From ea4529d09a6ad50582e348eee1c275a9ffb59278 Mon Sep 17 00:00:00 2001 From: robertphillips Date: Mon, 17 Aug 2015 15:04:47 -0700 Subject: Move normal map creation methods to sk_tools Split off of https://codereview.chromium.org/1261433009/ (Add SkCanvas::drawLitAtlas call) Review URL: https://codereview.chromium.org/1298763002 --- tools/sk_tool_utils.cpp | 108 ++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 108 insertions(+) (limited to 'tools/sk_tool_utils.cpp') diff --git a/tools/sk_tool_utils.cpp b/tools/sk_tool_utils.cpp index a6d381e2cf..6e76fc14c2 100644 --- a/tools/sk_tool_utils.cpp +++ b/tools/sk_tool_utils.cpp @@ -12,6 +12,7 @@ #include "SkBitmap.h" #include "SkCanvas.h" #include "SkCommonFlags.h" +#include "SkPoint3.h" #include "SkShader.h" #include "SkTestScalerContext.h" #include "SkTextBlob.h" @@ -209,5 +210,112 @@ void add_to_text_blob(SkTextBlobBuilder* builder, const char* text, const SkPain memcpy(run.glyphs, glyphs.begin(), glyphs.count() * sizeof(uint16_t)); } +static inline void norm_to_rgb(SkBitmap* bm, int x, int y, const SkVector3& norm) { + SkASSERT(SkScalarNearlyEqual(norm.length(), 1.0f)); + unsigned char r = static_cast((0.5f * norm.fX + 0.5f) * 255); + unsigned char g = static_cast((-0.5f * norm.fY + 0.5f) * 255); + unsigned char b = static_cast((0.5f * norm.fZ + 0.5f) * 255); + *bm->getAddr32(x, y) = SkPackARGB32(0xFF, r, g, b); +} + +void create_hemi_normal_map(SkBitmap* bm, const SkIRect& dst) { + const SkPoint center = SkPoint::Make(dst.fLeft + (dst.width() / 2.0f), + dst.fTop + (dst.height() / 2.0f)); + const SkPoint halfSize = SkPoint::Make(dst.width() / 2.0f, dst.height() / 2.0f); + + SkVector3 norm; + + for (int y = dst.fTop; y < dst.fBottom; ++y) { + for (int x = dst.fLeft; x < dst.fRight; ++x) { + norm.fX = (x + 0.5f - center.fX) / halfSize.fX; + norm.fY = (y + 0.5f - center.fY) / halfSize.fY; + + SkScalar tmp = norm.fX * norm.fX + norm.fY * norm.fY; + if (tmp >= 1.0f) { + norm.set(0.0f, 0.0f, 1.0f); + } else { + norm.fZ = sqrt(1.0f - tmp); + } + + norm_to_rgb(bm, x, y, norm); + } + } +} + +void create_frustum_normal_map(SkBitmap* bm, const SkIRect& dst) { + const SkPoint center = SkPoint::Make(dst.fLeft + (dst.width() / 2.0f), + dst.fTop + (dst.height() / 2.0f)); + + SkIRect inner = dst; + inner.inset(dst.width()/4, dst.height()/4); + + SkPoint3 norm; + const SkPoint3 left = SkPoint3::Make(-SK_ScalarRoot2Over2, 0.0f, SK_ScalarRoot2Over2); + const SkPoint3 up = SkPoint3::Make(0.0f, -SK_ScalarRoot2Over2, SK_ScalarRoot2Over2); + const SkPoint3 right = SkPoint3::Make(SK_ScalarRoot2Over2, 0.0f, SK_ScalarRoot2Over2); + const SkPoint3 down = SkPoint3::Make(0.0f, SK_ScalarRoot2Over2, SK_ScalarRoot2Over2); + + for (int y = dst.fTop; y < dst.fBottom; ++y) { + for (int x = dst.fLeft; x < dst.fRight; ++x) { + if (inner.contains(x, y)) { + norm.set(0.0f, 0.0f, 1.0f); + } else { + SkScalar locX = x + 0.5f - center.fX; + SkScalar locY = y + 0.5f - center.fY; + + if (locX >= 0.0f) { + if (locY > 0.0f) { + norm = locX >= locY ? right : down; // LR corner + } else { + norm = locX > -locY ? right : up; // UR corner + } + } else { + if (locY > 0.0f) { + norm = -locX > locY ? left : down; // LL corner + } else { + norm = locX > locY ? up : left; // UL corner + } + } + } + + norm_to_rgb(bm, x, y, norm); + } + } +} + +void create_tetra_normal_map(SkBitmap* bm, const SkIRect& dst) { + const SkPoint center = SkPoint::Make(dst.fLeft + (dst.width() / 2.0f), + dst.fTop + (dst.height() / 2.0f)); + + static const SkScalar k1OverRoot3 = 0.5773502692f; + + SkPoint3 norm; + const SkPoint3 leftUp = SkPoint3::Make(-k1OverRoot3, -k1OverRoot3, k1OverRoot3); + const SkPoint3 rightUp = SkPoint3::Make(k1OverRoot3, -k1OverRoot3, k1OverRoot3); + const SkPoint3 down = SkPoint3::Make(0.0f, SK_ScalarRoot2Over2, SK_ScalarRoot2Over2); + + for (int y = dst.fTop; y < dst.fBottom; ++y) { + for (int x = dst.fLeft; x < dst.fRight; ++x) { + SkScalar locX = x + 0.5f - center.fX; + SkScalar locY = y + 0.5f - center.fY; + + if (locX >= 0.0f) { + if (locY > 0.0f) { + norm = locX >= locY ? rightUp : down; // LR corner + } else { + norm = rightUp; + } + } else { + if (locY > 0.0f) { + norm = -locX > locY ? leftUp : down; // LL corner + } else { + norm = leftUp; + } + } + + norm_to_rgb(bm, x, y, norm); + } + } +} } // namespace sk_tool_utils -- cgit v1.2.3