/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkBenchmark.h" #include "SkCanvas.h" #include "SkPaint.h" #include "SkRandom.h" #include "SkString.h" #include "SkShader.h" class RectBench : public SkBenchmark { public: int fShift, fStroke; enum { W = 640, H = 480, N = SkBENCHLOOP(300) }; SkRect fRects[N]; SkColor fColors[N]; RectBench(void* param, int shift, int stroke = 0) : INHERITED(param) , fShift(shift) , fStroke(stroke) { SkRandom rand; const SkScalar offset = SK_Scalar1/3; for (int i = 0; i < N; i++) { int x = rand.nextU() % W; int y = rand.nextU() % H; int w = rand.nextU() % W; int h = rand.nextU() % H; w >>= shift; h >>= shift; x -= w/2; y -= h/2; fRects[i].set(SkIntToScalar(x), SkIntToScalar(y), SkIntToScalar(x+w), SkIntToScalar(y+h)); fRects[i].offset(offset, offset); fColors[i] = rand.nextU() | 0xFF808080; } } SkString fName; const char* computeName(const char root[]) { fName.printf("%s_%d", root, fShift); if (fStroke > 0) { fName.appendf("_stroke_%d", fStroke); } return fName.c_str(); } protected: virtual void drawThisRect(SkCanvas* c, const SkRect& r, const SkPaint& p) { c->drawRect(r, p); } virtual const char* onGetName() { return computeName("rects"); } virtual void onDraw(SkCanvas* canvas) { SkPaint paint; if (fStroke > 0) { paint.setStyle(SkPaint::kStroke_Style); paint.setStrokeWidth(SkIntToScalar(fStroke)); } for (int i = 0; i < N; i++) { paint.setColor(fColors[i]); this->setupPaint(&paint); this->drawThisRect(canvas, fRects[i], paint); } } private: typedef SkBenchmark INHERITED; }; class SrcModeRectBench : public RectBench { public: SrcModeRectBench(void* param) : INHERITED(param, 1, 0) { fMode = SkXfermode::Create(SkXfermode::kSrc_Mode); } virtual ~SrcModeRectBench() { SkSafeUnref(fMode); } protected: virtual void setupPaint(SkPaint* paint) SK_OVERRIDE { this->INHERITED::setupPaint(paint); // srcmode is most interesting when we're not opaque paint->setAlpha(0x80); paint->setXfermode(fMode); } virtual const char* onGetName() SK_OVERRIDE { fName.set(this->INHERITED::onGetName()); fName.prepend("srcmode_"); return fName.c_str(); } private: SkString fName; SkXfermode* fMode; typedef RectBench INHERITED; }; class OvalBench : public RectBench { public: OvalBench(void* param, int shift) : RectBench(param, shift) {} protected: virtual void drawThisRect(SkCanvas* c, const SkRect& r, const SkPaint& p) { c->drawOval(r, p); } virtual const char* onGetName() { return computeName("ovals"); } }; class RRectBench : public RectBench { public: RRectBench(void* param, int shift) : RectBench(param, shift) {} protected: virtual void drawThisRect(SkCanvas* c, const SkRect& r, const SkPaint& p) { c->drawRoundRect(r, r.width() / 4, r.height() / 4, p); } virtual const char* onGetName() { return computeName("rrects"); } }; class PointsBench : public RectBench { public: SkCanvas::PointMode fMode; const char* fName; PointsBench(void* param, SkCanvas::PointMode mode, const char* name) : RectBench(param, 2), fMode(mode) { fName = name; } protected: virtual void onDraw(SkCanvas* canvas) { SkScalar gSizes[] = { SkIntToScalar(7), 0 }; size_t sizes = SK_ARRAY_COUNT(gSizes); if (this->hasStrokeWidth()) { gSizes[0] = this->getStrokeWidth(); sizes = 1; } SkPaint paint; paint.setStrokeCap(SkPaint::kRound_Cap); for (size_t i = 0; i < sizes; i++) { paint.setStrokeWidth(gSizes[i]); this->setupPaint(&paint); canvas->drawPoints(fMode, N * 2, SkTCast(fRects), paint); paint.setColor(fColors[i]); } } virtual const char* onGetName() { return fName; } }; class AARectBench : public SkBenchmark { public: enum { W = 640, H = 480, }; AARectBench(void* param) : INHERITED(param) {} protected: virtual const char* onGetName() { return "aarects"; } virtual void onDraw(SkCanvas* canvas) { SkPaint paint; this->setupPaint(&paint); paint.setAntiAlias(true); paint.setColor(SK_ColorBLACK); SkRect r; // Draw small aa rects in a grid across the screen for (SkScalar y = SK_ScalarHalf; y < H; y += SkIntToScalar(2)) { for (SkScalar x = SK_ScalarHalf; x < W; x += SkIntToScalar(2)) { r.set(x, y, x+SkFloatToScalar(1.5f), y+SkFloatToScalar(1.5f)); canvas->drawRect(r, paint); } } } private: typedef SkBenchmark INHERITED; }; /******************************************************************************* * to bench BlitMask [Opaque, Black, color, shader] *******************************************************************************/ class BlitMaskBench : public RectBench { public: enum kMaskType { kMaskOpaque = 0, kMaskBlack, kMaskColor, KMaskShader }; SkCanvas::PointMode fMode; const char* fName; BlitMaskBench(void* param, SkCanvas::PointMode mode, BlitMaskBench::kMaskType type, const char* name) : RectBench(param, 2), fMode(mode), _type(type) { fName = name; } protected: virtual void onDraw(SkCanvas* canvas) { SkScalar gSizes[] = { SkIntToScalar(13), SkIntToScalar(24) }; size_t sizes = SK_ARRAY_COUNT(gSizes); if (this->hasStrokeWidth()) { gSizes[0] = this->getStrokeWidth(); sizes = 1; } SkRandom rand; SkColor color = 0xFF000000; U8CPU alpha = 0xFF; SkPaint paint; paint.setStrokeCap(SkPaint::kRound_Cap); if (_type == KMaskShader) { SkBitmap srcBM; srcBM.setConfig(SkBitmap::kARGB_8888_Config, 10, 1); srcBM.allocPixels(); srcBM.eraseColor(0xFF00FF00); SkShader* s; s = SkShader::CreateBitmapShader(srcBM, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); paint.setShader(s)->unref(); } for (size_t i = 0; i < sizes; i++) { switch (_type) { case kMaskOpaque: color = fColors[i]; alpha = 0xFF; break; case kMaskBlack: alpha = 0xFF; color = 0xFF000000; break; case kMaskColor: color = fColors[i]; alpha = rand.nextU() & 255; break; case KMaskShader: break; } paint.setStrokeWidth(gSizes[i]); this->setupPaint(&paint); paint.setColor(color); paint.setAlpha(alpha); canvas->drawPoints(fMode, N * 2, SkTCast(fRects), paint); } } virtual const char* onGetName() { return fName; } private: typedef RectBench INHERITED; kMaskType _type; }; DEF_BENCH( return SkNEW_ARGS(RectBench, (p, 1)); ) DEF_BENCH( return SkNEW_ARGS(RectBench, (p, 1, 4)); ) DEF_BENCH( return SkNEW_ARGS(RectBench, (p, 3)); ) DEF_BENCH( return SkNEW_ARGS(RectBench, (p, 3, 4)); ) DEF_BENCH( return SkNEW_ARGS(OvalBench, (p, 1)); ) DEF_BENCH( return SkNEW_ARGS(OvalBench, (p, 3)); ) DEF_BENCH( return SkNEW_ARGS(RRectBench, (p, 1)); ) DEF_BENCH( return SkNEW_ARGS(RRectBench, (p, 3)); ) DEF_BENCH( return SkNEW_ARGS(PointsBench, (p, SkCanvas::kPoints_PointMode, "points")); ) DEF_BENCH( return SkNEW_ARGS(PointsBench, (p, SkCanvas::kLines_PointMode, "lines")); ) DEF_BENCH( return SkNEW_ARGS(PointsBench, (p, SkCanvas::kPolygon_PointMode, "polygon")); ) DEF_BENCH( return SkNEW_ARGS(SrcModeRectBench, (p)); ) DEF_BENCH( return SkNEW_ARGS(AARectBench, (p)); ) /* init the blitmask bench */ DEF_BENCH( return SkNEW_ARGS(BlitMaskBench, (p, SkCanvas::kPoints_PointMode, BlitMaskBench::kMaskOpaque, "maskopaque") ); ) DEF_BENCH( return SkNEW_ARGS(BlitMaskBench, (p, SkCanvas::kPoints_PointMode, BlitMaskBench::kMaskBlack, "maskblack") ); ) DEF_BENCH( return SkNEW_ARGS(BlitMaskBench, (p, SkCanvas::kPoints_PointMode, BlitMaskBench::kMaskColor, "maskcolor") ); ) DEF_BENCH( return SkNEW_ARGS(BlitMaskBench, (p, SkCanvas::kPoints_PointMode, BlitMaskBench::KMaskShader, "maskshader") ); )