#include "SkPath.h" void contourBounds(const SkPath& path, SkTDArray& boundsArray); void simplify(const SkPath& path, bool asFill, SkPath& simple); void simplifyx(const SkPath& path, SkPath& simple); // FIXME: remove this section once debugging is complete extern const bool gRunTestsInOneThread; #ifdef SK_DEBUG extern int gDebugMaxWindSum; extern int gDebugMaxWindValue; #endif