/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "Fuzz.h" #include "Sk1DPathEffect.h" #include "Sk2DPathEffect.h" #include "SkAlphaThresholdFilter.h" #include "SkArcToPathEffect.h" #include "SkBlurImageFilter.h" #include "SkBlurMaskFilter.h" #include "SkCanvas.h" #include "SkColorFilter.h" #include "SkColorFilterImageFilter.h" #include "SkColorMatrixFilter.h" #include "SkComposeImageFilter.h" #include "SkCornerPathEffect.h" #include "SkDashPathEffect.h" #include "SkData.h" #include "SkDiscretePathEffect.h" #include "SkDisplacementMapEffect.h" #include "SkDropShadowImageFilter.h" #include "SkEmbossMaskFilter.h" #include "SkFlattenableSerialization.h" #include "SkImageSource.h" #include "SkLayerRasterizer.h" #include "SkLightingImageFilter.h" #include "SkLumaColorFilter.h" #include "SkMagnifierImageFilter.h" #include "SkMatrixConvolutionImageFilter.h" #include "SkMergeImageFilter.h" #include "SkMorphologyImageFilter.h" #include "SkOffsetImageFilter.h" #include "SkPaintImageFilter.h" #include "SkPerlinNoiseShader.h" #include "SkPictureImageFilter.h" #include "SkPictureRecorder.h" #include "SkPoint3.h" #include "SkRandom.h" #include "SkRegion.h" #include "SkTableColorFilter.h" #include "SkTileImageFilter.h" #include "SkTypeface.h" #include "SkXfermodeImageFilter.h" #include #include #include #define SK_ADD_RANDOM_BIT_FLIPS static Fuzz* fuzz; static const int kBitmapSize = 24; // There should be no more than one make_* used as a function argument. static bool make_bool() { bool b; fuzz->next(&b); return b; } static float make_number(bool positiveOnly) { float f; fuzz->next(&f); if (positiveOnly) { return std::abs(f); } return f; } static SkString make_string() { int length; fuzz->nextRange(&length, 0, 1000); SkString str(length); for (int i = 0; i < length; ++i) { char c; fuzz->nextRange(&c, 0, 255); str[i] = c; } return str; } static SkString make_font_name() { int sel; fuzz->nextRange(&sel, 0, 7); switch(sel) { case 0: return SkString("Courier New"); case 1: return SkString("Helvetica"); case 2: return SkString("monospace"); case 3: return SkString("sans-serif"); case 4: return SkString("serif"); case 5: return SkString("Times"); case 6: return SkString("Times New Roman"); case 7: default: return make_string(); } } static SkRect make_rect() { SkScalar w, h; fuzz->nextRange(&w, 0.0f, (float) kBitmapSize-1); fuzz->nextRange(&h, 0.0f, (float) kBitmapSize-1); return SkRect::MakeWH(w, h); } static SkRegion make_region() { int32_t x, y, w, h; fuzz->nextRange(&x, 0, kBitmapSize-1); fuzz->nextRange(&y, 0, kBitmapSize-1); fuzz->nextRange(&w, 0, kBitmapSize-1); fuzz->nextRange(&h, 0, kBitmapSize-1); SkIRect iRegion = SkIRect::MakeXYWH(x,y,w,h); return SkRegion(iRegion); } static void init_matrix(SkMatrix* m) { SkScalar mat[9]; fuzz->nextN(mat, 9); m->set9(mat); } static SkBlendMode make_blendmode() { uint8_t i; fuzz->nextRange(&i, 0, (uint8_t)SkBlendMode::kLastMode); return static_cast(i); } static SkPaint::Align make_paint_align() { uint8_t i; fuzz->nextRange(&i, 0, (uint8_t)SkPaint::kRight_Align); return static_cast(i); } static SkPaint::Hinting make_paint_hinting() { uint8_t i; fuzz->nextRange(&i, 0, (uint8_t)SkPaint::kFull_Hinting); return static_cast(i); } static SkPaint::Style make_paint_style() { uint8_t i; fuzz->nextRange(&i, 0, (uint8_t)SkPaint::kStrokeAndFill_Style); return static_cast(i); } static SkPaint::Cap make_paint_cap() { uint8_t i; fuzz->nextRange(&i, 0, (uint8_t)SkPaint::kDefault_Cap); return static_cast(i); } static SkPaint::Join make_paint_join() { uint8_t i; fuzz->nextRange(&i, 0, (uint8_t)SkPaint::kDefault_Join); return static_cast(i); } static SkPaint::TextEncoding make_paint_text_encoding() { uint8_t i; fuzz->nextRange(&i, 0, (uint8_t)SkPaint::kGlyphID_TextEncoding); return static_cast(i); } static SkBlurStyle make_blur_style() { uint8_t i; fuzz->nextRange(&i, 0, (uint8_t)kLastEnum_SkBlurStyle); return static_cast(i); } static SkBlurMaskFilter::BlurFlags make_blur_mask_filter_flag() { uint8_t i; fuzz->nextRange(&i, 0, (uint8_t)SkBlurMaskFilter::kAll_BlurFlag); return static_cast(i); } static SkFilterQuality make_filter_quality() { uint8_t i; fuzz->nextRange(&i, 0, (uint8_t)kHigh_SkFilterQuality); return static_cast(i); } static SkFontStyle make_typeface_style() { uint8_t i; fuzz->nextRange(&i, 0, (uint8_t)SkTypeface::kBoldItalic); return SkFontStyle::FromOldStyle(i); } static SkPath1DPathEffect::Style make_path_1d_path_effect_style() { uint8_t i; fuzz->nextRange(&i, 0, (uint8_t)SkPath1DPathEffect::kLastEnum_Style); return static_cast(i); } static SkColor make_color() { return make_bool() ? 0xFFC0F0A0 : 0xFF000090; } static SkDropShadowImageFilter::ShadowMode make_shadow_mode() { return make_bool() ? SkDropShadowImageFilter::kDrawShadowAndForeground_ShadowMode : SkDropShadowImageFilter::kDrawShadowOnly_ShadowMode; } static SkPoint3 make_point() { SkScalar a, b, c; fuzz->next(&a, &b, &c); c = std::abs(c); return SkPoint3::Make(a, b, c); } static SkDisplacementMapEffect::ChannelSelectorType make_channel_selector_type() { uint8_t i; fuzz->nextRange(&i, 1, (uint8_t)SkDisplacementMapEffect::kA_ChannelSelectorType); return static_cast(i); } static SkColorType rand_colortype() { uint8_t i; fuzz->nextRange(&i, 0, kLastEnum_SkColorType); return (SkColorType) i; } static void rand_bitmap_for_canvas(SkBitmap* bitmap) { SkImageInfo info = SkImageInfo::Make(kBitmapSize, kBitmapSize, rand_colortype(), kPremul_SkAlphaType); if (!bitmap->tryAllocPixels(info)){ SkDebugf("Bitmap not allocated\n"); } } static void make_g_bitmap(SkBitmap& bitmap) { rand_bitmap_for_canvas(&bitmap); SkCanvas canvas(bitmap); canvas.clear(0x00000000); SkPaint paint; paint.setAntiAlias(true); paint.setColor(0xFF884422); paint.setTextSize(SkIntToScalar(kBitmapSize/2)); const char* str = "g"; canvas.drawString(str, SkIntToScalar(kBitmapSize/8), SkIntToScalar(kBitmapSize/4), paint); } static void make_checkerboard_bitmap(SkBitmap& bitmap) { rand_bitmap_for_canvas(&bitmap); SkCanvas canvas(bitmap); canvas.clear(0x00000000); SkPaint darkPaint; darkPaint.setColor(0xFF804020); SkPaint lightPaint; lightPaint.setColor(0xFF244484); const int i = kBitmapSize / 8; const SkScalar f = SkIntToScalar(i); for (int y = 0; y < kBitmapSize; y += i) { for (int x = 0; x < kBitmapSize; x += i) { canvas.save(); canvas.translate(SkIntToScalar(x), SkIntToScalar(y)); canvas.drawRect(SkRect::MakeXYWH(0, 0, f, f), darkPaint); canvas.drawRect(SkRect::MakeXYWH(f, 0, f, f), lightPaint); canvas.drawRect(SkRect::MakeXYWH(0, f, f, f), lightPaint); canvas.drawRect(SkRect::MakeXYWH(f, f, f, f), darkPaint); canvas.restore(); } } } static const SkBitmap& make_bitmap() { static SkBitmap bitmap[2]; static bool initialized = false; if (!initialized) { make_g_bitmap(bitmap[0]); make_checkerboard_bitmap(bitmap[1]); initialized = true; } uint8_t i; fuzz->nextRange(&i, 0, 1); return bitmap[i]; } static sk_sp make_3Dlut(int* cubeDimension, bool invR, bool invG, bool invB) { uint8_t shift; fuzz->nextRange(&shift, 0, 4); int size = 4 << shift; auto data = SkData::MakeUninitialized(sizeof(SkColor) * size * size * size); SkColor* pixels = (SkColor*)(data->writable_data()); SkAutoTMalloc lutMemory(size); SkAutoTMalloc invLutMemory(size); uint8_t* lut = lutMemory.get(); uint8_t* invLut = invLutMemory.get(); const int maxIndex = size - 1; for (int i = 0; i < size; i++) { lut[i] = (i * 255) / maxIndex; invLut[i] = ((maxIndex - i) * 255) / maxIndex; } for (int r = 0; r < size; ++r) { for (int g = 0; g < size; ++g) { for (int b = 0; b < size; ++b) { pixels[(size * ((size * b) + g)) + r] = SkColorSetARGB(0xFF, invR ? invLut[r] : lut[r], invG ? invLut[g] : lut[g], invB ? invLut[b] : lut[b]); } } } if (cubeDimension) { *cubeDimension = size; } return data; } static void drawSomething(SkCanvas* canvas) { SkPaint paint; canvas->save(); canvas->scale(0.5f, 0.5f); canvas->drawBitmap(make_bitmap(), 0, 0, nullptr); canvas->restore(); paint.setAntiAlias(true); paint.setColor(SK_ColorRED); canvas->drawCircle(SkIntToScalar(kBitmapSize/2), SkIntToScalar(kBitmapSize/2), SkIntToScalar(kBitmapSize/3), paint); paint.setColor(SK_ColorBLACK); paint.setTextSize(SkIntToScalar(kBitmapSize/3)); canvas->drawString("Picture", SkIntToScalar(kBitmapSize/2), SkIntToScalar(kBitmapSize/4), paint); } static sk_sp make_color_filter() { uint8_t s; fuzz->nextRange(&s, 0, 5); switch (s) { case 0: { SkScalar array[20]; fuzz->nextN(array, 20); return SkColorFilter::MakeMatrixFilterRowMajor255(array); } case 1: return SkLumaColorFilter::Make(); case 2: { uint8_t tableA[256]; uint8_t tableR[256]; uint8_t tableG[256]; uint8_t tableB[256]; fuzz->nextN(tableA, 256); fuzz->nextN(tableR, 256); fuzz->nextN(tableG, 256); fuzz->nextN(tableB, 256); return SkTableColorFilter::MakeARGB(tableA, tableR, tableG, tableB); } case 3: { SkColor c = make_color(); SkBlendMode mode = make_blendmode(); return SkColorFilter::MakeModeFilter(c, mode); } case 4: { SkColor a = make_color(); SkColor b = make_color(); return SkColorMatrixFilter::MakeLightingFilter(a, b); } case 5: default: break; } return nullptr; } static SkPath make_path() { SkPath path; uint8_t numOps; fuzz->nextRange(&numOps, 0, 30); for (uint8_t i = 0; i < numOps; ++i) { uint8_t op; fuzz->nextRange(&op, 0, 5); SkScalar a, b, c, d, e, f; switch (op) { case 0: fuzz->next(&a, &b); path.moveTo(a, b); break; case 1: fuzz->next(&a, &b); path.lineTo(a, b); break; case 2: fuzz->next(&a, &b, &c, &d); path.quadTo(a, b, c, d); break; case 3: fuzz->next(&a, &b, &c, &d, &e); path.conicTo(a, b, c, d, e); break; case 4: fuzz->next(&a, &b, &c, &d, &e, &f); path.cubicTo(a, b, c, d, e, f); break; case 5: default: fuzz->next(&a, &b, &c, &d, &e); path.arcTo(a, b, c, d, e); break; } } path.close(); return path; } static sk_sp make_path_effect(bool canBeNull = true) { sk_sp pathEffect; uint8_t s; fuzz->nextRange(&s, 0, 2); if (canBeNull && s == 0) { return pathEffect; } fuzz->nextRange(&s, 0, 8); switch (s) { case 0: { SkScalar a = make_number(true); pathEffect = SkArcToPathEffect::Make(a); break; } case 1: { sk_sp a = make_path_effect(false); sk_sp b = make_path_effect(false); pathEffect = SkPathEffect::MakeCompose(a, b); break; } case 2: { SkScalar a = make_number(false); pathEffect = SkCornerPathEffect::Make(a); break; } case 3: { uint8_t count; fuzz->nextRange(&count, 0, 9); SkScalar intervals[10]; fuzz->nextN(intervals, 10); SkScalar a = make_number(false); pathEffect = SkDashPathEffect::Make(intervals, count, a); break; } case 4: { SkScalar a, b; fuzz->next(&a, &b); pathEffect = SkDiscretePathEffect::Make(a, b); break; } case 5: { SkPath path = make_path(); SkScalar a, b; fuzz->next(&a, &b); SkPath1DPathEffect::Style style = make_path_1d_path_effect_style(); pathEffect = SkPath1DPathEffect::Make(path, a, b, style); break; } case 6: { SkScalar a = make_number(false); SkMatrix m; init_matrix(&m); pathEffect = SkLine2DPathEffect::Make(a, m); break; } case 7: { SkPath path = make_path(); SkMatrix m; init_matrix(&m); pathEffect = SkPath2DPathEffect::Make(m, path); break; } case 8: default: { sk_sp a = make_path_effect(false); sk_sp b = make_path_effect(false); pathEffect = SkPathEffect::MakeCompose(a, b); break; } } return pathEffect; } static sk_sp make_mask_filter() { sk_sp maskFilter; uint8_t s; fuzz->nextRange(&s, 0, 2); switch (s) { case 0: { SkBlurStyle blur = make_blur_style(); SkScalar a = make_number(false); SkBlurMaskFilter::BlurFlags flags = make_blur_mask_filter_flag(); maskFilter = SkBlurMaskFilter::Make(blur, a, flags); break; } case 1: { SkScalar a = make_number(false); SkEmbossMaskFilter::Light light; fuzz->nextN(light.fDirection, 3); fuzz->nextRange(&light.fPad, 0, 65535); fuzz->nextRange(&light.fAmbient, 0, 255); fuzz->nextRange(&light.fSpecular, 0, 255); maskFilter = SkEmbossMaskFilter::Make(a, light); break; } case 2: default: break; } return maskFilter; } static sk_sp make_image_filter(bool canBeNull = true); static SkPaint make_paint() { SkPaint paint; if (fuzz->exhausted()) { return paint; } paint.setHinting(make_paint_hinting()); paint.setAntiAlias(make_bool()); paint.setDither(make_bool()); paint.setLinearText(make_bool()); paint.setSubpixelText(make_bool()); paint.setLCDRenderText(make_bool()); paint.setEmbeddedBitmapText(make_bool()); paint.setAutohinted(make_bool()); paint.setVerticalText(make_bool()); paint.setFakeBoldText(make_bool()); paint.setDevKernText(make_bool()); paint.setFilterQuality(make_filter_quality()); paint.setStyle(make_paint_style()); paint.setColor(make_color()); paint.setStrokeWidth(make_number(false)); paint.setStrokeMiter(make_number(false)); paint.setStrokeCap(make_paint_cap()); paint.setStrokeJoin(make_paint_join()); paint.setColorFilter(make_color_filter()); paint.setBlendMode(make_blendmode()); paint.setPathEffect(make_path_effect()); paint.setMaskFilter(make_mask_filter()); if (false) { // our validating buffer does not support typefaces yet, so skip this for now paint.setTypeface(SkTypeface::MakeFromName(make_font_name().c_str(),make_typeface_style())); } SkLayerRasterizer::Builder rasterizerBuilder; SkPaint paintForRasterizer; if (make_bool()) { paintForRasterizer = make_paint(); } rasterizerBuilder.addLayer(paintForRasterizer); paint.setRasterizer(rasterizerBuilder.detach()); paint.setImageFilter(make_image_filter()); bool a, b, c; fuzz->next(&a, &b, &c); sk_sp data(make_3Dlut(nullptr, a, b, c)); paint.setTextAlign(make_paint_align()); SkScalar d, e, f; fuzz->next(&d, &e, &f); paint.setTextSize(d); paint.setTextScaleX(e); paint.setTextSkewX(f); paint.setTextEncoding(make_paint_text_encoding()); return paint; } static sk_sp make_image_filter(bool canBeNull) { sk_sp filter; // Add a 1 in 3 chance to get a nullptr input uint8_t i; fuzz->nextRange(&i, 0, 2); if (fuzz->exhausted() || (canBeNull && i == 1)) { return filter; } enum { ALPHA_THRESHOLD, MERGE, COLOR, BLUR, MAGNIFIER, BLENDMODE, OFFSET, MATRIX, MATRIX_CONVOLUTION, COMPOSE, DISTANT_LIGHT, POINT_LIGHT, SPOT_LIGHT, NOISE, DROP_SHADOW, MORPHOLOGY, BITMAP, DISPLACE, TILE, PICTURE, PAINT, NUM_FILTERS }; uint8_t s; fuzz->nextRange(&s, 0, NUM_FILTERS - 1); switch (s) { case ALPHA_THRESHOLD: { SkRegion reg = make_region(); SkScalar innerMin, outerMax; fuzz->next(&innerMin, &outerMax); sk_sp fil = make_image_filter(); filter = SkAlphaThresholdFilter::Make(reg, innerMin, outerMax, fil); break; } case MERGE: { sk_sp filA = make_image_filter(); sk_sp filB = make_image_filter(); filter = SkMergeImageFilter::Make(filA, filB); break; } case COLOR: { sk_sp cf(make_color_filter()); filter = cf ? SkColorFilterImageFilter::Make(std::move(cf), make_image_filter()) : nullptr; break; } case BLUR: { SkScalar sX = make_number(true); SkScalar sY = make_number(true); sk_sp fil = make_image_filter(); filter = SkBlurImageFilter::Make(sX, sY, fil); break; } case MAGNIFIER: { SkRect rect = make_rect(); SkScalar inset = make_number(true); sk_sp fil = make_image_filter(); filter = SkMagnifierImageFilter::Make(rect, inset, fil); break; } case BLENDMODE: { SkBlendMode mode = make_blendmode(); sk_sp filA = make_image_filter(); sk_sp filB = make_image_filter(); filter = SkXfermodeImageFilter::Make(mode, filA, filB, nullptr); break; } case OFFSET: { SkScalar dx, dy; fuzz->next(&dx, &dy); sk_sp fil = make_image_filter(); filter = SkOffsetImageFilter::Make(dx, dy, fil); break; } case MATRIX: { SkMatrix m; init_matrix(&m); int qual; fuzz->nextRange(&qual, 0, SkFilterQuality::kLast_SkFilterQuality - 1); sk_sp fil = make_image_filter(); filter = SkImageFilter::MakeMatrixFilter(m, (SkFilterQuality)qual, fil); break; } case MATRIX_CONVOLUTION: { SkImageFilter::CropRect cropR(SkRect::MakeWH(SkIntToScalar(kBitmapSize), SkIntToScalar(kBitmapSize))); int w, h; fuzz->nextRange(&w, 1, 10); fuzz->nextRange(&h, 1, 10); SkISize size = SkISize::Make(w, h); int arraySize = size.width() * size.height(); SkTArray kernel(arraySize); for (int i = 0; i < arraySize; ++i) { kernel.push_back() = make_number(false); } fuzz->nextRange(&w, 0, size.width() - 1); fuzz->nextRange(&h, 0, size.height() - 1); SkIPoint kernelOffset = SkIPoint::Make(w, h); int mode; fuzz->nextRange(&mode, 0, SkMatrixConvolutionImageFilter::kMax_TileMode - 1); bool convolveAlpha = make_bool(); SkScalar gain, bias; fuzz->next(&gain, &bias); sk_sp fil = make_image_filter(); filter = SkMatrixConvolutionImageFilter::Make(size, kernel.begin(), gain, bias, kernelOffset, (SkMatrixConvolutionImageFilter::TileMode)mode, convolveAlpha, fil, &cropR); break; } case COMPOSE: { sk_sp filA = make_image_filter(); sk_sp filB = make_image_filter(); filter = SkComposeImageFilter::Make(filA, filB); break; } case DISTANT_LIGHT: { SkPoint3 p = make_point(); SkColor c = make_color(); SkScalar ss, kd; fuzz->next(&ss, &kd); int shininess; fuzz->nextRange(&shininess, 0, 9); sk_sp fil = make_image_filter(); filter = make_bool() ? SkLightingImageFilter::MakeDistantLitDiffuse(p, c, ss, kd, fil) : SkLightingImageFilter::MakeDistantLitSpecular(p, c, ss, kd, shininess, fil); break; } case POINT_LIGHT: { SkPoint3 p = make_point(); SkColor c = make_color(); SkScalar ss, kd; fuzz->next(&ss, &kd); int shininess; fuzz->nextRange(&shininess, 0, 9); sk_sp fil = make_image_filter(); filter = make_bool() ? SkLightingImageFilter::MakePointLitDiffuse(p, c, ss, kd, fil) : SkLightingImageFilter::MakePointLitSpecular(p, c, ss, kd, shininess, fil); break; } case SPOT_LIGHT: { SkPoint3 p = make_point(); SkColor c = make_color(); SkScalar se, ca, ss, kd; fuzz->next(&se, &ca, &ss, &kd); int shininess; fuzz->nextRange(&shininess, 0, 9); sk_sp fil = make_image_filter(); filter = make_bool() ? SkLightingImageFilter::MakeSpotLitDiffuse(SkPoint3::Make(0, 0, 0), p, se, ca, c, ss, kd, fil) : SkLightingImageFilter::MakeSpotLitSpecular(SkPoint3::Make(0, 0, 0), p, se, ca, c, ss, kd, shininess, fil); break; } case NOISE: { SkScalar bfx = make_number(true); SkScalar bfy = make_number(true); SkScalar seed = make_number(false); int octaves; fuzz->nextRange(&octaves, 0, 9); sk_sp shader(make_bool() ? SkPerlinNoiseShader::MakeFractalNoise(bfx, bfy, octaves, seed) : SkPerlinNoiseShader::MakeTurbulence(bfx, bfy, octaves, seed)); SkPaint paint; paint.setShader(shader); SkImageFilter::CropRect cropR(SkRect::MakeWH(SkIntToScalar(kBitmapSize), SkIntToScalar(kBitmapSize))); filter = SkPaintImageFilter::Make(paint, &cropR); break; } case DROP_SHADOW: { SkScalar dx, dy, sx, sy; fuzz->next(&dx, &dy); sx = make_number(true); sy = make_number(true); SkColor c = make_color(); SkDropShadowImageFilter::ShadowMode mode = make_shadow_mode(); sk_sp fil = make_image_filter(); filter = SkDropShadowImageFilter::Make(dx, dy, sx, sy, c, mode, fil, nullptr); break; } case MORPHOLOGY: { int rx, ry; fuzz->nextRange(&rx, 0, kBitmapSize); fuzz->nextRange(&ry, 0, kBitmapSize); sk_sp fil = make_image_filter(); if (make_bool()) { filter = SkDilateImageFilter::Make(rx, ry, fil); } else { filter = SkErodeImageFilter::Make(rx, ry, fil); } break; } case BITMAP: { sk_sp image(SkImage::MakeFromBitmap(make_bitmap())); if (make_bool()) { filter = SkImageSource::Make(std::move(image), make_rect(), make_rect(), kHigh_SkFilterQuality); } else { filter = SkImageSource::Make(std::move(image)); } break; } case DISPLACE: { SkDisplacementMapEffect::ChannelSelectorType x = make_channel_selector_type(); SkDisplacementMapEffect::ChannelSelectorType y = make_channel_selector_type(); SkScalar scale = make_number(false); sk_sp filA = make_image_filter(false); sk_sp filB = make_image_filter(); filter = SkDisplacementMapEffect::Make(x, y, scale, filA, filB); break; } case TILE: { SkRect src = make_rect(); SkRect dest = make_rect(); sk_sp fil = make_image_filter(false); filter = SkTileImageFilter::Make(src, dest, fil); break; } case PICTURE: { SkRTreeFactory factory; SkPictureRecorder recorder; SkCanvas* recordingCanvas = recorder.beginRecording(SkIntToScalar(kBitmapSize), SkIntToScalar(kBitmapSize), &factory, 0); drawSomething(recordingCanvas); sk_sp pict(recorder.finishRecordingAsPicture()); filter = SkPictureImageFilter::Make(pict, make_rect()); break; } case PAINT: { SkImageFilter::CropRect cropR(make_rect()); filter = SkPaintImageFilter::Make(make_paint(), &cropR); break; } default: break; } return filter; } static sk_sp make_serialized_image_filter() { sk_sp filter(make_image_filter(false)); sk_sp data(SkValidatingSerializeFlattenable(filter.get())); const unsigned char* ptr = static_cast(data->data()); size_t len = data->size(); #ifdef SK_ADD_RANDOM_BIT_FLIPS unsigned char* p = const_cast(ptr); for (size_t i = 0; i < len; ++i, ++p) { uint8_t j; fuzz->nextRange(&j, 1, 250); if (j == 1) { // 0.4% of the time, flip a bit or byte uint8_t k; fuzz->nextRange(&k, 1, 10); if (k == 1) { // Then 10% of the time, change a whole byte uint8_t s; fuzz->nextRange(&s, 0, 2); switch(s) { case 0: *p ^= 0xFF; // Flip entire byte break; case 1: *p = 0xFF; // Set all bits to 1 break; case 2: *p = 0x00; // Set all bits to 0 break; } } else { uint8_t s; fuzz->nextRange(&s, 0, 7); *p ^= (1 << 7); } } } #endif // SK_ADD_RANDOM_BIT_FLIPS return SkValidatingDeserializeImageFilter(ptr, len); } static void drawClippedBitmap(SkCanvas* canvas, int x, int y, const SkPaint& paint) { canvas->save(); canvas->clipRect(SkRect::MakeXYWH(SkIntToScalar(x), SkIntToScalar(y), SkIntToScalar(kBitmapSize), SkIntToScalar(kBitmapSize))); canvas->drawBitmap(make_bitmap(), SkIntToScalar(x), SkIntToScalar(y), &paint); canvas->restore(); } DEF_FUZZ(SerializedImageFilter, f) { fuzz = f; SkPaint paint; paint.setImageFilter(make_serialized_image_filter()); SkBitmap bitmap; SkCanvas canvas(bitmap); drawClippedBitmap(&canvas, 0, 0, paint); }