// To regenerate this list of includes run the following command from skia/include: // // find core effects pathops -maxdepth 1 -name "*.h" | sed "s#^[^\/]*\/##g" | sed "s/\(.*\)/#include \"\1\"/" | sort // #include "Sk1DPathEffect.h" #include "Sk2DPathEffect.h" #include "SkAdvancedTypefaceMetrics.h" #include "SkAlphaThresholdFilter.h" #include "SkAnnotation.h" #include "SkArithmeticMode.h" #include "SkAvoidXfermode.h" #include "SkBBHFactory.h" #include "SkBicubicImageFilter.h" #include "SkBitmapDevice.h" #include "SkBitmap.h" #include "SkBitmapSource.h" #include "SkBlitRow.h" #include "SkBlurDrawLooper.h" #include "SkBlurImageFilter.h" #include "SkBlurMaskFilter.h" #include "SkCanvas.h" #include "SkChecksum.h" #include "SkChunkAlloc.h" #include "SkClipStack.h" #include "SkColorFilter.h" #include "SkColorFilterImageFilter.h" #include "SkColor.h" #include "SkColorMatrixFilter.h" #include "SkColorMatrix.h" #include "SkColorPriv.h" #include "SkColorShader.h" #include "SkColorTable.h" #include "SkComposeImageFilter.h" #include "SkComposeShader.h" #include "SkCornerPathEffect.h" #include "SkDashPathEffect.h" #include "SkData.h" #include "SkDataTable.h" #include "SkDeque.h" #include "SkDevice.h" #include "SkDeviceProperties.h" #include "SkDiscretePathEffect.h" #include "SkDisplacementMapEffect.h" #include "SkDither.h" #include "SkDocument.h" #include "SkDrawExtraPathEffect.h" #include "SkDrawFilter.h" #include "SkDraw.h" #include "SkDrawLooper.h" #include "SkDropShadowImageFilter.h" #include "SkDynamicAnnotations.h" #include "SkEmbossMaskFilter.h" #include "SkEmptyShader.h" #include "SkEndian.h" #include "SkError.h" #include "SkFixed.h" #include "SkFlate.h" #include "SkFlattenableBuffers.h" #include "SkFlattenable.h" #include "SkFlattenableSerialization.h" #include "SkFloatBits.h" #include "SkFloatingPoint.h" #include "SkFont.h" #include "SkFontHost.h" #include "SkFontLCDConfig.h" #include "SkGeometry.h" #include "SkGradientShader.h" #include "SkGraphics.h" #include "SkImageDecoder.h" #include "SkImageEncoder.h" #include "SkImageFilter.h" #include "SkImageGenerator.h" #include "SkImage.h" #include "SkImageInfo.h" #include "SkInstCnt.h" #include "SkLayerDrawLooper.h" #include "SkLayerRasterizer.h" #include "SkLerpXfermode.h" #include "SkLightingImageFilter.h" #include "SkLineClipper.h" #include "SkLumaColorFilter.h" #include "SkMagnifierImageFilter.h" #include "SkMallocPixelRef.h" #include "SkMaskFilter.h" #include "SkMask.h" #include "SkMath.h" #include "SkMatrixConvolutionImageFilter.h" #include "SkMatrix.h" #include "SkMatrixImageFilter.h" #include "SkMergeImageFilter.h" #include "SkMetaData.h" #include "SkMorphologyImageFilter.h" #include "SkOffsetImageFilter.h" #include "SkOnce.h" #include "SkOSFile.h" #include "SkPackBits.h" #include "SkPaintFlagsDrawFilter.h" #include "SkPaint.h" #include "SkPaintOptionsAndroid.h" #include "SkPathEffect.h" #include "SkPath.h" #include "SkPathMeasure.h" #include "SkPathOps.h" #include "SkPathRef.h" #include "SkPerlinNoiseShader.h" #include "SkPicture.h" #include "SkPictureImageFilter.h" #include "SkPictureRecorder.h" #include "SkPixelRef.h" #include "SkPixelXorXfermode.h" #include "SkPoint.h" #include "SkPorterDuff.h" #include "SkPostConfig.h" #include "SkPreConfig.h" #include "SkRasterizer.h" #include "SkReadBuffer.h" #include "SkReader32.h" #include "SkRect.h" #include "SkRectShaderImageFilter.h" #include "SkRefCnt.h" #include "SkRegion.h" #include "SkRRect.h" #include "SkRTreePicture.h" #include "SkScalar.h" #include "SkShader.h" #include "SkSize.h" #include "SkStippleMaskFilter.h" #include "SkStream.h" #include "SkString.h" #include "SkStringUtils.h" #include "SkStrokeRec.h" #include "SkSurface.h" #include "SkTableColorFilter.h" #include "SkTableMaskFilter.h" #include "SkTArray.h" #include "SkTDArray.h" #include "SkTDict.h" #include "SkTDStack.h" #include "SkTemplates.h" #include "SkTestImageFilters.h" #include "SkThread.h" #include "SkTileGridPicture.h" #include "SkTileImageFilter.h" #include "SkTime.h" #include "SkTInternalLList.h" #include "SkTLazy.h" #include "SkTransparentShader.h" #include "SkTRegistry.h" #include "SkTSearch.h" #include "SkTypeface.h" #include "SkTypes.h" #include "SkUnPreMultiply.h" #include "SkUtils.h" #include "SkWeakRefCnt.h" #include "SkWriteBuffer.h" #include "SkWriter32.h" #include "SkXfermode.h" #include "SkXfermodeImageFilter.h" SkBitmap source; {{.Code}}