/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkBenchmark.h" #include "SkCanvas.h" #include "SkPaint.h" #include "SkRandom.h" /** * Draws full screen opaque rectangles. It is designed to test any optimizations in the GPU backend * to turn such draws into clears. */ class FSRectBench : public SkBenchmark { public: FSRectBench(void* param) : INHERITED(param) , fInit(false) { } protected: virtual const char* onGetName() SK_OVERRIDE { return "fullscreen_rects"; } virtual void onPreDraw() SK_OVERRIDE { if (!fInit) { SkMWCRandom rand; static const SkScalar kMinOffset = 0; static const SkScalar kMaxOffset = 100 * SK_Scalar1; static const SkScalar kOffsetRange = kMaxOffset - kMinOffset; for (int i = 0; i < N; ++i) { fRects[i].fLeft = -kMinOffset - SkScalarMul(rand.nextUScalar1(), kOffsetRange); fRects[i].fTop = -kMinOffset - SkScalarMul(rand.nextUScalar1(), kOffsetRange); fRects[i].fRight = W + kMinOffset + SkScalarMul(rand.nextUScalar1(), kOffsetRange); fRects[i].fBottom = H + kMinOffset + SkScalarMul(rand.nextUScalar1(), kOffsetRange); fColors[i] = rand.nextU() | 0xFF000000; } fInit = true; } } virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { SkPaint paint; for (int i = 0; i < N; ++i) { paint.setColor(fColors[i]); canvas->drawRect(fRects[i], paint); } } private: enum { W = 640, H = 480, N = SkBENCHLOOP(300) }; SkRect fRects[N]; SkColor fColors[N]; bool fInit; typedef SkBenchmark INHERITED; }; DEF_BENCH( return SkNEW_ARGS(FSRectBench, (p)); )