/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkBenchmark.h" #include "SkCanvas.h" #include "SkShader.h" #include "SkString.h" #include "SkBicubicImageFilter.h" // This bench exercises SkBicubicImageFilter, upsampling a 40x40 input to // 100x100, 400x100, 100x400, and 400x400. class BicubicBench : public SkBenchmark { SkSize fScale; SkString fName; public: BicubicBench(float x, float y) : fScale(SkSize::Make(x, y)) { fName.printf("bicubic_%gx%g", SkScalarToFloat(fScale.fWidth), SkScalarToFloat(fScale.fHeight)); } protected: virtual const char* onGetName() { return fName.c_str(); } virtual void onDraw(const int loops, SkCanvas* canvas) { SkPaint paint; this->setupPaint(&paint); paint.setAntiAlias(true); SkRect r = SkRect::MakeWH(40, 40); SkAutoTUnref bicubic(SkBicubicImageFilter::CreateMitchell(fScale)); paint.setImageFilter(bicubic); for (int i = 0; i < loops; i++) { canvas->save(); canvas->clipRect(r); canvas->drawOval(r, paint); canvas->restore(); } } private: typedef SkBenchmark INHERITED; }; DEF_BENCH( return new BicubicBench(10.0f, 10.0f); ) DEF_BENCH( return new BicubicBench(2.5f, 10.0f); ) DEF_BENCH( return new BicubicBench(10.0f, 2.5f); ) DEF_BENCH( return new BicubicBench(2.5f, 2.5f); )