From 5af9ea399d5e0344cc4b7da4e97b5dc5b3c74f64 Mon Sep 17 00:00:00 2001 From: Ethan Nicholas Date: Fri, 28 Jul 2017 15:19:46 -0400 Subject: renamed SkSL types in preparation for killing precision modifiers Bug: skia: Change-Id: Iff0289e25355a89cdc289a0892ed755dd1b1c900 Reviewed-on: https://skia-review.googlesource.com/27703 Commit-Queue: Ethan Nicholas Reviewed-by: Brian Salomon --- tests/GrPipelineDynamicStateTest.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'tests/GrPipelineDynamicStateTest.cpp') diff --git a/tests/GrPipelineDynamicStateTest.cpp b/tests/GrPipelineDynamicStateTest.cpp index 2c9e2c3b17..2049ccb182 100644 --- a/tests/GrPipelineDynamicStateTest.cpp +++ b/tests/GrPipelineDynamicStateTest.cpp @@ -91,11 +91,11 @@ class GLSLPipelineDynamicStateTestProcessor : public GrGLSLGeometryProcessor { varyingHandler->addPassThroughAttribute(&mp.fColor, args.fOutputColor); GrGLSLVertexBuilder* v = args.fVertBuilder; - v->codeAppendf("vec2 vertex = %s;", mp.fVertex.fName); + v->codeAppendf("float2 vertex = %s;", mp.fVertex.fName); gpArgs->fPositionVar.set(kVec2f_GrSLType, "vertex"); GrGLSLPPFragmentBuilder* f = args.fFragBuilder; - f->codeAppendf("%s = vec4(1);", args.fOutputCoverage); + f->codeAppendf("%s = float4(1);", args.fOutputCoverage); } }; -- cgit v1.2.3