/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm.h" DEF_SIMPLE_GM(blend, canvas, 300, 100) { SkPaint p; // All three of these blocks should be the same color. canvas->save(); canvas->scale(100,100); p.setColor(SK_ColorRED); canvas->drawRect(SkRect::MakeXYWH(0,0,1,1), p); p.setColor(0xFC008000); canvas->drawRect(SkRect::MakeXYWH(0,0,1,1), p); p.setColor(SK_ColorRED); canvas->drawRect(SkRect::MakeXYWH(1,0,1,1), p); canvas->saveLayer(nullptr, nullptr); p.setColor(0xFC008000); canvas->drawRect(SkRect::MakeXYWH(1,0,1,1), p); canvas->restore(); p.setColor(SK_ColorRED); canvas->drawRect(SkRect::MakeXYWH(2,0,1,1), p); canvas->saveLayerAlpha(nullptr, 0xFC); p.setColor(sk_tool_utils::color_to_565(0xFF008000)); canvas->drawRect(SkRect::MakeXYWH(2,0,1,1), p); canvas->restore(); canvas->restore(); // Print out the colors in each block (if we're looking at 8888 raster). if (canvas->imageInfo().colorType() == kN32_SkColorType) { if (const SkPMColor* px = (const SkPMColor*)canvas->peekPixels(nullptr, nullptr)) { p.setColor(SK_ColorWHITE); for (int i = 0; i < 3; i++) { SkPMColor c = px[i * 100]; SkString text = SkStringPrintf("0x%08x", c); canvas->drawText(text.c_str(), text.size(), i * 100.0f + 20.0f, 50.0f, p); } } } }