/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkTrackDevice_DEFINED #define SkTrackDevice_DEFINED #include "SkBitmapDevice.h" #include "SkTracker.h" /** \class SkTrackDevice * * A Track Device is used to track that callstack of an operation that affected some pixels. * It can be used with SampleApp to investigate bugs (CL not checked in yet). * * every drawFoo is implemented as such: * before(); // - collects state of interesting pixels * INHERITED::drawFoo(...); * after(); // - checks if pixels of interest, and issue a breakpoint. * */ class SkTrackDevice : public SkBitmapDevice { public: SK_DECLARE_INST_COUNT(SkTrackDevice) SkTrackDevice(const SkBitmap& bitmap) : SkBitmapDevice(bitmap) , fTracker(NULL) {} SkTrackDevice(const SkBitmap& bitmap, const SkDeviceProperties& deviceProperties) : SkBitmapDevice(bitmap, deviceProperties) , fTracker(NULL) {} SkTrackDevice(SkBitmap::Config config, int width, int height, bool isOpaque = false) : SkBitmapDevice(config, width, height, isOpaque) , fTracker(NULL) {} SkTrackDevice(SkBitmap::Config config, int width, int height, bool isOpaque, const SkDeviceProperties& deviceProperties) : SkBitmapDevice(config, width, height, isOpaque, deviceProperties) , fTracker(NULL) {} virtual ~SkTrackDevice() {} // Install a tracker - we can reuse the tracker between multiple devices, and the state of the // tracker is preserved - number and location of poinbts, ... void installTracker(SkTracker* tracker) { fTracker = tracker; fTracker->newFrame(); } protected: virtual void clear(SkColor color) { before(); INHERITED::clear(color); after(); } virtual void drawPaint(const SkDraw& dummy1, const SkPaint& paint) { before(); INHERITED::drawPaint(dummy1, paint); after(); } virtual void drawPoints(const SkDraw& dummy1, SkCanvas::PointMode mode, size_t count, const SkPoint dummy2[], const SkPaint& paint) { before(); INHERITED::drawPoints(dummy1, mode, count, dummy2, paint); after(); } virtual void drawRect(const SkDraw& dummy1, const SkRect& r, const SkPaint& paint) { before(); INHERITED::drawRect(dummy1, r, paint); after(); } virtual void drawOval(const SkDraw& dummy1, const SkRect& oval, const SkPaint& paint) { before(); INHERITED::drawOval(dummy1, oval, paint); after(); } virtual void drawRRect(const SkDraw& dummy1, const SkRRect& rr, const SkPaint& paint) { before(); INHERITED::drawRRect(dummy1, rr, paint); after(); } virtual void drawPath(const SkDraw& dummy1, const SkPath& path, const SkPaint& paint, const SkMatrix* prePathMatrix = NULL, bool pathIsMutable = false) { before(); INHERITED::drawPath(dummy1, path, paint, prePathMatrix, pathIsMutable); after(); } virtual void drawBitmap(const SkDraw& dummy1, const SkBitmap& bitmap, const SkMatrix& matrix, const SkPaint& paint) { before(); INHERITED::drawBitmap(dummy1, bitmap, matrix, paint); after(); } virtual void drawSprite(const SkDraw& dummy1, const SkBitmap& bitmap, int x, int y, const SkPaint& paint) { before(); INHERITED::drawSprite(dummy1, bitmap, x, y, paint); after(); } virtual void drawBitmapRect(const SkDraw& dummy1, const SkBitmap& dummy2, const SkRect* srcOrNull, const SkRect& dst, const SkPaint& paint, SkCanvas::DrawBitmapRectFlags flags) { before(); INHERITED::drawBitmapRect(dummy1, dummy2, srcOrNull, dst, paint, flags); after(); } virtual void drawText(const SkDraw& dummy1, const void* text, size_t len, SkScalar x, SkScalar y, const SkPaint& paint) { before(); INHERITED::drawText(dummy1, text, len, x, y, paint); after(); } virtual void drawPosText(const SkDraw& dummy1, const void* text, size_t len, const SkScalar pos[], SkScalar constY, int scalarsPerPos, const SkPaint& paint) { before(); INHERITED::drawPosText(dummy1, text, len, pos, constY, scalarsPerPos, paint); after(); } virtual void drawTextOnPath(const SkDraw& dummy1, const void* text, size_t len, const SkPath& path, const SkMatrix* matrix, const SkPaint& paint) { before(); INHERITED::drawTextOnPath(dummy1, text, len, path, matrix, paint); after(); } virtual void drawVertices(const SkDraw& dummy1, SkCanvas::VertexMode dummy2, int vertexCount, const SkPoint verts[], const SkPoint texs[], const SkColor colors[], SkXfermode* xmode, const uint16_t indices[], int indexCount, const SkPaint& paint) { before(); INHERITED::drawVertices(dummy1, dummy2, vertexCount,verts, texs,colors, xmode, indices, indexCount, paint); after(); } virtual void drawDevice(const SkDraw& dummy1, SkBaseDevice* dummy2, int x, int y, const SkPaint& dummy3) { before(); INHERITED::drawDevice(dummy1, dummy2, x, y, dummy3); after(); } private: void before() { if (fTracker) { fTracker->before(accessBitmap(false)); } } // any/all of the expected touched has to be changed, and all expected untouched must be intact void after() { if (fTracker) { fTracker->after(accessBitmap(false)); } } private: SkTracker* fTracker; typedef SkBitmapDevice INHERITED; }; #endif // SkTrackDevice_DEFINED