/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm.h" #include "sk_tool_utils.h" #include "SkShader.h" // Inspired by svg/as-border-image/svg-as-border-image.html. Draws a four-color checker board bitmap // such that it is stretched and repeat tiled with different filter qualities. It is testing whether // the bmp filter respects the repeat mode at the tile seams. class BmpFilterQualityRepeat : public skiagm::GM { public: BmpFilterQualityRepeat() { this->setBGColor(sk_tool_utils::color_to_565(0xFFCCBBAA)); } protected: void onOnceBeforeDraw() override { fBmp.allocN32Pixels(40, 40, true); SkCanvas canvas(fBmp); SkBitmap colorBmp; colorBmp.allocN32Pixels(20, 20, true); colorBmp.eraseColor(0xFFFF0000); canvas.drawBitmap(colorBmp, 0, 0); colorBmp.eraseColor(sk_tool_utils::color_to_565(0xFF008200)); canvas.drawBitmap(colorBmp, 20, 0); colorBmp.eraseColor(sk_tool_utils::color_to_565(0xFFFF9000)); canvas.drawBitmap(colorBmp, 0, 20); colorBmp.eraseColor(sk_tool_utils::color_to_565(0xFF2000FF)); canvas.drawBitmap(colorBmp, 20, 20); } SkString onShortName() override { return SkString("bmp_filter_quality_repeat"); } SkISize onISize() override { return SkISize::Make(1000, 400); } void onDraw(SkCanvas* canvas) override { this->drawAll(canvas, 2.5f); canvas->translate(0, 250); canvas->scale(0.5, 0.5); this->drawAll(canvas, 1); } private: void drawAll(SkCanvas* canvas, SkScalar scaleX) const { constexpr struct { SkFilterQuality fQuality; const char* fName; } kQualities[] = { {kNone_SkFilterQuality, "none"}, {kLow_SkFilterQuality, "low"}, {kMedium_SkFilterQuality, "medium"}, {kHigh_SkFilterQuality, "high"}, }; SkRect rect = SkRect::MakeLTRB(20, 60, 220, 210); SkMatrix lm = SkMatrix::I(); lm.setScaleX(scaleX); lm.setTranslateX(423); lm.setTranslateY(330); SkPaint textPaint; sk_tool_utils::set_portable_typeface(&textPaint); textPaint.setAntiAlias(true); SkPaint bmpPaint(textPaint); SkAutoCanvasRestore acr(canvas, true); for (size_t q = 0; q < SK_ARRAY_COUNT(kQualities); ++q) { constexpr SkShader::TileMode kTM = SkShader::kRepeat_TileMode; bmpPaint.setShader(SkShader::MakeBitmapShader(fBmp, kTM, kTM, &lm)); bmpPaint.setFilterQuality(kQualities[q].fQuality); canvas->drawRect(rect, bmpPaint); canvas->drawString(kQualities[q].fName, 20, 40, textPaint); canvas->translate(250, 0); } } SkBitmap fBmp; typedef skiagm::GM INHERITED; }; ////////////////////////////////////////////////////////////////////////////// DEF_GM(return new BmpFilterQualityRepeat;)