/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SampleApp.h" #import "SkUIView.h" class SkiOSDeviceManager; class SkOSWindow; class SkEvent; struct FPSState; @interface SkSampleUIView : SkUIView { BOOL fRedrawRequestPending; struct { EAGLContext* fContext; GLuint fRenderbuffer; GLuint fStencilbuffer; GLuint fFramebuffer; GLint fWidth; GLint fHeight; } fGL; NSString* fTitle; CALayer* fRasterLayer; CAEAGLLayer* fGLLayer; FPSState* fFPSState; SkiOSDeviceManager* fDevManager; } @property (nonatomic, copy) NSString* fTitle; @property (nonatomic, retain) CALayer* fRasterLayer; @property (nonatomic, retain) CAEAGLLayer* fGLLayer; - (id)initWithDefaults; - (void)drawInRaster; - (void)forceRedraw; - (void)setSkTitle:(const char*)title; - (void)postInvalWithRect:(const SkIRect*)rectOrNil; - (void)getAttachmentInfo:(SkOSWindow::AttachmentInfo*)info; @end