/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "Benchmark.h" #include "SkColor.h" #include "SkNx.h" // Used to prevent the compiler from optimizing away the whole loop. volatile uint32_t blackhole = 0; // Not a great random number generator, but it's very fast. // The code we're measuring is quite fast, so low overhead is essential. static uint32_t lcg_rand(uint32_t* seed) { *seed *= 1664525; *seed += 1013904223; return *seed; } struct Sk4fBytesRoundtripBench : public Benchmark { Sk4fBytesRoundtripBench() {} const char* onGetName() override { return "Sk4f_roundtrip"; } bool isSuitableFor(Backend backend) override { return backend == kNonRendering_Backend; } void onDraw(int loops, SkCanvas* canvas) override { // Unlike blackhole, junk can and probably will be a register. uint32_t junk = 0; uint32_t seed = 0; for (int i = 0; i < loops; i++) { uint32_t color = lcg_rand(&seed), back; auto f = Sk4f::FromBytes((const uint8_t*)&color); f.toBytes((uint8_t*)&back); junk ^= back; } blackhole ^= junk; } }; DEF_BENCH(return new Sk4fBytesRoundtripBench;) struct Sk4fGradientBench : public Benchmark { const char* onGetName() override { return "Sk4f_gradient"; } bool isSuitableFor(Backend backend) override { return backend == kNonRendering_Backend; } SkPMColor fDevice[100]; void onDraw(int loops, SkCanvas*) override { Sk4f c0(0,0,255,255), c1(255,0,0,255), dc = c1 - c0, fx(0.1f), dx(0.002f), dcdx(dc*dx), dcdx4(dcdx+dcdx+dcdx+dcdx); for (int n = 0; n < loops; n++) { Sk4f a = c0 + dc*fx + Sk4f(0.5f), // add an extra 0.5f to get rounding for free. b = a + dcdx, c = b + dcdx, d = c + dcdx; for (size_t i = 0; i < SK_ARRAY_COUNT(fDevice); i += 4) { Sk4f::ToBytes((uint8_t*)(fDevice+i), a, b, c, d); a = a + dcdx4; b = b + dcdx4; c = c + dcdx4; d = d + dcdx4; } } } }; DEF_BENCH(return new Sk4fGradientBench;)