# Boilerplate. cmake_minimum_required (VERSION 3.1) # First version with CMAKE_CXX_STANDARD. project (skimake) set (CMAKE_CXX_STANDARD 11) # Default to Release mode. We're mainly targeting Skia users, not Skia developers. if (NOT CMAKE_BUILD_TYPE) set (CMAKE_BUILD_TYPE Release) endif () # To first approximation, the Skia library comprises all .cpp files under src/. file (GLOB_RECURSE srcs ../src/*.cpp) function (find_include_dirs out) file (GLOB_RECURSE headers ${ARGN}) foreach (path ${headers}) get_filename_component (dir ${path} PATH) list (APPEND include_dirs ${dir}) endforeach() list (REMOVE_DUPLICATES include_dirs) set (${out} ${include_dirs} PARENT_SCOPE) endfunction() # We need src/ directories and include/private on our path when building Skia. # Users should be able to use Skia with only include/ directories that are not include/private. find_include_dirs(private_includes ../src/*.h ../include/private/*.h) find_include_dirs(public_includes ../include/*.h) list (REMOVE_ITEM public_includes ${private_includes}) # Easiest way to exclude private. file (GLOB default_include_config "../include/config") list (REMOVE_ITEM public_includes ${default_include_config}) set (userconfig_directory ${CMAKE_BINARY_DIR}/include) list (APPEND public_includes ${userconfig_directory}) # These guys are third_party but provided by a Skia checkout. list (APPEND srcs ../third_party/etc1/etc1.cpp ../third_party/ktx/ktx.cpp) list (APPEND private_includes ../third_party/etc1 ../third_party/ktx) function (remove_srcs) file (GLOB_RECURSE to_remove ${ARGN}) list (REMOVE_ITEM srcs ${to_remove}) set (srcs ${srcs} PARENT_SCOPE) endfunction() # This file is empty and is only used to trick GYP. remove_srcs (../src/core/SkForceCPlusPlusLinking.cpp) # This file forces linking for all our supported image decoders. We're more fine-grained. remove_srcs (../src/images/SkForceLinking.cpp) # Chrome only? remove_srcs (../src/ports/SkFontHost_fontconfig.cpp ../src/fonts/SkFontMgr_fontconfig.cpp ../src/ports/SkFontConfigInterface_direct.cpp ../src/ports/SkFontConfigInterface_direct_factory.cpp ../src/ports/SkFontConfigInterface_direct_google3.cpp ../src/ports/SkFontConfigInterface_direct_google3_factory.cpp) # Alternative font managers. remove_srcs (../src/ports/SkFontMgr_custom*.cpp) # Skia sure ships a lot of code no one uses. remove_srcs (../src/animator/* ../src/*nacl* ../src/svg/* ../src/views/* ../src/xml/*) foreach (include animator svg svg/parser views xml gpu/vk) file (GLOB globed_include ../include/${include}) list (REMOVE_ITEM public_includes ${globed_include}) endforeach() # Remove OS-specific source files. if (NOT UNIX) remove_srcs(../src/ports/*_posix.cpp ../src/ports/SkTLS_pthread.cpp ../src/ports/SkTime_Unix.cpp ../src/utils/SkThreadUtils_pthread.cpp) endif() if (APPLE OR NOT UNIX) remove_srcs(../src/gpu/gl/glx/* ../src/images/SkImageDecoder_FactoryDefault.cpp ../src/ports/SkFontMgr_fontconfig*.cpp ../src/ports/SkFontMgr_android*.cpp ../src/*FreeType*) endif() # Remove processor-specific source files. if (NOT CMAKE_SYSTEM_PROCESSOR STREQUAL ARM) remove_srcs(../src/*arm* ../src/*ARM* ../src/*neon* ../src/*NEON*) endif() if (NOT CMAKE_SYSTEM_PROCESSOR STREQUAL MIPS) remove_srcs(../src/*mips* ../src/*MIPS*) endif() # Make our ports choices. remove_srcs( ../src/*moz* # We're probably not Mozilla. ../src/gpu/GrContextFactory.cpp # For internal testing only. ../src/gpu/gl/GrGLCreateNativeInterface_none.cpp ../src/gpu/gl/GrGLDefaultInterface_none.cpp ../src/gpu/gl/SkCreatePlatformGLContext*.cpp # For internal testing only. ../src/gpu/gl/command_buffer/* ../src/gpu/gl/egl/* ../src/gpu/gl/iOS/* ../src/gpu/vk/* ../src/opts/SkBitmapProcState_opts_none.cpp ../src/opts/SkBlitMask_opts_none.cpp ../src/opts/SkBlitRow_opts_none.cpp ../src/ports/SkFontMgr_empty_factory.cpp ../src/ports/SkGlobalInitialization_chromium.cpp ../src/ports/SkImageDecoder_empty.cpp ../src/ports/SkImageGenerator_none.cpp ../src/ports/SkTLS_none.cpp) if (NOT APPLE) remove_srcs(../src/ports/SkImageGeneratorCG.cpp) endif() if (WIN32) if(SKIA_GDI) remove_srcs(../src/ports/SkFontMgr_win_dw_factory.cpp) else() remove_srcs(../src/ports/SkFontMgr_win_gdi_factory.cpp) endif() endif() remove_srcs(../src/gpu/gl/angle/*) # TODO # Certain files must be compiled with support for SSSE3, SSE4.1, AVX, or AVX2 intrinsics. file (GLOB_RECURSE ssse3_srcs ../src/*ssse3*.cpp ../src/*SSSE3*.cpp) file (GLOB_RECURSE sse41_srcs ../src/*sse4*.cpp ../src/*SSE4*.cpp) file (GLOB_RECURSE avx_srcs ../src/*_avx.cpp) file (GLOB_RECURSE avx2_srcs ../src/*_avx2.cpp) set_source_files_properties(${ssse3_srcs} PROPERTIES COMPILE_FLAGS -mssse3) set_source_files_properties(${sse41_srcs} PROPERTIES COMPILE_FLAGS -msse4.1) set_source_files_properties(${avx_srcs} PROPERTIES COMPILE_FLAGS -mavx) set_source_files_properties(${avx2_srcs} PROPERTIES COMPILE_FLAGS -mavx2) # Detect our optional dependencies. # If we can't find them, don't build the parts of Skia that use them. find_package (EXPAT) find_package (Lua) find_package (ZLIB) # No find_package for libwebp as far as I can tell, so simulate it here. find_path (WEBP_INCLUDE_DIRS "webp/decode.h") find_library (WEBP_LIBRARIES webp) find_path (OSMESA_INCLUDE_DIRS "GL/osmesa.h") find_library(OSMESA_LIBRARIES "OSMesa") if (UNIX AND NOT APPLE) find_package (Freetype) # Same deal for fontconfig. find_path (FONTCONFIG_INCLUDE_DIRS "fontconfig/fontconfig.h") find_library (FONTCONFIG_LIBRARIES fontconfig) find_package (GIF) find_package (JPEG) find_package (PNG) endif() # Do not compile SkRawCodec. remove_srcs(../src/codec/*Raw*.cpp) # TODO: macro away this if (found) ... else() ... endif() stuff. if (EXPAT_FOUND) list (APPEND private_includes ${EXPAT_INCLUDE_DIRS}) list (APPEND libs ${EXPAT_LIBRARIES}) else() remove_srcs (../src/ports/SkFontMgr_android_parser.cpp) endif() if (GIF_FOUND) list (APPEND private_includes ${GIF_INCLUDE_DIRS}) list (APPEND libs ${GIF_LIBRARIES}) add_definitions(-DSK_CODEC_DECODES_GIF) else() remove_srcs(../src/images/*gif*) remove_srcs(../src/codec/*Gif*) endif() if (JPEG_FOUND) list (APPEND private_includes ${JPEG_INCLUDE_DIRS}) list (APPEND libs ${JPEG_LIBRARIES}) add_definitions(-DSK_CODEC_DECODES_JPEG) else() remove_srcs(../src/images/*jpeg*) remove_srcs(../src/images/*Jpeg*) remove_srcs(../src/codec/*Jpeg*) endif() if (LUA_FOUND) list (APPEND private_includes ${LUA_INCLUDE_DIR}) list (APPEND libs ${LUA_LIBRARIES}) else() remove_srcs(../src/utils/*Lua*) endif() if (PNG_FOUND) list (APPEND private_includes ${PNG_INCLUDE_DIRS}) list (APPEND libs ${PNG_LIBRARIES}) add_definitions(-DPNG_SKIP_SETJMP_CHECK) add_definitions(-DPNG_SKIP_SKIA_OPTS) add_definitions(-DSK_CODEC_DECODES_PNG) else() remove_srcs(../src/images/*png*) remove_srcs(../src/images/*ico*) remove_srcs(../src/codec/*Png*) remove_srcs(../src/codec/*Ico*) endif() if (ZLIB_FOUND) list (APPEND private_includes ${ZLIB_INCLUDE_DIRS}) list (APPEND libs ${ZLIB_LIBRARIES}) remove_srcs(../src/doc/SkDocument_PDF_None.cpp) else() remove_srcs(../src/pdf/*.cpp ../src/doc/SkDocument_PDF.cpp) endif() if (WEBP_INCLUDE_DIRS AND WEBP_LIBRARIES) list (APPEND private_includes ${WEBP_INCLUDE_DIRS}) list (APPEND libs ${WEBP_LIBRARIES}) add_definitions(-DSK_CODEC_DECODES_WEBP) else() remove_srcs(../src/images/*webp*) remove_srcs(../src/codec/*Webp*) endif() if (FREETYPE_FOUND) list (APPEND private_includes ${FREETYPE_INCLUDE_DIRS}) list (APPEND libs ${FREETYPE_LIBRARIES}) endif() if (FONTCONFIG_INCLUDE_DIRS AND FONTCONFIG_LIBRARIES) list (APPEND private_includes ${FONTCONFIG_INCLUDE_DIRS}) list (APPEND libs ${FONTCONFIG_LIBRARIES}) endif() if (APPLE) find_library(APPLICATION_SERVICES_FRAMEWORK ApplicationServices REQUIRED) list (APPEND libs ${APPLICATION_SERVICES_FRAMEWORK}) endif() if (OSMESA_LIBRARIES AND OSMESA_INCLUDE_DIRS) list (APPEND libs ${OSMESA_LIBRARIES}) list (APPEND private_includes ${OSMESA_INCLUDE_DIRS}) list (APPEND public_defines "-DSK_MESA=1") set (SK_MESA 1) else() remove_srcs(../src/gpu/gl/mesa/*) endif() if (WIN32) list (APPEND libs FontSub.lib Usp10.lib) endif() find_package(OpenGL REQUIRED) list (APPEND libs ${OPENGL_LIBRARIES}) # This is our main output, libskia.so. # We mostly build an .so here because it helps test we've linked everything, # not so much that we think Skia is a good candidate to ship as a shared library. add_library (skia SHARED ${srcs}) target_compile_definitions(skia PUBLIC ${public_defines} PRIVATE -DSKIA_DLL -DSKIA_IMPLEMENTATION=1) target_include_directories(skia PUBLIC ${public_includes} PRIVATE ${private_includes}) target_link_libraries(skia PUBLIC PRIVATE ${libs}) if (MSVC) set(cc_flags "/w /GR-") else() set(cc_flags "-w -fno-rtti -fno-exceptions") endif() set_target_properties(skia PROPERTIES COMPILE_FLAGS ${cc_flags} CXX_VISIBILITY_PRESET hidden VISIBILITY_INLINES_HIDDEN true) # Experimental C API install: file(GLOB c_headers "../include/c/*.h") install(FILES ${c_headers} DESTINATION include) install(TARGETS skia DESTINATION lib) # SkUserConfig.h if (CMAKE_BUILD_TYPE STREQUAL Release) set (SK_RELEASE 1) else() set (SK_RELEASE 0) endif() configure_file ("SkUserConfig.h.in" "${userconfig_directory}/SkUserConfig.h") # skia_link_arguments.txt set (link_arguments ${CMAKE_BINARY_DIR}/skia_link_arguments.txt) file (WRITE ${link_arguments} "-L${CMAKE_BINARY_DIR}\n") file (APPEND ${link_arguments} "-lskia\n") file (APPEND ${link_arguments} "-Wl,-rpath,${CMAKE_BINARY_DIR}\n") # skia_compile_arguments.txt set (compile_arguments ${CMAKE_BINARY_DIR}/skia_compile_arguments.txt) file (WRITE ${compile_arguments} "--std=c++11\n") foreach (include ${public_includes}) get_filename_component (abs_include ${include} ABSOLUTE) file (APPEND ${compile_arguments} "-I${abs_include}\n") endforeach() # cmake . # cmake --build . --target skia # c++ -c @skia_compile_arguments.txt example.cpp # c++ example.o @skia_link_arguments.txt # skia.h set (bad_files GrGLConfig_chrome.h SkJSONCPP.h SkParsePaint.h) # make `c++ @skia_compile_arguments.txt include/skia.h` work. set (skia_h_path ${userconfig_directory}/skia.h) file (WRITE ${skia_h_path} "// skia.h generated by CMake.\n") file(APPEND ${skia_h_path} "#ifndef skia_DEFINED\n") file(APPEND ${skia_h_path} "#define skia_DEFINED\n") foreach (include ${public_includes}) if (NOT include STREQUAL userconfig_directory) file (APPEND ${skia_h_path} "\n") file (GLOB all_public_headers ${include}/*.h) foreach (public_header ${all_public_headers}) get_filename_component (filename_component ${public_header} NAME) if (NOT ";${bad_files};" MATCHES ";${filename_component};") file (APPEND ${skia_h_path} "#include \"${filename_component}\"\n") endif () endforeach() endif() endforeach() file(APPEND ${skia_h_path} "\n#endif // skia_DEFINED\n") # Now build a simple example app that uses Skia via libskia.so. add_executable(example example.cpp) target_link_libraries(example skia ${OPENGL_LIBRARIES})