/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "Benchmark.h" #include "SkBlurMask.h" #include "SkCanvas.h" #include "SkColorFilter.h" #include "SkLayerDrawLooper.h" #include "SkMaskFilter.h" #include "SkPaint.h" #include "SkPath.h" #include "SkPoint.h" #include "SkRRect.h" #include "SkRect.h" #include "SkString.h" // Large blurred RR appear frequently on web pages. This benchmark measures our // performance in this case. class BlurRoundRectBench : public Benchmark { public: BlurRoundRectBench(int width, int height, int cornerRadius) : fName("blurroundrect") { fName.appendf("_WH_%ix%i_cr_%i", width, height, cornerRadius); SkRect r = SkRect::MakeWH(SkIntToScalar(width), SkIntToScalar(height)); fRRect.setRectXY(r, SkIntToScalar(cornerRadius), SkIntToScalar(cornerRadius)); } const char* onGetName() override { return fName.c_str(); } SkIPoint onGetSize() override { return SkIPoint::Make(SkScalarCeilToInt(fRRect.rect().width()), SkScalarCeilToInt(fRRect.rect().height())); } void onDraw(int loops, SkCanvas* canvas) override { SkLayerDrawLooper::Builder looperBuilder; { SkLayerDrawLooper::LayerInfo info; info.fPaintBits = SkLayerDrawLooper::kMaskFilter_Bit | SkLayerDrawLooper::kColorFilter_Bit; info.fColorMode = SkBlendMode::kSrc; info.fOffset = SkPoint::Make(SkIntToScalar(-1), SkIntToScalar(0)); info.fPostTranslate = false; SkPaint* paint = looperBuilder.addLayerOnTop(info); paint->setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, SkBlurMask::ConvertRadiusToSigma(0.5))); paint->setColorFilter(SkColorFilter::MakeModeFilter(SK_ColorLTGRAY, SkBlendMode::kSrcIn)); paint->setColor(SK_ColorGRAY); } { SkLayerDrawLooper::LayerInfo info; looperBuilder.addLayerOnTop(info); } SkPaint dullPaint; dullPaint.setAntiAlias(true); SkPaint loopedPaint; loopedPaint.setLooper(looperBuilder.detach()); loopedPaint.setAntiAlias(true); loopedPaint.setColor(SK_ColorCYAN); for (int i = 0; i < loops; i++) { canvas->drawRect(fRRect.rect(), dullPaint); canvas->drawRRect(fRRect, loopedPaint); } } private: SkString fName; SkRRect fRRect; typedef Benchmark INHERITED; }; // Create one with dimensions/rounded corners based on the skp DEF_BENCH(return new BlurRoundRectBench(600, 5514, 6);) // Same radii, much smaller rectangle DEF_BENCH(return new BlurRoundRectBench(100, 100, 6);) // Other radii options DEF_BENCH(return new BlurRoundRectBench(100, 100, 30);) DEF_BENCH(return new BlurRoundRectBench(100, 100, 90);)