/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkBenchmark.h" #include "SkBitmapSource.h" #include "SkCanvas.h" #include "SkDevice.h" #include "SkLightingImageFilter.h" #define FILTER_WIDTH_SMALL SkIntToScalar(32) #define FILTER_HEIGHT_SMALL SkIntToScalar(32) #define FILTER_WIDTH_LARGE SkIntToScalar(256) #define FILTER_HEIGHT_LARGE SkIntToScalar(256) class LightingBaseBench : public SkBenchmark { public: LightingBaseBench(bool small) : fIsSmall(small) { } protected: void draw(const int loops, SkCanvas* canvas, SkImageFilter* imageFilter) const { SkRect r = fIsSmall ? SkRect::MakeWH(FILTER_WIDTH_SMALL, FILTER_HEIGHT_SMALL) : SkRect::MakeWH(FILTER_WIDTH_LARGE, FILTER_HEIGHT_LARGE); SkPaint paint; paint.setImageFilter(imageFilter)->unref(); for (int i = 0; i < loops; i++) { canvas->drawRect(r, paint); } } static SkPoint3 getPointLocation() { static SkPoint3 pointLocation(0, 0, SkIntToScalar(10)); return pointLocation; } static SkPoint3 getDistantDirection() { static SkScalar azimuthRad = SkDegreesToRadians(SkIntToScalar(225)); static SkScalar elevationRad = SkDegreesToRadians(SkIntToScalar(5)); static SkPoint3 distantDirection(SkScalarMul(SkScalarCos(azimuthRad), SkScalarCos(elevationRad)), SkScalarMul(SkScalarSin(azimuthRad), SkScalarCos(elevationRad)), SkScalarSin(elevationRad)); return distantDirection; } static SkPoint3 getSpotLocation() { static SkPoint3 spotLocation(SkIntToScalar(-10), SkIntToScalar(-10), SkIntToScalar(20)); return spotLocation; } static SkPoint3 getSpotTarget() { static SkPoint3 spotTarget(SkIntToScalar(40), SkIntToScalar(40), 0); return spotTarget; } static SkScalar getSpotExponent() { static SkScalar spotExponent = SK_Scalar1; return spotExponent; } static SkScalar getCutoffAngle() { static SkScalar cutoffAngle = SkIntToScalar(15); return cutoffAngle; } static SkScalar getKd() { static SkScalar kd = SkIntToScalar(2); return kd; } static SkScalar getKs() { static SkScalar ks = SkIntToScalar(1); return ks; } static SkScalar getShininess() { static SkScalar shininess = SkIntToScalar(8); return shininess; } static SkScalar getSurfaceScale() { static SkScalar surfaceScale = SkIntToScalar(1); return surfaceScale; } static SkColor getWhite() { static SkColor white(0xFFFFFFFF); return white; } bool fIsSmall; typedef SkBenchmark INHERITED; }; class LightingPointLitDiffuseBench : public LightingBaseBench { public: LightingPointLitDiffuseBench(bool small) : INHERITED(small) { } protected: virtual const char* onGetName() SK_OVERRIDE { return fIsSmall ? "lightingpointlitdiffuse_small" : "lightingpointlitdiffuse_large"; } virtual void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE { draw(loops, canvas, SkLightingImageFilter::CreatePointLitDiffuse(getPointLocation(), getWhite(), getSurfaceScale(), getKd())); } private: typedef LightingBaseBench INHERITED; }; class LightingDistantLitDiffuseBench : public LightingBaseBench { public: LightingDistantLitDiffuseBench(bool small) : INHERITED(small) { } protected: virtual const char* onGetName() SK_OVERRIDE { return fIsSmall ? "lightingdistantlitdiffuse_small" : "lightingdistantlitdiffuse_large"; } virtual void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE { draw(loops, canvas, SkLightingImageFilter::CreateDistantLitDiffuse(getDistantDirection(), getWhite(), getSurfaceScale(), getKd())); } private: typedef LightingBaseBench INHERITED; }; class LightingSpotLitDiffuseBench : public LightingBaseBench { public: LightingSpotLitDiffuseBench(bool small) : INHERITED(small) { } protected: virtual const char* onGetName() SK_OVERRIDE { return fIsSmall ? "lightingspotlitdiffuse_small" : "lightingspotlitdiffuse_large"; } virtual void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE { draw(loops, canvas, SkLightingImageFilter::CreateSpotLitDiffuse(getSpotLocation(), getSpotTarget(), getSpotExponent(), getCutoffAngle(), getWhite(), getSurfaceScale(), getKd())); } private: typedef LightingBaseBench INHERITED; }; class LightingPointLitSpecularBench : public LightingBaseBench { public: LightingPointLitSpecularBench(bool small) : INHERITED(small) { } protected: virtual const char* onGetName() SK_OVERRIDE { return fIsSmall ? "lightingpointlitspecular_small" : "lightingpointlitspecular_large"; } virtual void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE { draw(loops, canvas, SkLightingImageFilter::CreatePointLitSpecular(getPointLocation(), getWhite(), getSurfaceScale(), getKs(), getShininess())); } private: typedef LightingBaseBench INHERITED; }; class LightingDistantLitSpecularBench : public LightingBaseBench { public: LightingDistantLitSpecularBench(bool small) : INHERITED(small) { } protected: virtual const char* onGetName() SK_OVERRIDE { return fIsSmall ? "lightingdistantlitspecular_small" : "lightingdistantlitspecular_large"; } virtual void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE { draw(loops, canvas, SkLightingImageFilter::CreateDistantLitSpecular(getDistantDirection(), getWhite(), getSurfaceScale(), getKs(), getShininess())); } private: typedef LightingBaseBench INHERITED; }; class LightingSpotLitSpecularBench : public LightingBaseBench { public: LightingSpotLitSpecularBench(bool small) : INHERITED(small) { } protected: virtual const char* onGetName() SK_OVERRIDE { return fIsSmall ? "lightingspotlitspecular_small" : "lightingspotlitspecular_large"; } virtual void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE { draw(loops, canvas, SkLightingImageFilter::CreateSpotLitSpecular(getSpotLocation(), getSpotTarget(), getSpotExponent(), getCutoffAngle(), getWhite(), getSurfaceScale(), getKs(), getShininess())); } private: typedef LightingBaseBench INHERITED; }; /////////////////////////////////////////////////////////////////////////////// DEF_BENCH( return new LightingPointLitDiffuseBench(true); ) DEF_BENCH( return new LightingPointLitDiffuseBench(false); ) DEF_BENCH( return new LightingDistantLitDiffuseBench(true); ) DEF_BENCH( return new LightingDistantLitDiffuseBench(false); ) DEF_BENCH( return new LightingSpotLitDiffuseBench(true); ) DEF_BENCH( return new LightingSpotLitDiffuseBench(false); ) DEF_BENCH( return new LightingPointLitSpecularBench(true); ) DEF_BENCH( return new LightingPointLitSpecularBench(false); ) DEF_BENCH( return new LightingDistantLitSpecularBench(true); ) DEF_BENCH( return new LightingDistantLitSpecularBench(false); ) DEF_BENCH( return new LightingSpotLitSpecularBench(true); ) DEF_BENCH( return new LightingSpotLitSpecularBench(false); )