK_ColorRED}; SkScalar pos[] = {0, SK_Scalar1 / 6, 2 * SK_Scalar1 / 6, 3 * SK_Scalar1 / 6, 4 * SK_Scalar1 / 6, 5 * SK_Scalar1 / 6, SK_Scalar1}; SkPaint paint; SkRect rect = SkRect::MakeWH(wScalar, hScalar); SkMatrix mat = SkMatrix::I(); for (int i = 0; i < 4; ++i) { paint.setShader(SkGradientShader::CreateRadial( pt, radius, colors, pos, SK_ARRAY_COUNT(colors), SkShader::kRepeat_TileMode, 0, &mat))->unref(); canvas.drawRect(rect, paint); rect.inset(wScalar / 8, hScalar / 8); mat.postScale(SK_Scalar1 / 4, SK_Scalar1 / 4); } // Let backends know we won't change this, so they don't have to deep copy it defensively. bm->setImmutable(); return image_from_bitmap(*bm); } static void canvasproc(SkCanvas* canvas, SkImage*, const SkBitmap& bm, const SkIRect* srcR, const SkRect& dstR) { canvas->drawBitmapRect(bm, srcR, dstR); } static void imageproc(SkCanvas* canvas, SkImage* image, const SkBitmap&, const SkIRect* srcIR, const SkRect& dstR) { SkRect storage, *srcR = NULL; if (srcIR) { storage.set(*srcIR); srcR = &storage; } canvas->drawImageRect(image, srcR, dstR); } static void imagescaleproc(SkCanvas* canvas, SkImage* image, const SkBitmap&, const SkIRect* srcIR, const SkRect& dstR) { const int newW = SkScalarRoundToInt(dstR.width()); const int newH = SkScalarRoundToInt(dstR.height()); SkAutoTUnref newImage(image->newImage(newW, newH, srcIR)); #ifdef SK_DEBUG const SkIRect baseR = SkIRect::MakeWH(image->width(), image->height()); const bool containsSubset = !srcIR || baseR.contains(*srcIR); #endif if (newImage) { SkASSERT(containsSubset); canvas->drawImage(newImage, dstR.x(), dstR.y()); } else { // newImage() does not support subsets that are not contained by the original // but drawImageRect does, so we just draw an X in its place to indicate that we are // deliberately not drawing here. SkASSERT(!containsSubset); SkPaint paint; paint.setStyle(SkPaint::kStroke_Style); paint.setStrokeWidth(4); canvas->drawLine(4, 4, newW - 4.0f, newH - 4.0f, paint); canvas->drawLine(4, newH - 4.0f, newW - 4.0f, 4, paint); } } typedef void DrawRectRectProc(SkCanvas*, SkImage*, const SkBitmap&, const SkIRect*, const SkRect&); static const int gSize = 1024; static const int gBmpSize = 2048; class DrawBitmapRectGM : public skiagm::GM { public: DrawBitmapRectGM(DrawRectRectProc proc, const char suffix[]) : fProc(proc) { fName.set("drawbitmaprect"); if (suffix) { fName.append(suffix); } } DrawRectRectProc* fProc; SkBitmap fLargeBitmap; SkAutoTUnref fImage; SkString fName; protected: SkString onShortName() SK_OVERRIDE { return fName; } SkISize onISize() SK_OVERRIDE { return SkISize::Make(gSize, gSize); } void onOnceBeforeDraw() SK_OVERRIDE { fImage.reset(makebm(&fLargeBitmap, gBmpSize, gBmpSize)); } void onDraw(SkCanvas* canvas) SK_OVERRIDE { SkRect dstRect = { 0, 0, SkIntToScalar(64), SkIntToScalar(64)}; static const int kMaxSrcRectSize = 1 << (SkNextLog2(gBmpSize) + 2); static const int kPadX = 30; static const int kPadY = 40; SkPaint paint; paint.setAlpha(0x20); canvas->drawBitmapRect(fLargeBitmap, NULL, SkRect::MakeWH(gSize * SK_Scalar1, gSize * SK_Scalar1), &paint); canvas->translate(SK_Scalar1 * kPadX / 2, SK_Scalar1 * kPadY / 2); SkPaint blackPaint; SkScalar titleHeight = SK_Scalar1 * 24; blackPaint.setColor(SK_ColorBLACK); blackPaint.setTextSize(titleHeight); blackPaint.setAntiAlias(true); sk_tool_utils::set_portable_typeface(&blackPaint); SkString title; title.printf("Bitmap size: %d x %d", gBmpSize, gBmpSize); canvas->drawText(title.c_str(), title.size(), 0, titleHeight, blackPaint); canvas->translate(0, SK_Scalar1 * kPadY / 2 + titleHeight); int rowCount = 0; canvas->save(); for (int w = 1; w <= kMaxSrcRectSize; w *= 4) { for (int h = 1; h <= kMaxSrcRectSize; h *= 4) { SkIRect srcRect = SkIRect::MakeXYWH((gBmpSize - w) / 2, (gBmpSize - h) / 2, w, h); fProc(canvas, fImage, fLargeBitmap, &srcRect, dstRect); SkString label; label.appendf("%d x %d", w, h); blackPaint.setAntiAlias(true); blackPaint.setStyle(SkPaint::kFill_Style); blackPaint.setTextSize(SK_Scalar1 * 10); SkScalar baseline = dstRect.height() + blackPaint.getTextSize() + SK_Scalar1 * 3; canvas->drawText(label.c_str(), label.size(), 0, baseline, blackPaint); blackPaint.setStyle(SkPaint::kStroke_Style); blackPaint.setStrokeWidth(SK_Scalar1); blackPaint.setAntiAlias(false); canvas->drawRect(dstRect, blackPaint); canvas->translate(dstRect.width() + SK_Scalar1 * kPadX, 0); ++rowCount; if ((dstRect.width() + kPadX) * rowCount > gSize) { canvas->restore(); canvas->translate(0, dstRect.height() + SK_Scalar1 * kPadY); canvas->save(); rowCount = 0; } } } { // test the following code path: // SkGpuDevice::drawPath() -> SkGpuDevice::drawWithMaskFilter() SkIRect srcRect; SkPaint paint; SkBitmap bm; bm = make_chessbm(5, 5); paint.setFilterLevel(SkPaint::kLow_FilterLevel); srcRect.setXYWH(1, 1, 3, 3); SkMaskFilter* mf = SkBlurMaskFilter::Create( kNormal_SkBlurStyle, SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5)), SkBlurMaskFilter::kHighQuality_BlurFlag | SkBlurMaskFilter::kIgnoreTransform_BlurFlag); paint.setMaskFilter(mf)->unref(); canvas->drawBitmapRect(bm, &srcRect, dstRect, &paint); } } private: typedef skiagm::GM INHERITED; }; DEF_GM( return new DrawBitmapRectGM(canvasproc, NULL); ) DEF_GM( return new DrawBitmapRectGM(imageproc, "-imagerect"); ) DEF_GM( return new DrawBitmapRectGM(imagescaleproc, "-imagescale"); )