# Simple makefile for skia library and test apps # setup our defaults CC := gcc GPP := g++ C_INCLUDES := -Iinclude/config -Iinclude/core -Iinclude/effects -Iinclude/images -Iinclude/gpu -Iinclude/utils -Igpu/include CFLAGS := -Wall -fstrict-aliasing CFLAGS_SSE2 = $(CFLAGS) -msse2 LINKER_OPTS := -lpthread -lz DEFINES := -DSK_CAN_USE_FLOAT HIDE = @ ifeq ($(SKIA_SCALAR),fixed) DEFINES += -DSK_SCALAR_IS_FIXED else DEFINES += -DSK_SCALAR_IS_FLOAT endif ifeq ($(SKIA_DEBUG),true) DEFINES += -DSK_DEBUG -DSK_SUPPORT_UNIT -DGR_DEBUG=1 CFLAGS := -g else CFLAGS := -O2 DEFINES += -DSK_RELEASE -DGR_DEBUG=0 endif DEFINES += -DSK_SUPPORT_LCDTEXT ifeq ($(SKIA_PDF_SUPPORT),true) DEFINES += -DSK_SUPPORT_PDF DEFINES += -DSK_ZLIB_INCLUDE="" endif # start with the core (required) include src/core/core_files.mk SRC_LIST := $(addprefix src/core/, $(SOURCE)) # add the opts (optimizations) include src/opts/opts_sse2_files.mk #include src/opts/opts_files.mk SRC_LIST += $(addprefix src/opts/, $(SOURCE)) # we usually need ports include src/ports/ports_files.mk SRC_LIST += $(addprefix src/ports/, $(SOURCE)) # do we want effects? include src/effects/effects_files.mk SRC_LIST += $(addprefix src/effects/, $(SOURCE)) # core image files include src/images/images_files.mk SRC_LIST += $(addprefix src/images/, $(SOURCE)) # core util files include src/utils/utils_files.mk SRC_LIST += $(addprefix src/utils/, $(SOURCE)) # GPU files include gpu/src/gr_files.mk SRC_LIST += $(addprefix gpu/src/, $(SOURCE)) # GPU support files include src/gpu/skgr_files.mk SRC_LIST += $(addprefix src/gpu/, $(SOURCE)) # pdf backend files ifeq ($(SKIA_PDF_SUPPORT),true) C_INCLUDES += -Iinclude/pdf include src/pdf/pdf_files.mk SRC_LIST += $(addprefix src/pdf/, $(SOURCE)) endif # extra files we want to build to prevent bit-rot, but not link JUST_COMPILE_LIST := src/ports/SkFontHost_tables.cpp # conditional files based on our platform ifeq ($(SKIA_BUILD_FOR),mac) # make it work with 10.4 for our font port # GPP := g++-4.0 # SDK := /Developer/SDKs/MacOSX10.4u.sdk # SDK_OPTS := -isysroot $(SDK) -mmacosx-version-min=10.4 # CC := gcc-4.0 $(SDK_OPTS) C_INCLUDES += -I/opt/local/include LINKER_OPTS += -L/opt/local/lib -framework Carbon -lpng12 -framework OpenGL -framework AGL DEFINES += -DSK_BUILD_FOR_MAC -DSK_ENABLE_LIBPNG C_INCLUDES += -Iinclude/utils/mac # SRC_LIST += src/ports/SkImageDecoder_CG.cpp SRC_LIST += src/utils/mac/SkCreateCGImageRef.cpp SRC_LIST += src/utils/mac/SkEGLContext_mac.cpp SRC_LIST += src/ports/SkFontHost_mac_coretext.cpp # these are our registry-based factories SRC_LIST += src/images/SkImageDecoder_Factory.cpp SRC_LIST += src/images/SkImageEncoder_Factory.cpp SRC_LIST += src/images/SkImageDecoder_libpng.cpp # support files SRC_LIST += src/images/SkScaledBitmapSampler.cpp else LINKER_OPTS += -lpng -lfreetype -lGL DEFINES += -DSK_BUILD_FOR_UNIX -DSK_ENABLE_LIBPNG -DGR_LINUX_BUILD=1 # needed for freetype support C_INCLUDES += -I/usr/include/freetype2 SRC_LIST += src/ports/SkFontHost_linux.cpp SRC_LIST += src/ports/SkFontHost_gamma_none.cpp SRC_LIST += src/ports/SkFontHost_FreeType.cpp SRC_LIST += src/ports/SkFontHost_FreeType_Subpixel.cpp SRC_LIST += src/utils/SkOSFile.cpp SRC_LIST += src/utils/SkEGLContext_none.cpp # these are our registry-based factories SRC_LIST += src/images/SkImageDecoder_Factory.cpp SRC_LIST += src/images/SkImageEncoder_Factory.cpp SRC_LIST += src/images/SkImageDecoder_libpng.cpp # support files SRC_LIST += src/images/SkScaledBitmapSampler.cpp endif # For these files, and these files only, compile with -msse2. SSE2_OBJS := out/src/opts/SkBlitRow_opts_SSE2.o \ out/src/opts/SkBitmapProcState_opts_SSE2.o \ out/src/opts/SkUtils_opts_SSE2.o $(SSE2_OBJS) : CFLAGS := $(CFLAGS_SSE2) out/%.o : %.cpp @mkdir -p $(dir $@) $(HIDE)$(CC) $(C_INCLUDES) $(CFLAGS) $(DEFINES) -c $< -o $@ @echo "compiling $@" %.s : %.cpp @mkdir -p $(dir $@) $(CC) $(C_INCLUDES) $(CFLAGS) $(DEFINES) -S -c $< -o $@ # now build out objects OBJ_LIST := $(SRC_LIST:.cpp=.o) OBJ_LIST := $(addprefix out/, $(OBJ_LIST)) # we want to compile these, but we don't actually link them JUST_COMPILE_OBJS := $(JUST_COMPILE_LIST:.cpp=.o) JUST_COMPILE_OBJS := $(addprefix out/, $(JUST_COMPILE_OBJS)) out/libskia.a: Makefile $(OBJ_LIST) $(JUST_COMPILE_OBJS) $(HIDE)$(AR) ru $@ $(OBJ_LIST) $(HIDE)ranlib $@ ############################################################################## BENCH_SRCS := RectBench.cpp SkBenchmark.cpp benchmain.cpp BitmapBench.cpp \ RepeatTileBench.cpp DecodeBench.cpp FPSBench.cpp BENCH_SRCS := $(addprefix bench/, $(BENCH_SRCS)) # add any optional codecs for this app ifeq ($(SKIA_BUILD_FOR),mac) BENCH_SRCS += bench/TextBench.cpp else BENCH_SRCS += src/images/SkImageDecoder_libpng.cpp endif BENCH_OBJS := $(BENCH_SRCS:.cpp=.o) BENCH_OBJS := $(addprefix out/, $(BENCH_OBJS)) bench: $(BENCH_OBJS) out/libskia.a @echo "linking bench..." $(HIDE)$(GPP) $(BENCH_OBJS) out/libskia.a -o out/bench/bench $(LINKER_OPTS) ############################################################################## # we let tests cheat and see private headers, so we can unittest modules C_INCLUDES += -Isrc/core include tests/tests_files.mk ifeq ($(SKIA_PDF_SUPPORT),true) SOURCE += PDFPrimitivesTest.cpp endif TESTS_SRCS := $(addprefix tests/, $(SOURCE)) TESTS_OBJS := $(TESTS_SRCS:.cpp=.o) TESTS_OBJS := $(addprefix out/, $(TESTS_OBJS)) tests: $(TESTS_OBJS) out/libskia.a @echo "linking tests..." $(HIDE)$(GPP) $(TESTS_OBJS) out/libskia.a -o out/tests/tests $(LINKER_OPTS) ############################################################################## SKIMAGE_SRCS := skimage_main.cpp SKIMAGE_SRCS := $(addprefix tools/, $(SKIMAGE_SRCS)) SKIMAGE_OBJS := $(SKIMAGE_SRCS:.cpp=.o) SKIMAGE_OBJS := $(addprefix out/, $(SKIMAGE_OBJS)) skimage: $(SKIMAGE_OBJS) out/libskia.a @echo "linking skimage..." $(HIDE)$(GPP) $(SKIMAGE_OBJS) out/libskia.a -o out/tools/skimage $(LINKER_OPTS) ############################################################################## SKHELLO_SRCS := skhello.cpp SKHELLO_SRCS := $(addprefix tools/, $(SKHELLO_SRCS)) SKHELLO_OBJS := $(SKHELLO_SRCS:.cpp=.o) SKHELLO_OBJS := $(addprefix out/, $(SKHELLO_OBJS)) skhello: $(SKHELLO_OBJS) out/libskia.a @echo "linking shkello..." $(HIDE)$(GPP) $(SKHELLO_OBJS) out/libskia.a -o out/tools/skhello $(LINKER_OPTS) ############################################################################## include gm/gm_files.mk GM_SRCS := $(addprefix gm/, $(SOURCE)) ifneq ($(SKIA_BUILD_FOR),mac) GM_SRCS += src/images/SkImageDecoder_libpng.cpp endif GM_OBJS := $(GM_SRCS:.cpp=.o) GM_OBJS := $(addprefix out/, $(GM_OBJS)) gm: $(GM_OBJS) out/libskia.a @echo "linking gm..." $(HIDE)$(GPP) $(GM_OBJS) out/libskia.a -o out/gm/gm $(LINKER_OPTS) SAMPLEPDF_SRCS := samplepdf.cpp SAMPLEPDF_SRCS := $(addprefix tools/, $(SAMPLEPDF_SRCS)) SAMPLEPDF_OBJS := $(SAMPLEPDF_SRCS:.cpp=.o) SAMPLEPDF_OBJS := $(addprefix out/, $(SAMPLEPDF_OBJS)) samplepdf: $(SAMPLEPDF_OBJS) out/libskia.a @echo "linking samplepdf..." $(HIDE)$(GPP) $(SAMPLEPDF_OBJS) out/libskia.a -o out/tools/samplepdf $(LINKER_OPTS) ############################################################################## .PHONY: all all: $ bench gm skimage tests skhello .PHONY: clean clean: $(HIDE)rm -rf out .PHONY: help help: @echo "Targets:" @echo " : out/libskia.a" @echo " bench: out/bench/bench" @echo " gm: out/gm/gm" @echo " skimage: out/tools/skimage" @echo " skhello: out/tools/skhello" @echo " tests: out/tests/tests" @echo " clean: removes entire out/ directory" @echo " help: this text" @echo "Options: (after make, or in bash shell)" @echo " SKIA_DEBUG=true for debug build" @echo " SKIA_SCALAR=fixed for fixed-point build" @echo " SKIA_BUILD_FOR=mac for mac build (e.g. CG for image decoding)" @echo " SKIA_PDF_SUPPORT=true to enable the pdf generation backend" @echo ""