From 7d6fb2c92d096ac3630e23d561a4077a974a815c Mon Sep 17 00:00:00 2001 From: mtklein Date: Thu, 25 Aug 2016 14:50:44 -0700 Subject: GN: Android Once you have downloaded an android NDK, you can set the ndk GN arg to use it. E.g. my gn.args looks like: is_debug = false ndk = "/opt/android-ndk" This should be enough to get you going for an arm64 build. You ought to be able to tweak that to other architectures by changing target_cpu to "arm", "x86", "x86-64", etc. That won't quite work until I follow this up a bit, but the skeleton is there. This is enough to get me compiled, linked, and running to completion on my N5x. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2275983004 Review-Url: https://codereview.chromium.org/2275983004 --- third_party/libpng/BUILD.gn | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'third_party/libpng') diff --git a/third_party/libpng/BUILD.gn b/third_party/libpng/BUILD.gn index 76c00277b6..5cd865529e 100644 --- a/third_party/libpng/BUILD.gn +++ b/third_party/libpng/BUILD.gn @@ -31,4 +31,11 @@ third_party("libpng") { "pngwtran.c", "pngwutil.c", ] + + if (current_cpu == "arm" || current_cpu == "arm64") { + sources += [ + "arm/arm_init.c", + "arm/filter_neon_intrinsics.c", + ] + } } -- cgit v1.2.3