/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm.h" #include "SkCanvas.h" #include "SkColorPriv.h" #include "SkShader.h" #include "SkSurface.h" #include "SkColorMatrixFilter.h" #include "SkGradientShader.h" static SkShader* make_opaque_color() { return SkShader::CreateColorShader(0xFFFF0000); } static SkShader* make_alpha_color() { return SkShader::CreateColorShader(0x80FF0000); } static SkColorFilter* make_cf_null() { return nullptr; } static SkColorFilter* make_cf0() { SkColorMatrix cm; cm.setSaturation(0.75f); return SkColorMatrixFilter::Create(cm); } static SkColorFilter* make_cf1() { SkColorMatrix cm; cm.setSaturation(0.75f); SkAutoTUnref a(SkColorMatrixFilter::Create(cm)); // CreateComposedFilter will try to concat these two matrices, resulting in a single // filter (which is good for speed). For this test, we want to force a real compose of // these two, so our inner filter has a scale-up, which disables the optimization of // combining the two matrices. cm.setScale(1.1f, 0.9f, 1); SkAutoTUnref b(SkColorMatrixFilter::Create(cm)); return SkColorFilter::CreateComposeFilter(a, b); } static SkColorFilter* make_cf2() { return SkColorFilter::CreateModeFilter(0x8044CC88, SkXfermode::kSrcATop_Mode); } static void draw_into_canvas(SkCanvas* canvas) { const SkRect r = SkRect::MakeWH(50, 100); SkShader* (*shaders[])() { make_opaque_color, make_alpha_color }; SkColorFilter* (*filters[])() { make_cf_null, make_cf0, make_cf1, make_cf2 }; SkPaint paint; for (auto shProc : shaders) { paint.setShader(shProc())->unref(); for (auto cfProc : filters) { SkSafeUnref(paint.setColorFilter(cfProc())); canvas->drawRect(r, paint); canvas->translate(60, 0); } } } DEF_SIMPLE_GM(color4f, canvas, 1024, 260) { canvas->translate(10, 10); SkPaint bg; // need the target to be opaque, so we can draw it to the screen // even if it holds sRGB values. bg.setColor(0xFFFFFFFF); SkColorProfileType const profiles[] { kLinear_SkColorProfileType, kSRGB_SkColorProfileType }; for (auto profile : profiles) { const SkImageInfo info = SkImageInfo::Make(1024, 100, kN32_SkColorType, kPremul_SkAlphaType, profile); SkAutoTUnref surface(SkSurface::NewRaster(info)); surface->getCanvas()->drawPaint(bg); draw_into_canvas(surface->getCanvas()); surface->draw(canvas, 0, 0, nullptr); canvas->translate(0, 120); } }