From d5f9cdd4b3a6ab0e49bb1a56f2e52e2f40edd0fa Mon Sep 17 00:00:00 2001 From: Robert Phillips Date: Wed, 31 Jan 2018 09:29:48 -0500 Subject: Add SkSurface_Gpu::MakeWrappedRenderTarget method This is pulled out of https://skia-review.googlesource.com/c/skia/+/101480 (Implement GPU/OpList DDLs) Change-Id: I12b1ac346c7c1fa10f2120bc92bee63c93fc2249 Reviewed-on: https://skia-review.googlesource.com/102101 Reviewed-by: Greg Daniel Commit-Queue: Robert Phillips --- tests/PackedConfigsTextureTest.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'tests/PackedConfigsTextureTest.cpp') diff --git a/tests/PackedConfigsTextureTest.cpp b/tests/PackedConfigsTextureTest.cpp index 56950ec8a5..0555fc4376 100644 --- a/tests/PackedConfigsTextureTest.cpp +++ b/tests/PackedConfigsTextureTest.cpp @@ -125,7 +125,7 @@ static void run_test(skiatest::Reporter* reporter, GrContext* context, SkASSERT(proxy); sk_sp sContext = context->contextPriv().makeWrappedSurfaceContext( - std::move(proxy), nullptr); + std::move(proxy)); SkAssertResult(sContext->readPixels(dstInfo, readBuffer.begin(), 0, 0, 0)); -- cgit v1.2.3