/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "DMSrcSink.h" #include "DMSrcSinkAndroid.h" #include "AnimationContext.h" #include "DisplayListRenderer.h" #include "IContextFactory.h" #include "RenderNode.h" #include "SkCanvas.h" #include "SkiaCanvasProxy.h" #include "SkTLazy.h" #include "SkMaskFilter.h" #include "SkPictureRecorder.h" #include "SkStream.h" #include "android/rect.h" #include "android/native_window.h" #include "gui/BufferQueue.h" #include "gui/CpuConsumer.h" #include "gui/IGraphicBufferConsumer.h" #include "gui/IGraphicBufferProducer.h" #include "gui/Surface.h" #include "renderthread/RenderProxy.h" #include "renderthread/TimeLord.h" /* These functions are only compiled in the Android Framework. */ namespace { /** Discard SkShaders not exposed by the Android Java API. */ void CheckShader(SkPaint* paint) { SkShader* shader = paint->getShader(); if (!shader) { return; } if (shader->asABitmap(NULL, NULL, NULL) == SkShader::kDefault_BitmapType) { return; } if (shader->asACompose(NULL)) { return; } SkShader::GradientType gtype = shader->asAGradient(NULL); if (gtype == SkShader::kLinear_GradientType || gtype == SkShader::kRadial_GradientType || gtype == SkShader::kSweep_GradientType) { return; } paint->setShader(NULL); } /** Simplify a paint. */ void Filter(SkPaint* paint) { uint32_t flags = paint->getFlags(); flags &= ~SkPaint::kLCDRenderText_Flag; paint->setFlags(flags); // Android doesn't support Xfermodes above kLighten_Mode SkXfermode::Mode mode; SkXfermode::AsMode(paint->getXfermode(), &mode); if (mode > SkXfermode::kLighten_Mode) { paint->setXfermode(NULL); } // Force bilinear scaling or none if (paint->getFilterQuality() != kNone_SkFilterQuality) { paint->setFilterQuality(kLow_SkFilterQuality); } CheckShader(paint); // Android SDK only supports mode & matrix color filters // (and, again, no modes above kLighten_Mode). SkColorFilter* cf = paint->getColorFilter(); if (cf) { SkColor color; SkXfermode::Mode mode; SkScalar srcColorMatrix[20]; bool isMode = cf->asColorMode(&color, &mode); if (isMode && mode > SkXfermode::kLighten_Mode) { paint->setColorFilter( SkColorFilter::CreateModeFilter(color, SkXfermode::kSrcOver_Mode)); } else if (!isMode && !cf->asColorMatrix(srcColorMatrix)) { paint->setColorFilter(NULL); } } SkPathEffect* pe = paint->getPathEffect(); if (pe && !pe->exposedInAndroidJavaAPI()) { paint->setPathEffect(NULL); } // TODO: Android doesn't support all the flags that can be passed to // blur filters; we need plumbing to get them out. paint->setImageFilter(NULL); paint->setLooper(NULL); }; /** SkDrawFilter is likely to be deprecated; this is a proxy canvas that does the same thing: alter SkPaint fields. onDraw*() functions may have their SkPaint modified, and are then passed on to the same function on proxyTarget. This still suffers one of the same architectural flaws as SkDrawFilter: TextBlob paints are incomplete when filter is called. */ #define FILTER(p) \ SkPaint filteredPaint(p); \ Filter(&filteredPaint); #define FILTER_PTR(p) \ SkTLazy lazyPaint; \ SkPaint* filteredPaint = (SkPaint*) p; \ if (p) { \ filteredPaint = lazyPaint.set(*p); \ Filter(filteredPaint); \ } class FilteringCanvas : public SkCanvas { public: FilteringCanvas(SkCanvas* proxyTarget) : fProxyTarget(proxyTarget) { } protected: void onDrawPaint(const SkPaint& paint) SK_OVERRIDE { FILTER(paint); fProxyTarget->drawPaint(filteredPaint); } void onDrawPoints(PointMode pMode, size_t count, const SkPoint pts[], const SkPaint& paint) SK_OVERRIDE { FILTER(paint); fProxyTarget->drawPoints(pMode, count, pts, filteredPaint); } void onDrawOval(const SkRect& r, const SkPaint& paint) SK_OVERRIDE { FILTER(paint); fProxyTarget->drawOval(r, filteredPaint); } void onDrawRect(const SkRect& r, const SkPaint& paint) SK_OVERRIDE { FILTER(paint); fProxyTarget->drawRect(r, filteredPaint); } void onDrawRRect(const SkRRect& r, const SkPaint& paint) SK_OVERRIDE { FILTER(paint); fProxyTarget->drawRRect(r, filteredPaint); } void onDrawPath(const SkPath& path, const SkPaint& paint) SK_OVERRIDE { FILTER(paint); fProxyTarget->drawPath(path, filteredPaint); } void onDrawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar top, const SkPaint* paint) SK_OVERRIDE { FILTER_PTR(paint); fProxyTarget->drawBitmap(bitmap, left, top, filteredPaint); } void onDrawBitmapRect(const SkBitmap& bitmap, const SkRect* src, const SkRect& dst, const SkPaint* paint, DrawBitmapRectFlags flags) SK_OVERRIDE { FILTER_PTR(paint); fProxyTarget->drawBitmapRectToRect(bitmap, src, dst, filteredPaint, flags); } void onDrawBitmapNine(const SkBitmap& bitmap, const SkIRect& center, const SkRect& dst, const SkPaint* paint) SK_OVERRIDE { FILTER_PTR(paint); fProxyTarget->drawBitmapNine(bitmap, center, dst, filteredPaint); } void onDrawSprite(const SkBitmap& bitmap, int left, int top, const SkPaint* paint) SK_OVERRIDE { FILTER_PTR(paint); fProxyTarget->drawSprite(bitmap, left, top, filteredPaint); } void onDrawVertices(VertexMode vMode, int vertexCount, const SkPoint vertices[], const SkPoint texs[], const SkColor colors[], SkXfermode* xMode, const uint16_t indices[], int indexCount, const SkPaint& paint) SK_OVERRIDE { FILTER(paint); fProxyTarget->drawVertices(vMode, vertexCount, vertices, texs, colors, xMode, indices, indexCount, filteredPaint); } void onDrawDRRect(const SkRRect& outer, const SkRRect& inner, const SkPaint& paint) SK_OVERRIDE { FILTER(paint); fProxyTarget->drawDRRect(outer, inner, filteredPaint); } void onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y, const SkPaint& paint) SK_OVERRIDE { FILTER(paint); fProxyTarget->drawText(text, byteLength, x, y, filteredPaint); } void onDrawPosText(const void* text, size_t byteLength, const SkPoint pos[], const SkPaint& paint) SK_OVERRIDE { FILTER(paint); fProxyTarget->drawPosText(text, byteLength, pos, filteredPaint); } void onDrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[], SkScalar constY, const SkPaint& paint) SK_OVERRIDE { FILTER(paint); fProxyTarget->drawPosTextH(text, byteLength, xpos, constY, filteredPaint); } void onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path, const SkMatrix* matrix, const SkPaint& paint) SK_OVERRIDE { FILTER(paint); fProxyTarget->drawTextOnPath(text, byteLength, path, matrix, filteredPaint); } void onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y, const SkPaint& paint) SK_OVERRIDE { FILTER(paint); fProxyTarget->drawTextBlob(blob, x, y, filteredPaint); } void onDrawPatch(const SkPoint cubics[12], const SkColor colors[4], const SkPoint texCoords[4], SkXfermode* xmode, const SkPaint& paint) SK_OVERRIDE { FILTER(paint); fProxyTarget->drawPatch(cubics, colors, texCoords, xmode, filteredPaint); } protected: SkCanvas* fProxyTarget; }; /** * Helper class for setting up android::uirenderer::renderthread::RenderProxy. */ class ContextFactory : public android::uirenderer::IContextFactory { public: android::uirenderer::AnimationContext* createAnimationContext (android::uirenderer::renderthread::TimeLord& clock) SK_OVERRIDE { return new android::uirenderer::AnimationContext(clock); } }; } // namespace namespace DM { Error HWUISink::draw(const Src& src, SkBitmap* dst, SkWStream*, SkString*) const { // Do all setup in this function because we don't know the size // for the RenderNode and RenderProxy during the constructor. // In practice this doesn't seem too expensive. const SkISize size = src.size(); // Based on android::SurfaceTexture_init() android::sp producer; android::sp consumer; android::BufferQueue::createBufferQueue(&producer, &consumer); // Consumer setup android::sp cpuConsumer = new android::CpuConsumer(consumer, 1); cpuConsumer->setName(android::String8("SkiaTestClient")); cpuConsumer->setDefaultBufferSize(size.width(), size.height()); // Producer setup android::sp surface = new android::Surface(producer); native_window_set_buffers_dimensions(surface.get(), size.width(), size.height()); native_window_set_buffers_format(surface.get(), android::PIXEL_FORMAT_RGBA_8888); native_window_set_usage(surface.get(), GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_NEVER | GRALLOC_USAGE_HW_RENDER); // RenderNode setup based on hwui/tests/main.cpp:TreeContentAnimation SkAutoTDelete rootNode (new android::uirenderer::RenderNode()); rootNode->incStrong(nullptr); // Values set here won't be applied until the framework has called // RenderNode::pushStagingPropertiesChanges() during RenderProxy::syncAndDrawFrame(). rootNode->mutateStagingProperties().setLeftTopRightBottom(0, 0, size.width(), size.height()); rootNode->setPropertyFieldsDirty(android::uirenderer::RenderNode::X | android::uirenderer::RenderNode::Y); rootNode->mutateStagingProperties().setClipToBounds(false); rootNode->setPropertyFieldsDirty(android::uirenderer::RenderNode::GENERIC); // RenderProxy setup based on hwui/tests/main.cpp:TreeContentAnimation ContextFactory factory; SkAutoTDelete proxy (new android::uirenderer::renderthread::RenderProxy(false, rootNode, &factory)); proxy->loadSystemProperties(); proxy->initialize(surface.get()); float lightX = size.width() / 2.0f; android::uirenderer::Vector3 lightVector { lightX, -200.0f, 800.0f }; proxy->setup(size.width(), size.height(), lightVector, 800.0f, 255 * 0.075f, 255 * 0.15f); // Do the draw SkAutoTDelete renderer (new android::uirenderer::DisplayListRenderer()); renderer->setViewport(size.width(), size.height()); renderer->prepare(); renderer->clipRect(0, 0, size.width(), size.height(), SkRegion::Op::kReplace_Op); Error err = src.draw(renderer->asSkCanvas()); if (!err.isEmpty()) { return err; } renderer->finish(); rootNode->setStagingDisplayList(renderer->finishRecording()); proxy->syncAndDrawFrame(); proxy->fence(); // Capture pixels SkImageInfo destinationConfig = SkImageInfo::Make(size.width(), size.height(), kRGBA_8888_SkColorType, kPremul_SkAlphaType); dst->allocPixels(destinationConfig); sk_memset32((uint32_t*) dst->getPixels(), SK_ColorRED, size.width() * size.height()); android::CpuConsumer::LockedBuffer nativeBuffer; android::status_t retval = cpuConsumer->lockNextBuffer(&nativeBuffer); if (retval == android::BAD_VALUE) { SkDebugf("HWUISink::draw() got no buffer; returning transparent"); // No buffer ready to read - commonly triggered by dm sending us // a no-op source, or calling code that doesn't do anything on this // backend. dst->eraseColor(SK_ColorTRANSPARENT); return ""; } else if (retval) { return SkStringPrintf("Failed to lock buffer to read pixels: %d.", retval); } // Move the pixels into the destination SkBitmap SK_ALWAYSBREAK(nativeBuffer.format == android::PIXEL_FORMAT_RGBA_8888 && "Native buffer not RGBA!"); SkImageInfo nativeConfig = SkImageInfo::Make(nativeBuffer.width, nativeBuffer.height, kRGBA_8888_SkColorType, kPremul_SkAlphaType); // Android stride is in pixels, Skia stride is in bytes SkBitmap nativeWrapper; bool success = nativeWrapper.installPixels(nativeConfig, nativeBuffer.data, nativeBuffer.stride * 4); if (!success) { return "Failed to wrap HWUI buffer in a SkBitmap"; } SK_ALWAYSBREAK(dst->colorType() == kRGBA_8888_SkColorType && "Destination buffer not RGBA!"); success = nativeWrapper.readPixels(destinationConfig, dst->getPixels(), dst->rowBytes(), 0, 0); if (!success) { return "Failed to extract pixels from HWUI buffer"; } cpuConsumer->unlockBuffer(nativeBuffer); return ""; } /*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/ ViaAndroidSDK::ViaAndroidSDK(Sink* sink) : fSink(sink) { } Error ViaAndroidSDK::draw(const Src& src, SkBitmap* bitmap, SkWStream* stream, SkString* log) const { struct ProxySrc : public Src { const Src& fSrc; ProxySrc(const Src& src) : fSrc(src) {} Error draw(SkCanvas* canvas) const SK_OVERRIDE { // Pass through HWUI's upper layers to get operational transforms SkAutoTDelete ac (android::Canvas::create_canvas(canvas)); SkAutoTUnref scProxy (new android::uirenderer::SkiaCanvasProxy(ac)); // Pass through another proxy to get paint transforms FilteringCanvas fc(scProxy); fSrc.draw(&fc); return ""; } SkISize size() const SK_OVERRIDE { return fSrc.size(); } Name name() const SK_OVERRIDE { sk_throw(); return ""; } } proxy(src); return fSink->draw(proxy, bitmap, stream, log); } } // namespace DM