/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm.h" #include "SkBlurMask.h" #include "SkBlurMaskFilter.h" #include "SkColorPriv.h" #include "SkGradientShader.h" #include "SkShader.h" namespace skiagm { static SkBitmap make_chessbm(int w, int h) { SkBitmap bm; bm.setConfig(SkBitmap::kARGB_8888_Config , w, h); bm.allocPixels(); for (int y = 0; y < bm.height(); y++) { uint32_t* p = bm.getAddr32(0, y); for (int x = 0; x < bm.width(); x++) { p[x] = ((x + y) & 1) ? SK_ColorWHITE : SK_ColorBLACK; } } bm.unlockPixels(); return bm; } static void makebm(SkBitmap* bm, SkBitmap::Config config, int w, int h) { bm->setConfig(config, w, h); bm->allocPixels(); bm->eraseColor(SK_ColorTRANSPARENT); SkCanvas canvas(*bm); SkScalar wScalar = SkIntToScalar(w); SkScalar hScalar = SkIntToScalar(h); SkPoint pt = { wScalar / 2, hScalar / 2 }; SkScalar radius = 4 * SkMaxScalar(wScalar, hScalar); SkColor colors[] = { SK_ColorRED, SK_ColorYELLOW, SK_ColorGREEN, SK_ColorMAGENTA, SK_ColorBLUE, SK_ColorCYAN, SK_ColorRED}; SkScalar pos[] = {0, SK_Scalar1 / 6, 2 * SK_Scalar1 / 6, 3 * SK_Scalar1 / 6, 4 * SK_Scalar1 / 6, 5 * SK_Scalar1 / 6, SK_Scalar1}; SkPaint paint; paint.setShader(SkGradientShader::CreateRadial( pt, radius, colors, pos, SK_ARRAY_COUNT(colors), SkShader::kRepeat_TileMode))->unref(); SkRect rect = SkRect::MakeWH(wScalar, hScalar); SkMatrix mat = SkMatrix::I(); for (int i = 0; i < 4; ++i) { paint.getShader()->setLocalMatrix(mat); canvas.drawRect(rect, paint); rect.inset(wScalar / 8, hScalar / 8); mat.postScale(SK_Scalar1 / 4, SK_Scalar1 / 4); } } static const int gSize = 1024; class DrawBitmapRectGM : public GM { public: DrawBitmapRectGM() { } SkBitmap fLargeBitmap; protected: SkString onShortName() { return SkString("drawbitmaprect"); } SkISize onISize() { return make_isize(gSize, gSize); } virtual void onDraw(SkCanvas* canvas) { static const int kBmpSize = 2048; if (fLargeBitmap.isNull()) { makebm(&fLargeBitmap, SkBitmap::kARGB_8888_Config, kBmpSize, kBmpSize); } SkRect dstRect = { 0, 0, SkIntToScalar(64), SkIntToScalar(64)}; static const int kMaxSrcRectSize = 1 << (SkNextLog2(kBmpSize) + 2); static const int kPadX = 30; static const int kPadY = 40; SkPaint paint; paint.setAlpha(0x20); canvas->drawBitmapRect(fLargeBitmap, NULL, SkRect::MakeWH(gSize * SK_Scalar1, gSize * SK_Scalar1), &paint); canvas->translate(SK_Scalar1 * kPadX / 2, SK_Scalar1 * kPadY / 2); SkPaint blackPaint; SkScalar titleHeight = SK_Scalar1 * 24; blackPaint.setColor(SK_ColorBLACK); blackPaint.setTextSize(titleHeight); blackPaint.setAntiAlias(true); SkString title; title.printf("Bitmap size: %d x %d", kBmpSize, kBmpSize); canvas->drawText(title.c_str(), title.size(), 0, titleHeight, blackPaint); canvas->translate(0, SK_Scalar1 * kPadY / 2 + titleHeight); int rowCount = 0; canvas->save(); for (int w = 1; w <= kMaxSrcRectSize; w *= 4) { for (int h = 1; h <= kMaxSrcRectSize; h *= 4) { SkIRect srcRect = SkIRect::MakeXYWH((kBmpSize - w) / 2, (kBmpSize - h) / 2, w, h); canvas->drawBitmapRect(fLargeBitmap, &srcRect, dstRect); SkString label; label.appendf("%d x %d", w, h); blackPaint.setAntiAlias(true); blackPaint.setStyle(SkPaint::kFill_Style); blackPaint.setTextSize(SK_Scalar1 * 10); SkScalar baseline = dstRect.height() + blackPaint.getTextSize() + SK_Scalar1 * 3; canvas->drawText(label.c_str(), label.size(), 0, baseline, blackPaint); blackPaint.setStyle(SkPaint::kStroke_Style); blackPaint.setStrokeWidth(SK_Scalar1); blackPaint.setAntiAlias(false); canvas->drawRect(dstRect, blackPaint); canvas->translate(dstRect.width() + SK_Scalar1 * kPadX, 0); ++rowCount; if ((dstRect.width() + kPadX) * rowCount > gSize) { canvas->restore(); canvas->translate(0, dstRect.height() + SK_Scalar1 * kPadY); canvas->save(); rowCount = 0; } } } { // test the following code path: // SkGpuDevice::drawPath() -> SkGpuDevice::drawWithMaskFilter() SkIRect srcRect; SkPaint paint; SkBitmap bm; bm = make_chessbm(5, 5); paint.setFilterLevel(SkPaint::kLow_FilterLevel); srcRect.setXYWH(1, 1, 3, 3); SkMaskFilter* mf = SkBlurMaskFilter::Create( SkBlurMaskFilter::kNormal_BlurStyle, SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5)), SkBlurMaskFilter::kHighQuality_BlurFlag | SkBlurMaskFilter::kIgnoreTransform_BlurFlag); paint.setMaskFilter(mf)->unref(); canvas->drawBitmapRect(bm, &srcRect, dstRect, &paint); } } private: typedef GM INHERITED; }; ////////////////////////////////////////////////////////////////////////////// #ifndef SK_BUILD_FOR_ANDROID static GM* MyFactory(void*) { return new DrawBitmapRectGM; } static GMRegistry reg(MyFactory); #endif }