From 19c1233c447f625c2522e7ecd0a0adecc629bb2f Mon Sep 17 00:00:00 2001 From: Brian Salomon Date: Mon, 18 Jun 2018 12:52:47 -0400 Subject: Change how vertex/instance attributes are handled in geometry processors. * No longer register vertex/instance attributes on base class, just counts * Separate instance and vertex attributes and remove InputRate and offset * Make attributes constexpr where possible Change-Id: I1f1d5e772fa177a96d2aeb805aab7b69f35bfae6 Reviewed-on: https://skia-review.googlesource.com/132405 Commit-Queue: Brian Salomon Reviewed-by: Chris Dalton --- tests/PrimitiveProcessorTest.cpp | 27 +++++++++++++++++---------- 1 file changed, 17 insertions(+), 10 deletions(-) (limited to 'tests/PrimitiveProcessorTest.cpp') diff --git a/tests/PrimitiveProcessorTest.cpp b/tests/PrimitiveProcessorTest.cpp index 3a76e6c5e0..27902000c9 100644 --- a/tests/PrimitiveProcessorTest.cpp +++ b/tests/PrimitiveProcessorTest.cpp @@ -57,15 +57,15 @@ private: void onPrepareDraws(Target* target) override { class GP : public GrGeometryProcessor { public: - GP(int numAttribs) - : INHERITED(kGP_ClassID) { + GP(int numAttribs) : INHERITED(kGP_ClassID), fNumAttribs(numAttribs) { SkASSERT(numAttribs > 1); + fAttribNames.reset(new SkString[numAttribs]); + fAttributes.reset(new Attribute[numAttribs]); for (auto i = 0; i < numAttribs; ++i) { - fAttribNames.push_back().printf("attr%d", i); - } - for (auto i = 0; i < numAttribs; ++i) { - this->addVertexAttrib(fAttribNames[i].c_str(), kFloat2_GrVertexAttribType); + fAttribNames[i].printf("attr%d", i); + fAttributes[i] = {fAttribNames[i].c_str(), kFloat2_GrVertexAttribType}; } + this->setVertexAttributeCnt(numAttribs); } const char* name() const override { return "Dummy GP"; } @@ -76,7 +76,7 @@ private: const GP& gp = args.fGP.cast(); args.fVaryingHandler->emitAttributes(gp); this->writeOutputPosition(args.fVertBuilder, gpArgs, - gp.getAttrib(0).name()); + gp.fAttributes[0].name()); GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; fragBuilder->codeAppendf("%s = half4(1);", args.fOutputColor); fragBuilder->codeAppendf("%s = half4(1);", args.fOutputCoverage); @@ -89,17 +89,24 @@ private: } void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* builder) const override { - builder->add32(this->numAttribs()); + builder->add32(fNumAttribs); } private: - SkTArray fAttribNames; + const GrPrimitiveProcessor::Attribute& onVertexAttribute(int i) const override { + return fAttributes[i]; + } + + int fNumAttribs; + std::unique_ptr fAttribNames; + std::unique_ptr fAttributes; typedef GrGeometryProcessor INHERITED; }; sk_sp gp(new GP(fNumAttribs)); QuadHelper helper; - size_t vertexStride = gp->getVertexStride(); + size_t vertexStride = fNumAttribs * GrVertexAttribTypeSize(kFloat2_GrVertexAttribType); + SkASSERT(vertexStride == gp->debugOnly_vertexStride()); SkPoint* vertices = reinterpret_cast(helper.init(target, vertexStride, 1)); SkPointPriv::SetRectTriStrip(vertices, 0.f, 0.f, 1.f, 1.f, vertexStride); helper.recordDraw(target, gp.get(), -- cgit v1.2.3