/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "Fuzz.h" #include "FuzzCanvas.h" // CORE #include "SkCanvas.h" #include "SkColorFilter.h" #include "SkFontMgr.h" #include "SkImageFilter.h" #include "SkMaskFilter.h" #include "SkPathEffect.h" #include "SkPictureRecorder.h" #include "SkRegion.h" #include "SkTypeface.h" // EFFECTS #include "SkGaussianEdgeShader.h" #include "SkGradientShader.h" #include "SkPerlinNoiseShader.h" // SRC #include "SkUtils.h" // TODO: // SkCanvas::drawTextBlob // SkCanvas::drawTextRSXform // SkColorFilter // SkImageFilter // SkMaskFilter // SkPathEffect template inline void fuzz_input(Fuzz* fuzz, SkPaint* paint) { T value; fuzz->next(&value); (paint->*S)(value); } template inline void fuzz_enum_input(Fuzz* fuzz, SkPaint* paint, T rmin, T rmax) { using U = skstd::underlying_type_t; U value; fuzz->nextRange(&value, (U)rmin, (U)rmax); (paint->*S)((T)value); } // be careful: `foo(make_bool(f), make_bool(f))` is undefined. static bool make_bool(Fuzz* fuzz) { bool b; fuzz->next(&b); return b; } template static void fuzz_path(Fuzz* fuzz, SkPath* path) { uint8_t fillType; fuzz->nextRange(&fillType, 0, (uint8_t)SkPath::kInverseEvenOdd_FillType); path->setFillType((SkPath::FillType)fillType); uint8_t numOps; fuzz->nextRange(&numOps, 2, MAX_OPS); for (uint8_t i = 0; i < numOps; ++i) { uint8_t op; fuzz->nextRange(&op, 0, 6); SkScalar a, b, c, d, e, f; switch (op) { case 0: fuzz->next(&a, &b); path->moveTo(a, b); break; case 1: fuzz->next(&a, &b); path->lineTo(a, b); break; case 2: fuzz->next(&a, &b, &c, &d); path->quadTo(a, b, c, d); break; case 3: fuzz->next(&a, &b, &c, &d, &e); path->conicTo(a, b, c, d, e); break; case 4: fuzz->next(&a, &b, &c, &d, &e, &f); path->cubicTo(a, b, c, d, e, f); break; case 5: fuzz->next(&a, &b, &c, &d, &e); path->arcTo(a, b, c, d, e); break; case 6: path->close(); break; default: break; } } } static void fuzz_region(Fuzz* fuzz, SkRegion* region) { uint8_t N; fuzz->nextRange(&N, 0, 10); for (uint8_t i = 0; i < N; ++i) { SkIRect r; uint8_t op; fuzz->next(&r); r.sort(); fuzz->nextRange(&op, 0, (uint8_t)SkRegion::kLastOp); if (!region->op(r, (SkRegion::Op)op)) { return; } } } template <> inline void Fuzz::next(SkShader::TileMode* m) { using U = skstd::underlying_type_t; this->nextRange((U*)m, (U)0, (U)(SkShader::kTileModeCount - 1)); } template <> inline void Fuzz::next(SkMatrix* m) { constexpr int kArrayLength = 9; SkScalar buffer[kArrayLength]; int matrixType; this->nextRange(&matrixType, 0, 4); switch (matrixType) { case 0: // identity *m = SkMatrix::I(); return; case 1: // translate this->nextRange(&buffer[0], -4000.0f, 4000.0f); this->nextRange(&buffer[1], -4000.0f, 4000.0f); *m = SkMatrix::MakeTrans(buffer[0], buffer[1]); return; case 2: // translate + scale this->nextRange(&buffer[0], -400.0f, 400.0f); this->nextRange(&buffer[1], -400.0f, 400.0f); this->nextRange(&buffer[2], -4000.0f, 4000.0f); this->nextRange(&buffer[3], -4000.0f, 4000.0f); *m = SkMatrix::MakeScale(buffer[0], buffer[1]); m->postTranslate(buffer[2], buffer[3]); return; case 3: // affine this->nextN(buffer, 6); m->setAffine(buffer); return; case 4: // perspective this->nextN(buffer, kArrayLength); m->set9(buffer); return; default: return; } } template <> inline void Fuzz::next(SkRRect* rr) { SkRect r; SkVector radii[4]; this->next(&r); this->nextN(radii, 4); rr->setRectRadii(r, radii); SkASSERT(rr->isValid()); } template <> inline void Fuzz::next(SkBlendMode* mode) { using U = skstd::underlying_type_t; this->nextRange((U*)mode, (U)0, (U)SkBlendMode::kLastMode); } sk_sp MakeFuzzImage(Fuzz*); SkBitmap MakeFuzzBitmap(Fuzz*); static sk_sp make_picture(Fuzz*, int depth); sk_sp MakeColorFilter(Fuzz* fuzz) { return nullptr; /*TODO*/ } void make_pos(Fuzz* fuzz, SkScalar* pos, int colorCount) { SkScalar totalPos = 0; for (int i = 0; i < colorCount; ++i) { fuzz->nextRange(&pos[i], 1.0f, 1024.0f); totalPos += pos[i]; } totalPos = 1.0f / totalPos; for (int i = 0; i < colorCount; ++i) { pos[i] *= totalPos; } //SkASSERT(fabs(pos[colorCount - 1] - 1.0f) < 0.00001f); pos[colorCount - 1] = 1.0f; } sk_sp MakeFuzzShader(Fuzz* fuzz, int depth) { sk_sp shader1(nullptr), shader2(nullptr); sk_sp colorFilter(nullptr); SkBitmap bitmap; sk_sp img; SkShader::TileMode tmX, tmY; bool useMatrix; SkColor color; SkMatrix matrix; SkBlendMode blendMode; int shaderType; if (depth <= 0) { return nullptr; } fuzz->nextRange(&shaderType, 0, 14); switch (shaderType) { case 0: return nullptr; case 1: return SkShader::MakeEmptyShader(); case 2: fuzz->next(&color); return SkShader::MakeColorShader(color); case 3: img = MakeFuzzImage(fuzz); fuzz->next(&tmX, &tmY, &useMatrix); if (useMatrix) { fuzz->next(&matrix); } return img->makeShader(tmX, tmY, useMatrix ? &matrix : nullptr); case 4: bitmap = MakeFuzzBitmap(fuzz); fuzz->next(&tmX, &tmY, &useMatrix); if (useMatrix) { fuzz->next(&matrix); } return SkShader::MakeBitmapShader(bitmap, tmX, tmY, useMatrix ? &matrix : nullptr); case 5: shader1 = MakeFuzzShader(fuzz, depth - 1); // limit recursion. fuzz->next(&matrix); return shader1 ? shader1->makeWithLocalMatrix(matrix) : nullptr; case 6: shader1 = MakeFuzzShader(fuzz, depth - 1); // limit recursion. colorFilter = MakeColorFilter(fuzz); return shader1 ? shader1->makeWithColorFilter(std::move(colorFilter)) : nullptr; case 7: shader1 = MakeFuzzShader(fuzz, depth - 1); // limit recursion. shader2 = MakeFuzzShader(fuzz, depth - 1); fuzz->next(&blendMode); return SkShader::MakeComposeShader(std::move(shader1), std::move(shader2), blendMode); case 8: { auto pic = make_picture(fuzz, depth); bool useTile; SkRect tile; fuzz->next(&tmX, &tmY, &useMatrix, &useTile); if (useMatrix) { fuzz->next(&matrix); } if (useTile) { fuzz->next(&tile); } return SkShader::MakePictureShader(std::move(pic), tmX, tmY, useMatrix ? &matrix : nullptr, useTile ? &tile : nullptr); } // EFFECTS: case 9: return SkGaussianEdgeShader::Make(); case 10: { constexpr int kMaxColors = 12; SkPoint pts[2]; SkColor colors[kMaxColors]; SkScalar pos[kMaxColors]; int colorCount; bool usePos; fuzz->nextN(pts, 2); fuzz->nextRange(&colorCount, 2, kMaxColors); fuzz->nextN(colors, colorCount); fuzz->next(&tmX, &useMatrix, &usePos); if (useMatrix) { fuzz->next(&matrix); } if (usePos) { make_pos(fuzz, pos, colorCount); } return SkGradientShader::MakeLinear(pts, colors, usePos ? pos : nullptr, colorCount, tmX, 0, useMatrix ? &matrix : nullptr); } case 11: { constexpr int kMaxColors = 12; SkPoint center; SkScalar radius; int colorCount; bool usePos; SkColor colors[kMaxColors]; SkScalar pos[kMaxColors]; fuzz->next(&tmX, &useMatrix, &usePos, ¢er, &radius); fuzz->nextRange(&colorCount, 2, kMaxColors); fuzz->nextN(colors, colorCount); if (useMatrix) { fuzz->next(&matrix); } if (usePos) { make_pos(fuzz, pos, colorCount); } return SkGradientShader::MakeRadial(center, radius, colors, usePos ? pos : nullptr, colorCount, tmX, 0, useMatrix ? &matrix : nullptr); } case 12: { constexpr int kMaxColors = 12; SkPoint start, end; SkScalar startRadius, endRadius; int colorCount; bool usePos; SkColor colors[kMaxColors]; SkScalar pos[kMaxColors]; fuzz->next(&tmX, &useMatrix, &usePos, &startRadius, &endRadius, &start, &end); fuzz->nextRange(&colorCount, 2, kMaxColors); fuzz->nextN(colors, colorCount); if (useMatrix) { fuzz->next(&matrix); } if (usePos) { make_pos(fuzz, pos, colorCount); } return SkGradientShader::MakeTwoPointConical(start, startRadius, end, endRadius, colors, usePos ? pos : nullptr, colorCount, tmX, 0, useMatrix ? &matrix : nullptr); } case 13: { constexpr int kMaxColors = 12; SkScalar cx, cy; int colorCount; bool usePos; SkColor colors[kMaxColors]; SkScalar pos[kMaxColors]; fuzz->next(&cx, &cy, &useMatrix, &usePos); fuzz->nextRange(&colorCount, 2, kMaxColors); fuzz->nextN(colors, colorCount); if (useMatrix) { fuzz->next(&matrix); } if (usePos) { make_pos(fuzz, pos, colorCount); } return SkGradientShader::MakeSweep(cx, cy, colors, usePos ? pos : nullptr, colorCount, 0, useMatrix ? &matrix : nullptr); } case 14: { SkScalar baseFrequencyX, baseFrequencyY, seed; int numOctaves; SkISize tileSize; bool useTileSize, turbulence; fuzz->next(&baseFrequencyX, &baseFrequencyY, &seed, &useTileSize, &turbulence); if (useTileSize) { fuzz->next(&tileSize); } fuzz->nextRange(&numOctaves, 2, 7); if (turbulence) { return SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, baseFrequencyY, numOctaves, seed, useTileSize ? &tileSize : nullptr); } else { return SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX, baseFrequencyY, numOctaves, seed, useTileSize ? &tileSize : nullptr); } } default: break; } return nullptr; } sk_sp MakeFuzzPathEffect(Fuzz* fuzz) { return nullptr; /*TODO*/ } sk_sp MakeFuzzMaskFilter(Fuzz* fuzz) { return nullptr; /*TODO*/ } sk_sp MakeFuzzTypeface(Fuzz* fuzz) { if (make_bool(fuzz)) { return nullptr; } auto fontMugger = SkFontMgr::RefDefault(); SkASSERT(fontMugger); int familyCount = fontMugger->countFamilies(); int i, j; fuzz->nextRange(&i, 0, familyCount - 1); sk_sp family(fontMugger->createStyleSet(i)); int styleCount = family->count(); fuzz->nextRange(&j, 0, styleCount - 1); return sk_sp(family->createTypeface(j)); } sk_sp MakeFuzzImageFilter(Fuzz* fuzz) { return nullptr; /*TODO*/ } sk_sp MakeFuzzImage(Fuzz* fuzz) { int w, h; fuzz->nextRange(&w, 1, 1024); fuzz->nextRange(&h, 1, 1024); SkAutoTMalloc data(w * h); SkPixmap pixmap(SkImageInfo::MakeN32Premul(w, h), data.get(), w * sizeof(SkPMColor)); int n = w * h; for (int i = 0; i < n; ++i) { SkColor c; fuzz->next(&c); data[i] = SkPreMultiplyColor(c); } (void)data.release(); return SkImage::MakeFromRaster( pixmap, [](const void* p, void*) { sk_free((void*)p); }, nullptr); } SkBitmap MakeFuzzBitmap(Fuzz* fuzz) { SkBitmap bitmap; int w, h; fuzz->nextRange(&w, 1, 1024); fuzz->nextRange(&h, 1, 1024); bitmap.allocN32Pixels(w, h); SkAutoLockPixels autoLockPixels(bitmap); for (int y = 0; y < h; ++y) { for (int x = 0; x < w; ++x) { SkColor c; fuzz->next(&c); *bitmap.getAddr32(x, y) = SkPreMultiplyColor(c); } } return bitmap; } void FuzzPaint(Fuzz* fuzz, SkPaint* paint, int depth) { if (!fuzz || !paint || depth <= 0) { return; } fuzz_input(fuzz, paint); fuzz_input(fuzz, paint); fuzz_input(fuzz, paint); fuzz_enum_input(fuzz, paint, (SkBlendMode)0, SkBlendMode::kLastMode); fuzz_enum_input(fuzz, paint, SkPaint::kNo_Hinting, SkPaint::kFull_Hinting); fuzz_enum_input( fuzz, paint, SkFilterQuality::kNone_SkFilterQuality, SkFilterQuality::kLast_SkFilterQuality); fuzz_enum_input(fuzz, paint, SkPaint::kFill_Style, SkPaint::kStrokeAndFill_Style); paint->setShader(MakeFuzzShader(fuzz, depth)); paint->setPathEffect(MakeFuzzPathEffect(fuzz)); paint->setMaskFilter(MakeFuzzMaskFilter(fuzz)); paint->setImageFilter(MakeFuzzImageFilter(fuzz)); paint->setColorFilter(MakeColorFilter(fuzz)); if (paint->getStyle() != SkPaint::kFill_Style) { fuzz_input(fuzz, paint); fuzz_input(fuzz, paint); fuzz_enum_input(fuzz, paint, SkPaint::kButt_Cap, SkPaint::kLast_Cap); fuzz_enum_input(fuzz, paint, SkPaint::kMiter_Join, SkPaint::kLast_Join); } } void FuzzPaintText(Fuzz* fuzz, SkPaint* paint) { paint->setTypeface(MakeFuzzTypeface(fuzz)); fuzz_input(fuzz, paint); fuzz_input(fuzz, paint); fuzz_input(fuzz, paint); fuzz_input(fuzz, paint); fuzz_input(fuzz, paint); fuzz_input(fuzz, paint); fuzz_input(fuzz, paint); fuzz_input(fuzz, paint); fuzz_input(fuzz, paint); fuzz_input(fuzz, paint); fuzz_input(fuzz, paint); fuzz_enum_input(fuzz, paint, SkPaint::kLeft_Align, SkPaint::kRight_Align); fuzz_enum_input( fuzz, paint, SkPaint::kUTF8_TextEncoding, SkPaint::kGlyphID_TextEncoding); } SkTDArray fuzz_text(Fuzz* fuzz, const SkPaint& paint) { SkTDArray array; if (SkPaint::kGlyphID_TextEncoding == paint.getTextEncoding()) { int glyphRange = paint.getTypeface() ? paint.getTypeface()->countGlyphs() : SkTypeface::MakeDefault()->countGlyphs(); constexpr int kMaxGlyphCount = 20; int glyphCount; fuzz->nextRange(&glyphCount, 0, kMaxGlyphCount); SkGlyphID* glyphs = (SkGlyphID*)array.append(glyphCount * sizeof(SkGlyphID)); for (int i = 0; i < glyphCount; ++i) { fuzz->nextRange(&glyphs[i], 0, glyphRange - 1); } return array; } static const SkUnichar ranges[][2] = { {0x0020, 0x007F}, {0x00A1, 0x0250}, {0x0400, 0x0500}, }; int32_t count = 0; for (size_t i = 0; i < SK_ARRAY_COUNT(ranges); ++i){ count += (ranges[i][1] - ranges[i][0]); } constexpr int kMaxLength = 30; SkUnichar buffer[kMaxLength]; int length; fuzz->nextRange(&length, 1, kMaxLength); for (int j = 0; j < length; ++j) { int32_t value; fuzz->nextRange(&value, 0, count - 1); for (size_t i = 0; i < SK_ARRAY_COUNT(ranges); ++i){ if (value + ranges[i][0] < ranges[i][1]) { buffer[j] = value + ranges[i][0]; break; } else { value -= (ranges[i][1] - ranges[i][0]); } } } switch (paint.getTextEncoding()) { case SkPaint::kUTF8_TextEncoding: { size_t utf8len = 0; for (int j = 0; j < length; ++j) { utf8len += SkUTF8_FromUnichar(buffer[j], nullptr); } char* ptr = (char*)array.append(utf8len); for (int j = 0; j < length; ++j) { ptr += SkUTF8_FromUnichar(buffer[j], ptr); } } case SkPaint::kUTF16_TextEncoding: { size_t utf16len = 0; for (int j = 0; j < length; ++j) { utf16len += SkUTF16_FromUnichar(buffer[j]); } uint16_t* ptr = (uint16_t*)array.append(utf16len); for (int j = 0; j < length; ++j) { ptr += SkUTF16_FromUnichar(buffer[j], ptr); } } case SkPaint::kUTF32_TextEncoding: memcpy(array.append(length * sizeof(SkUnichar)), buffer, length * sizeof(SkUnichar)); default: SkASSERT(false); } return array; } void fuzz_canvas(Fuzz* fuzz, SkCanvas* canvas, int depth = 4) { if (!fuzz || !canvas || depth <= 0) { return; } SkAutoCanvasRestore autoCanvasRestore(canvas, false); unsigned N; fuzz->nextRange(&N, 0, 2000); for (unsigned i = 0; i < N; ++i) { if (fuzz->exhausted()) { return; } SkPaint paint; SkMatrix matrix; unsigned drawCommand; fuzz->nextRange(&drawCommand, 0, 54); switch (drawCommand) { case 0: canvas->flush(); break; case 1: canvas->save(); break; case 2: { SkRect bounds; fuzz->next(&bounds); FuzzPaint(fuzz, &paint, depth); canvas->saveLayer(&bounds, &paint); break; } case 3: { SkRect bounds; fuzz->next(&bounds); canvas->saveLayer(&bounds, nullptr); break; } case 4: FuzzPaint(fuzz, &paint, depth); canvas->saveLayer(nullptr, &paint); break; case 5: canvas->saveLayer(nullptr, nullptr); break; case 6: { uint8_t alpha; fuzz->next(&alpha); canvas->saveLayerAlpha(nullptr, (U8CPU)alpha); break; } case 7: { SkRect bounds; uint8_t alpha; fuzz->next(&bounds, &alpha); canvas->saveLayerAlpha(&bounds, (U8CPU)alpha); break; } case 8: { SkCanvas::SaveLayerRec saveLayerRec; SkRect bounds; if (make_bool(fuzz)) { fuzz->next(&bounds); saveLayerRec.fBounds = &bounds; } if (make_bool(fuzz)) { FuzzPaint(fuzz, &paint, depth); saveLayerRec.fPaint = &paint; } sk_sp imageFilter; if (make_bool(fuzz)) { imageFilter = MakeFuzzImageFilter(fuzz); saveLayerRec.fBackdrop = imageFilter.get(); } if (make_bool(fuzz)) { saveLayerRec.fSaveLayerFlags |= SkCanvas::kIsOpaque_SaveLayerFlag; } if (make_bool(fuzz)) { saveLayerRec.fSaveLayerFlags |= SkCanvas::kPreserveLCDText_SaveLayerFlag; } canvas->saveLayer(saveLayerRec); break; } case 9: canvas->restore(); break; case 10: { int saveCount; fuzz->next(&saveCount); canvas->restoreToCount(saveCount); break; } case 11: { SkScalar x, y; fuzz->next(&x, &y); canvas->translate(x, y); break; } case 12: { SkScalar x, y; fuzz->next(&x, &y); canvas->scale(x, y); break; } case 13: { SkScalar v; fuzz->next(&v); canvas->rotate(v); break; } case 14: { SkScalar x, y, v; fuzz->next(&x, &y, &v); canvas->rotate(v, x, y); break; } case 15: { SkScalar x, y; fuzz->next(&x, &y); canvas->skew(x, y); break; } case 16: { SkMatrix mat; fuzz->next(&mat); canvas->concat(mat); break; } case 17: { SkMatrix mat; fuzz->next(&mat); canvas->setMatrix(mat); break; } case 18: canvas->resetMatrix(); break; case 19: { SkRect r; int op; bool doAntiAlias; fuzz->next(&r, &doAntiAlias); fuzz->nextRange(&op, 0, 1); r.sort(); canvas->clipRect(r, (SkClipOp)op, doAntiAlias); break; } case 20: { SkRRect rr; int op; bool doAntiAlias; fuzz->next(&rr); fuzz->next(&doAntiAlias); fuzz->nextRange(&op, 0, 1); canvas->clipRRect(rr, (SkClipOp)op, doAntiAlias); break; } case 21: { SkPath path; fuzz_path<30>(fuzz, &path); int op; bool doAntiAlias; fuzz->next(&doAntiAlias); fuzz->nextRange(&op, 0, 1); canvas->clipPath(path, (SkClipOp)op, doAntiAlias); break; } case 22: { SkRegion region; fuzz_region(fuzz, ®ion); int op; fuzz->nextRange(&op, 0, 1); canvas->clipRegion(region, (SkClipOp)op); break; } case 23: FuzzPaint(fuzz, &paint, depth); canvas->drawPaint(paint); break; case 24: { FuzzPaint(fuzz, &paint, depth); uint8_t pointMode; fuzz->nextRange(&pointMode, 0, 3); size_t count; constexpr int kMaxCount = 30; fuzz->nextRange(&count, 0, kMaxCount); SkPoint pts[kMaxCount]; fuzz->nextN(pts, count); canvas->drawPoints((SkCanvas::PointMode)pointMode, count, pts, paint); break; } case 25: { FuzzPaint(fuzz, &paint, depth); SkRect r; fuzz->next(&r); canvas->drawRect(r, paint); break; } case 26: { FuzzPaint(fuzz, &paint, depth); SkRegion region; fuzz_region(fuzz, ®ion); canvas->drawRegion(region, paint); break; } case 27: { FuzzPaint(fuzz, &paint, depth); SkRect r; fuzz->next(&r); canvas->drawOval(r, paint); break; } case 29: { FuzzPaint(fuzz, &paint, depth); SkRRect rr; fuzz->next(&rr); canvas->drawRRect(rr, paint); break; } case 30: { FuzzPaint(fuzz, &paint, depth); SkRRect orr, irr; fuzz->next(&orr); fuzz->next(&irr); canvas->drawDRRect(orr, irr, paint); break; } case 31: { FuzzPaint(fuzz, &paint, depth); SkRect r; SkScalar start, sweep; bool useCenter; fuzz->next(&r, &start, &sweep, &useCenter); canvas->drawArc(r, start, sweep, useCenter, paint); break; } case 32: { SkPath path; fuzz_path<60>(fuzz, &path); canvas->drawPath(path, paint); break; } case 33: { sk_sp img = MakeFuzzImage(fuzz); SkScalar left, top; bool usePaint; fuzz->next(&left, &top, &usePaint); if (usePaint) { FuzzPaint(fuzz, &paint, depth); } canvas->drawImage(img.get(), left, top, usePaint ? &paint : nullptr); break; } case 34: { auto img = MakeFuzzImage(fuzz); SkRect src, dst; bool usePaint; fuzz->next(&src, &dst, &usePaint); if (usePaint) { FuzzPaint(fuzz, &paint, depth); } SkCanvas::SrcRectConstraint constraint = make_bool(fuzz) ? SkCanvas::kStrict_SrcRectConstraint : SkCanvas::kFast_SrcRectConstraint; canvas->drawImageRect(img, src, dst, usePaint ? &paint : nullptr, constraint); break; } case 35: { auto img = MakeFuzzImage(fuzz); SkIRect src; SkRect dst; bool usePaint; fuzz->next(&src, &dst, &usePaint); if (usePaint) { FuzzPaint(fuzz, &paint, depth); } SkCanvas::SrcRectConstraint constraint = make_bool(fuzz) ? SkCanvas::kStrict_SrcRectConstraint : SkCanvas::kFast_SrcRectConstraint; canvas->drawImageRect(img, src, dst, usePaint ? &paint : nullptr, constraint); break; } case 36: { bool usePaint; auto img = MakeFuzzImage(fuzz); SkRect dst; fuzz->next(&dst, &usePaint); if (usePaint) { FuzzPaint(fuzz, &paint, depth); } SkCanvas::SrcRectConstraint constraint = make_bool(fuzz) ? SkCanvas::kStrict_SrcRectConstraint : SkCanvas::kFast_SrcRectConstraint; canvas->drawImageRect(img, dst, usePaint ? &paint : nullptr, constraint); break; } case 37: { auto img = MakeFuzzImage(fuzz); SkIRect center; SkRect dst; bool usePaint; fuzz->next(¢er, &dst, &usePaint); if (usePaint) { FuzzPaint(fuzz, &paint, depth); } canvas->drawImageNine(img, center, dst, usePaint ? &paint : nullptr); break; } case 38: { SkBitmap bitmap = MakeFuzzBitmap(fuzz); SkScalar left, top; bool usePaint; fuzz->next(&left, &top, &usePaint); if (usePaint) { FuzzPaint(fuzz, &paint, depth); } canvas->drawBitmap(bitmap, left, top, usePaint ? &paint : nullptr); break; } case 39: { SkBitmap bitmap = MakeFuzzBitmap(fuzz); SkRect src, dst; bool usePaint; fuzz->next(&src, &dst, &usePaint); if (usePaint) { FuzzPaint(fuzz, &paint, depth); } SkCanvas::SrcRectConstraint constraint = make_bool(fuzz) ? SkCanvas::kStrict_SrcRectConstraint : SkCanvas::kFast_SrcRectConstraint; canvas->drawBitmapRect(bitmap, src, dst, usePaint ? &paint : nullptr, constraint); break; } case 40: { SkBitmap img = MakeFuzzBitmap(fuzz); SkIRect src; SkRect dst; bool usePaint; fuzz->next(&src, &dst, &usePaint); if (usePaint) { FuzzPaint(fuzz, &paint, depth); } SkCanvas::SrcRectConstraint constraint = make_bool(fuzz) ? SkCanvas::kStrict_SrcRectConstraint : SkCanvas::kFast_SrcRectConstraint; canvas->drawBitmapRect(img, src, dst, usePaint ? &paint : nullptr, constraint); break; } case 41: { SkBitmap img = MakeFuzzBitmap(fuzz); SkRect dst; bool usePaint; fuzz->next(&dst, &usePaint); if (usePaint) { FuzzPaint(fuzz, &paint, depth); } SkCanvas::SrcRectConstraint constraint = make_bool(fuzz) ? SkCanvas::kStrict_SrcRectConstraint : SkCanvas::kFast_SrcRectConstraint; canvas->drawBitmapRect(img, dst, usePaint ? &paint : nullptr, constraint); break; } case 42: { SkBitmap img = MakeFuzzBitmap(fuzz); SkIRect center; SkRect dst; bool usePaint; fuzz->next(¢er, &dst, &usePaint); if (usePaint) { FuzzPaint(fuzz, &paint, depth); } canvas->drawBitmapNine(img, center, dst, usePaint ? &paint : nullptr); break; } case 43: { SkBitmap img = MakeFuzzBitmap(fuzz); bool usePaint; SkRect dst; fuzz->next(&usePaint, &dst); if (usePaint) { FuzzPaint(fuzz, &paint, depth); } constexpr int kMax = 6; int xDivs[kMax], yDivs[kMax]; SkCanvas::Lattice lattice{xDivs, yDivs, nullptr, 0, 0, nullptr}; fuzz->nextRange(&lattice.fXCount, 2, kMax); fuzz->nextRange(&lattice.fYCount, 2, kMax); fuzz->nextN(xDivs, lattice.fXCount); fuzz->nextN(yDivs, lattice.fYCount); canvas->drawBitmapLattice(img, lattice, dst, usePaint ? &paint : nullptr); break; } case 44: { auto img = MakeFuzzImage(fuzz); bool usePaint; SkRect dst; fuzz->next(&usePaint, &dst); if (usePaint) { FuzzPaint(fuzz, &paint, depth); } constexpr int kMax = 6; int xDivs[kMax], yDivs[kMax]; SkCanvas::Lattice lattice{xDivs, yDivs, nullptr, 0, 0, nullptr}; fuzz->nextRange(&lattice.fXCount, 2, kMax); fuzz->nextRange(&lattice.fYCount, 2, kMax); fuzz->nextN(xDivs, lattice.fXCount); fuzz->nextN(yDivs, lattice.fYCount); canvas->drawImageLattice(img.get(), lattice, dst, usePaint ? &paint : nullptr); break; } case 45: { FuzzPaint(fuzz, &paint, depth); FuzzPaintText(fuzz, &paint); SkScalar x, y; fuzz->next(&x, &y); SkTDArray text = fuzz_text(fuzz, paint); canvas->drawText(text.begin(), SkToSizeT(text.count()), x, y, paint); break; } case 46: { FuzzPaint(fuzz, &paint, depth); FuzzPaintText(fuzz, &paint); SkTDArray text = fuzz_text(fuzz, paint); int glyphCount = paint.countText(text.begin(), SkToSizeT(text.count())); if (glyphCount < 1) { break; } SkAutoTMalloc pos(glyphCount); SkAutoTMalloc widths(glyphCount); paint.getTextWidths(text.begin(), SkToSizeT(text.count()), widths.get()); pos[0] = {0, 0}; for (int i = 1; i < glyphCount; ++i) { float y; fuzz->nextRange(&y, -0.5f * paint.getTextSize(), 0.5f * paint.getTextSize()); pos[i] = {pos[i - 1].x() + widths[i - 1], y}; } canvas->drawPosText(text.begin(), SkToSizeT(text.count()), pos.get(), paint); break; } case 47: { FuzzPaint(fuzz, &paint, depth); FuzzPaintText(fuzz, &paint); SkTDArray text = fuzz_text(fuzz, paint); int glyphCount = paint.countText(text.begin(), SkToSizeT(text.count())); SkAutoTMalloc widths(glyphCount); if (glyphCount < 1) { break; } paint.getTextWidths(text.begin(), SkToSizeT(text.count()), widths.get()); SkScalar x = widths[0]; for (int i = 0; i < glyphCount; ++i) { SkTSwap(x, widths[i]); x += widths[i]; SkScalar offset; fuzz->nextRange(&offset, -0.125f * paint.getTextSize(), 0.125f * paint.getTextSize()); widths[i] += offset; } SkScalar y; fuzz->next(&y); canvas->drawPosTextH(text.begin(), SkToSizeT(text.count()), widths.get(), y, paint); break; } case 48: { FuzzPaint(fuzz, &paint, depth); FuzzPaintText(fuzz, &paint); SkTDArray text = fuzz_text(fuzz, paint); SkPath path; fuzz_path<20>(fuzz, &path); SkScalar hOffset, vOffset; fuzz->next(&hOffset, &vOffset); canvas->drawTextOnPathHV(text.begin(), SkToSizeT(text.count()), path, hOffset, vOffset, paint); break; } case 49: { SkMatrix matrix; bool useMatrix = make_bool(fuzz); if (useMatrix) { fuzz->next(&matrix); } FuzzPaint(fuzz, &paint, depth); FuzzPaintText(fuzz, &paint); SkTDArray text = fuzz_text(fuzz, paint); SkPath path; fuzz_path<20>(fuzz, &path); canvas->drawTextOnPath(text.begin(), SkToSizeT(text.count()), path, useMatrix ? &matrix : nullptr, paint); break; } case 50: { // canvas->drawTextRSXform(...); // TODO break; } case 51: { // canvas->drawTextBlob(...); // TODO break; } case 52: { bool usePaint, useMatrix; fuzz->next(&usePaint, &useMatrix); if (usePaint) { FuzzPaint(fuzz, &paint, depth); } if (useMatrix) { fuzz->next(&matrix); } auto pic = make_picture(fuzz, depth); canvas->drawPicture(pic, useMatrix ? &matrix : nullptr, usePaint ? &paint : nullptr); break; } case 53: { FuzzPaint(fuzz, &paint, depth); SkCanvas::VertexMode vertexMode; SkBlendMode mode; uint8_t vm, bm; fuzz->nextRange(&vm, 0, 3); fuzz->nextRange(&bm, 0, (int)SkBlendMode::kLastMode); vertexMode = (SkCanvas::VertexMode)vm; mode = (SkBlendMode)bm; constexpr int kMaxCount = 100; int vertexCount; SkPoint vertices[kMaxCount]; SkPoint texs[kMaxCount]; SkColor colors[kMaxCount]; uint16_t indices[kMaxCount]; fuzz->nextRange(&vertexCount, 3, kMaxCount); fuzz->nextN(vertices, vertexCount); bool useTexs, useColors; fuzz->next(&useTexs, &useColors); if (useTexs) { fuzz->nextN(texs, vertexCount); } if (useColors) { fuzz->nextN(colors, vertexCount); } int indexCount = 0; if (make_bool(fuzz)) { fuzz->nextRange(&indexCount, 3, kMaxCount); } canvas->drawVertices(vertexMode, vertexCount, vertices, useTexs ? texs : nullptr, useColors ? colors : nullptr, mode, indexCount > 0 ? indices : nullptr, indexCount, paint); break; } case 54: { // canvas->drawVertices(...); // TODO break; } default: break; } } } static sk_sp make_picture(Fuzz* fuzz, int depth) { SkScalar w, h; fuzz->next(&w, &h); SkPictureRecorder pictureRecorder; fuzz_canvas(fuzz, pictureRecorder.beginRecording(w, h), depth - 1); return pictureRecorder.finishRecordingAsPicture(); } void FuzzCanvas(Fuzz* fuzz, SkCanvas* canvas) { fuzz_canvas(fuzz, canvas); SkDebugf("[terminated] Finished Canvas Calls.\n"); }