/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkSVGContainer_DEFINED #define SkSVGContainer_DEFINED #include "SkSVGTransformableNode.h" #include "SkTArray.h" class SkSVGContainer : public SkSVGTransformableNode { public: ~SkSVGContainer() override = default; void appendChild(sk_sp) override; protected: explicit SkSVGContainer(SkSVGTag); void onRender(const SkSVGRenderContext&) const override; SkPath onAsPath(const SkSVGRenderContext&) const override; bool hasChildren() const final; // TODO: add some sort of child iterator, and hide the container. SkSTArray<1, sk_sp, true> fChildren; private: typedef SkSVGTransformableNode INHERITED; }; #endif // SkSVGContainer_DEFINED