/* * Copyright 2018 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "Benchmark.h" #include "SkPolyUtils.h" class PolyUtilsBench : public Benchmark { // Evaluate SkTriangulateSimplePolygon's performance (via derived classes) on: // a non-self-intersecting star, a circle of tiny line segments and a self-intersecting star SkString fName; public: PolyUtilsBench() {} virtual void appendName(SkString*) = 0; virtual void makePoly(SkTDArray* poly) = 0; virtual int complexity() { return 0; } protected: const char* onGetName() override { fName = "poly_utils_"; this->appendName(&fName); return fName.c_str(); } void onDraw(int loops, SkCanvas* canvas) override { SkTDArray poly; this->makePoly(&poly); SkAutoSTMalloc<64, uint16_t> indexMap(poly.count()); for (int i = 0; i < poly.count(); ++i) { indexMap[i] = i; } SkTDArray triangleIndices; for (int i = 0; i < loops; i++) { if (SkIsSimplePolygon(poly.begin(), poly.count())) { SkTriangulateSimplePolygon(poly.begin(), indexMap, poly.count(), &triangleIndices); } } } private: typedef Benchmark INHERITED; }; class StarPolyUtilsBench : public PolyUtilsBench { public: StarPolyUtilsBench() {} void appendName(SkString* name) override { name->append("star"); } void makePoly(SkTDArray* poly) override { // create non-intersecting star const SkScalar c = SkIntToScalar(45); const SkScalar r1 = SkIntToScalar(20); const SkScalar r2 = SkIntToScalar(3); const int n = 500; SkScalar rad = 0; const SkScalar drad = SK_ScalarPI / n; for (int i = 0; i < n; i++) { SkScalar cosV, sinV = SkScalarSinCos(rad, &cosV); *poly->push() = SkPoint::Make(c + cosV * r1, c + sinV * r1); rad += drad; sinV = SkScalarSinCos(rad, &cosV); *poly->push() = SkPoint::Make(c + cosV * r2, c + sinV * r2); rad += drad; } } private: typedef PolyUtilsBench INHERITED; }; class CirclePolyUtilsBench : public PolyUtilsBench { public: CirclePolyUtilsBench() {} void appendName(SkString* name) override { name->append("circle"); } void makePoly(SkTDArray* poly) override { // create circle with many vertices const SkScalar c = SkIntToScalar(45); const SkScalar r = SkIntToScalar(20); const int n = 1000; SkScalar rad = 0; const SkScalar drad = 2 * SK_ScalarPI / n; for (int i = 0; i < n; i++) { SkScalar cosV, sinV = SkScalarSinCos(rad, &cosV); *poly->push() = SkPoint::Make(c + cosV * r, c + sinV * r); rad += drad; } } private: typedef PolyUtilsBench INHERITED; }; class IntersectingPolyUtilsBench : public PolyUtilsBench { public: IntersectingPolyUtilsBench() {} void appendName(SkString* name) override { name->append("intersecting"); } void makePoly(SkTDArray* poly) override { // create self-intersecting star const SkScalar c = SkIntToScalar(45); const SkScalar r = SkIntToScalar(20); const int n = 1000; SkScalar rad = -SK_ScalarPI / 2; const SkScalar drad = (n >> 1) * SK_ScalarPI * 2 / n; *poly->push() = SkPoint::Make(c, c - r); for (int i = 1; i < n; i++) { rad += drad; SkScalar cosV, sinV = SkScalarSinCos(rad, &cosV); *poly->push() = SkPoint::Make(c + cosV * r, c + sinV * r); } } private: typedef PolyUtilsBench INHERITED; }; DEF_BENCH(return new StarPolyUtilsBench();) DEF_BENCH(return new CirclePolyUtilsBench();) DEF_BENCH(return new IntersectingPolyUtilsBench();)