#include "CurveIntersection.h" #include "Intersection_Tests.h" #include "Intersections.h" #include "QuadraticIntersection_TestData.h" #include "TestUtilities.h" const int firstQuadIntersectionTest = 9; void QuadraticIntersection_Test() { for (size_t index = firstQuadIntersectionTest; index < quadraticTests_count; ++index) { const Quadratic& quad1 = quadraticTests[index][0]; const Quadratic& quad2 = quadraticTests[index][1]; Quadratic reduce1, reduce2; int order1 = reduceOrder(quad1, reduce1); int order2 = reduceOrder(quad2, reduce2); if (order1 < 3) { printf("[%d] quad1 order=%d\n", (int) index, order1); } if (order2 < 3) { printf("[%d] quad2 order=%d\n", (int) index, order2); } if (order1 == 3 && order2 == 3) { Intersections intersections; intersect(reduce1, reduce2, intersections); if (intersections.intersected()) { for (int pt = 0; pt < intersections.used(); ++pt) { double tt1 = intersections.fT[0][pt]; double tx1, ty1; xy_at_t(quad1, tt1, tx1, ty1); double tt2 = intersections.fT[1][pt]; double tx2, ty2; xy_at_t(quad2, tt2, tx2, ty2); if (!approximately_equal(tx1, tx2)) { printf("%s [%d,%d] x!= t1=%g (%g,%g) t2=%g (%g,%g)\n", __FUNCTION__, (int)index, pt, tt1, tx1, ty1, tt2, tx2, ty2); } if (!approximately_equal(ty1, ty2)) { printf("%s [%d,%d] y!= t1=%g (%g,%g) t2=%g (%g,%g)\n", __FUNCTION__, (int)index, pt, tt1, tx1, ty1, tt2, tx2, ty2); } } } } } }