From 48825b11ad25c98b9a4884d5cc0edd4e290c4409 Mon Sep 17 00:00:00 2001 From: Brian Salomon Date: Thu, 1 Feb 2018 12:54:30 -0500 Subject: Redefine the meaning of sample counts in GPU backend. Old: 0 -> nonMSAA 1+ -> MSAA New: 0 -> error/unsupported 1 -> nonMSAA 2+ -> MSAA We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility: 1) SkSurface factories 2) GrBackendRenderTarget constructors 3) GrCaps::getSampleCnt()'s requestedCount parameter However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally. This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case. Bug: skia: Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33 Reviewed-on: https://skia-review.googlesource.com/101560 Reviewed-by: Greg Daniel Commit-Queue: Brian Salomon --- tools/sk_app/win/ANGLEWindowContext_win.cpp | 5 +++-- tools/sk_app/win/GLWindowContext_win.cpp | 3 ++- 2 files changed, 5 insertions(+), 3 deletions(-) (limited to 'tools/sk_app/win') diff --git a/tools/sk_app/win/ANGLEWindowContext_win.cpp b/tools/sk_app/win/ANGLEWindowContext_win.cpp index 649528d6cd..452b462ba9 100644 --- a/tools/sk_app/win/ANGLEWindowContext_win.cpp +++ b/tools/sk_app/win/ANGLEWindowContext_win.cpp @@ -76,7 +76,8 @@ sk_sp ANGLEGLWindowContext_win::onInitializeContext() { } EGLint numConfigs; fSampleCount = this->getDisplayParams().fMSAASampleCount; - const int sampleBuffers = fSampleCount > 0 ? 1 : 0; + const int sampleBuffers = fSampleCount > 1 ? 1 : 0; + const int eglSampleCnt = fSampleCount > 1 ? fSampleCount : 0; const EGLint configAttribs[] = {EGL_RENDERABLE_TYPE, // We currently only support ES3. EGL_OPENGL_ES3_BIT, @@ -91,7 +92,7 @@ sk_sp ANGLEGLWindowContext_win::onInitializeContext() { EGL_SAMPLE_BUFFERS, sampleBuffers, EGL_SAMPLES, - fSampleCount, + eglSampleCnt, EGL_NONE}; EGLConfig surfaceConfig; diff --git a/tools/sk_app/win/GLWindowContext_win.cpp b/tools/sk_app/win/GLWindowContext_win.cpp index 7e43d2b544..1c583cb1ed 100644 --- a/tools/sk_app/win/GLWindowContext_win.cpp +++ b/tools/sk_app/win/GLWindowContext_win.cpp @@ -96,8 +96,9 @@ sk_sp GLWindowContext_win::onInitializeContext() { 1, &kSampleCountAttr, &fSampleCount); + fSampleCount = SkTMax(fSampleCount, 1); } else { - fSampleCount = 0; + fSampleCount = 1; } RECT rect; -- cgit v1.2.3