/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm.h" #include "SkCanvas.h" #include "SkPath.h" static void make_bm(SkBitmap* bm) { bm->allocN32Pixels(60, 60); bm->eraseColor(0); SkCanvas canvas(*bm); SkPaint paint; SkPath path; path.moveTo(6, 6); path.lineTo(6, 54); path.lineTo(30, 54); canvas.drawPath(path, paint); paint.setStyle(SkPaint::kStroke_Style); canvas.drawRect(SkRect::MakeLTRB(0.5f, 0.5f, 59.5f, 59.5f), paint); } // This creates a close, but imperfect concatenation of // scaling the image up by its dst-rect // scaling the image down by the matrix' scale // The bug was that for cases like this, we were incorrectly trying to take a // fast-path in the bitmapshader, but ended up drawing the last col of pixels // twice. The fix resulted in (a) not taking the fast-path, but (b) drawing // the image correctly. // DEF_SIMPLE_GM(bitmaprecttest, canvas, 320, 240) { SkBitmap bm; make_bm(&bm); canvas->drawBitmap(bm, 150, 45, nullptr); SkScalar scale = 0.472560018f; canvas->save(); canvas->scale(scale, scale); canvas->drawBitmapRect(bm, SkRect::MakeXYWH(100, 100, 128, 128), nullptr); canvas->restore(); canvas->scale(-1, 1); canvas->drawBitmap(bm, -310, 45, nullptr); }