From 16776dfb4b307c70d08e316f2ecf2a53953f2e0d Mon Sep 17 00:00:00 2001 From: Mike Klein Date: Thu, 3 Aug 2017 10:22:42 -0400 Subject: funnel all constant colors through append_constant_color() My next step is to change the uniform_color context to struct { float r,g,b,a; uint32_t rgba; }; so that it's trivial to load in both float and 8-bit pipelines. Change-Id: If9bdde353ced3bf9eb0c63204b4770ed614ad16b Reviewed-on: https://skia-review.googlesource.com/30481 Reviewed-by: Florin Malita Commit-Queue: Mike Klein --- tests/SkRasterPipelineTest.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'tests/SkRasterPipelineTest.cpp') diff --git a/tests/SkRasterPipelineTest.cpp b/tests/SkRasterPipelineTest.cpp index 33e8b4fe15..6f707ce97e 100644 --- a/tests/SkRasterPipelineTest.cpp +++ b/tests/SkRasterPipelineTest.cpp @@ -282,8 +282,9 @@ DEF_TEST(SkRasterPipeline_repeat_tiling, r) { float out[4 * SkJumper_kMaxStride]; SkJumper_TileCtx tile = { 9.0f, 1/9.0f }; - SkRasterPipeline_<256> p; - p.append(SkRasterPipeline::uniform_color, in); + SkSTArenaAlloc<256> alloc; + SkRasterPipeline p(&alloc); + p.append_constant_color(&alloc, in); p.append(SkRasterPipeline::repeat_x, &tile); p.append(SkRasterPipeline::store_rgba, out); p.run(0,0,1,1); -- cgit v1.2.3