/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkBenchmark.h" #include "SkCanvas.h" #include "SkChecksum.h" #include "SkRandom.h" class ComputeChecksumBench : public SkBenchmark { enum { U32COUNT = 256, SIZE = U32COUNT * 4, N = SkBENCHLOOP(100000), }; uint32_t fData[U32COUNT]; public: ComputeChecksumBench(void* param) : INHERITED(param) { SkRandom rand; for (int i = 0; i < U32COUNT; ++i) { fData[i] = rand.nextU(); } fIsRendering = false; } protected: virtual const char* onGetName() { return "compute_checksum"; } virtual void onDraw(SkCanvas* canvas) { for (int i = 0; i < N; i++) { volatile uint32_t result = SkChecksum::Compute(fData, sizeof(fData)); } } private: typedef SkBenchmark INHERITED; }; /////////////////////////////////////////////////////////////////////////////// static SkBenchmark* Fact0(void* p) { return new ComputeChecksumBench(p); } static BenchRegistry gReg0(Fact0);