#include "DMReplayTask.h" #include "DMWriteTask.h" #include "DMUtil.h" #include "SkBBHFactory.h" #include "SkCommandLineFlags.h" #include "SkPicture.h" DEFINE_bool(replay, true, "If true, run picture replay tests."); DEFINE_bool(rtree, true, "If true, run picture replay tests with an rtree."); DEFINE_bool(skr, true, "If true, run picture replay tests with SkRecord backend."); static const char* kSuffixes[] = { "replay", "rtree", "skr" }; static const bool* kEnabled[] = { &FLAGS_replay, &FLAGS_rtree, &FLAGS_skr }; namespace DM { ReplayTask::ReplayTask(const Task& parent, skiagm::GM* gm, SkBitmap reference, Mode mode) : CpuTask(parent) , fMode(mode) , fName(UnderJoin(parent.name().c_str(), kSuffixes[mode])) , fGM(gm) , fReference(reference) {} void ReplayTask::draw() { SkAutoTDelete factory; if (kRTree_Mode == fMode) { factory.reset(SkNEW(SkRTreeFactory)); } SkAutoTUnref recorded( RecordPicture(fGM.get(), factory.get(), kSkRecord_Mode == fMode)); SkBitmap bitmap; AllocatePixels(fReference, &bitmap); DrawPicture(*recorded, &bitmap); if (!BitmapsEqual(bitmap, fReference)) { this->fail(); this->spawnChild(SkNEW_ARGS(WriteTask, (*this, bitmap))); } } bool ReplayTask::shouldSkip() const { if (fGM->getFlags() & skiagm::GM::kSkipPicture_Flag) { return true; } return !*kEnabled[fMode]; } } // namespace DM