From 758586c7f11a6b3529bd4a1c9b4e982a0d0b0582 Mon Sep 17 00:00:00 2001 From: bsalomon Date: Wed, 6 Apr 2016 14:02:39 -0700 Subject: Make existing unit tests only run on GL contexts BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1869503002 Review URL: https://codereview.chromium.org/1869503002 --- tests/ImageIsOpaqueTest.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'tests/ImageIsOpaqueTest.cpp') diff --git a/tests/ImageIsOpaqueTest.cpp b/tests/ImageIsOpaqueTest.cpp index 04d2e13fe2..3c08e48bec 100644 --- a/tests/ImageIsOpaqueTest.cpp +++ b/tests/ImageIsOpaqueTest.cpp @@ -66,7 +66,7 @@ DEF_TEST(ImageIsOpaqueTest, reporter) { #if SK_SUPPORT_GPU -DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ImageIsOpaqueTest_Gpu, reporter, ctxInfo) { +DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(ImageIsOpaqueTest_Gpu, reporter, ctxInfo) { GrContext* context = ctxInfo.fGrContext; SkImageInfo infoTransparent = SkImageInfo::MakeN32Premul(5, 5); auto surfaceTransparent(SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, infoTransparent)); -- cgit v1.2.3