/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "Benchmark.h" #include "SkCanvas.h" #include "SkPaint.h" /** This benchmark tests rendering rotated rectangles. It can optionally apply AA and/or change the paint color between each rect. */ class RotRectBench: public Benchmark { public: RotRectBench(bool aa, bool changeColor) : fAA(aa) , fChangeColor(changeColor) { this->makeName(); } protected: virtual const char* onGetName() SK_OVERRIDE { return fName.c_str(); } virtual void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE { SkPaint paint; paint.setAntiAlias(fAA); SkColor color = 0xFF000000; int w = canvas->getBaseLayerSize().width(); int h = canvas->getBaseLayerSize().height(); static const SkScalar kRectW = 25.1f; static const SkScalar kRectH = 25.9f; SkMatrix rotate; // This value was chosen so that we frequently hit the axis-aligned case. rotate.setRotate(30.f, kRectW / 2, kRectH / 2); SkMatrix m = rotate; SkScalar tx = 0, ty = 0; for (int i = 0; i < loops; ++i) { canvas->save(); canvas->translate(tx, ty); canvas->concat(m); paint.setColor(color); if (fChangeColor) { color += 0x010203; color |= 0xFF000000; } canvas->drawRect(SkRect::MakeWH(kRectW, kRectH), paint); canvas->restore(); tx += kRectW + 2; if (tx > w) { tx = 0; ty += kRectH + 2; if (ty > h) { ty = 0; } } m.postConcat(rotate); } } private: void makeName() { fName = "rotated_rects"; if (fAA) { fName.append("_aa"); } else { fName.append("_bw"); } if (fChangeColor) { fName.append("_change_color"); } else { fName.append("_same_color"); } } bool fAA; bool fChangeColor; SkString fName; typedef Benchmark INHERITED; }; DEF_BENCH(return new RotRectBench(true, true);) DEF_BENCH(return new RotRectBench(true, false);) DEF_BENCH(return new RotRectBench(false, true);) DEF_BENCH(return new RotRectBench(false, false);)