/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SubsetZoomBench.h" #include "SubsetBenchPriv.h" #include "SkData.h" #include "SkCodec.h" #include "SkImageDecoder.h" #include "SkOSFile.h" #include "SkScanlineDecoder.h" #include "SkStream.h" /* * * This benchmark is designed to test the performance of subset decoding. * Choose subsets to mimic a user zooming in or out on a photo. * */ SubsetZoomBench::SubsetZoomBench(const SkString& path, SkColorType colorType, uint32_t subsetWidth, uint32_t subsetHeight, bool useCodec) : fColorType(colorType) , fSubsetWidth(subsetWidth) , fSubsetHeight(subsetHeight) , fUseCodec(useCodec) { // Parse the filename SkString baseName = SkOSPath::Basename(path.c_str()); // Choose an informative color name const char* colorName = get_color_name(fColorType); fName.printf("%sSubsetZoom_%dx%d_%s_%s", fUseCodec ? "Codec" : "Image", fSubsetWidth, fSubsetHeight, baseName.c_str(), colorName); // Perform the decode setup SkAutoTUnref encoded(SkData::NewFromFileName(path.c_str())); fStream.reset(new SkMemoryStream(encoded)); } const char* SubsetZoomBench::onGetName() { return fName.c_str(); } bool SubsetZoomBench::isSuitableFor(Backend backend) { return kNonRendering_Backend == backend; } void SubsetZoomBench::onDraw(const int n, SkCanvas* canvas) { // When the color type is kIndex8, we will need to store the color table. If it is // used, it will be initialized by the codec. int colorCount; SkPMColor colors[256]; if (fUseCodec) { for (int count = 0; count < n; count++) { SkAutoTDelete scanlineDecoder( SkScanlineDecoder::NewFromStream(fStream->duplicate())); const SkImageInfo info = scanlineDecoder->getInfo().makeColorType(fColorType); SkAutoTDeleteArray row(SkNEW_ARRAY(uint8_t, info.minRowBytes())); scanlineDecoder->start(info, NULL, colors, &colorCount); const int centerX = info.width() / 2; const int centerY = info.height() / 2; int w = fSubsetWidth; int h = fSubsetHeight; do { const int subsetStartX = SkTMax(0, centerX - w / 2); const int subsetStartY = SkTMax(0, centerY - h / 2); const int subsetWidth = SkTMin(w, info.width() - subsetStartX); const int subsetHeight = SkTMin(h, info.height() - subsetStartY); // Note that if we subsetted and scaled in a single step, we could use the // same bitmap - as is often done in actual use cases. SkBitmap bitmap; SkImageInfo subsetInfo = info.makeWH(subsetWidth, subsetHeight); alloc_pixels(&bitmap, subsetInfo, colors, colorCount); uint32_t bpp = info.bytesPerPixel(); scanlineDecoder->skipScanlines(subsetStartY); for (int y = 0; y < subsetHeight; y++) { scanlineDecoder->getScanlines(row.get(), 1, 0); memcpy(bitmap.getAddr(0, y), row.get() + subsetStartX * bpp, subsetWidth * bpp); } w <<= 1; h <<= 1; } while (w < 2 * info.width() || h < 2 * info.height()); } } else { for (int count = 0; count < n; count++) { int width, height; SkAutoTDelete decoder(SkImageDecoder::Factory(fStream)); decoder->buildTileIndex(fStream->duplicate(), &width, &height); const int centerX = width / 2; const int centerY = height / 2; int w = fSubsetWidth; int h = fSubsetHeight; do { const int subsetStartX = SkTMax(0, centerX - w / 2); const int subsetStartY = SkTMax(0, centerY - h / 2); const int subsetWidth = SkTMin(w, width - subsetStartX); const int subsetHeight = SkTMin(h, height - subsetStartY); SkBitmap bitmap; SkIRect rect = SkIRect::MakeXYWH(subsetStartX, subsetStartY, subsetWidth, subsetHeight); decoder->decodeSubset(&bitmap, rect, fColorType); w <<= 1; h <<= 1; } while (w < 2 * width || h < 2 * height); } } }