/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkSVGTransformableNode_DEFINED #define SkSVGTransformableNode_DEFINED #include "SkMatrix.h" #include "SkSVGNode.h" class SkSVGTransformableNode : public SkSVGNode { public: virtual ~SkSVGTransformableNode() = default; void setTransform(const SkMatrix& m) { fMatrix = m; } protected: SkSVGTransformableNode(SkSVGTag); bool onPrepareToRender(SkSVGRenderContext*) const override; void onSetAttribute(SkSVGAttribute, const SkSVGValue&) override; private: // FIXME: should be sparse SkMatrix fMatrix; typedef SkSVGNode INHERITED; }; #endif // SkSVGTransformableNode_DEFINED