From bdecacfbe47bc7211336bb847bb33c00ef85ea3e Mon Sep 17 00:00:00 2001 From: Brian Salomon Date: Fri, 2 Feb 2018 20:32:49 -0500 Subject: Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""" This reverts commit 3a2cc2c2ec124de36d2544b2a523ef1dd317ca32. Fix code with samplecnt=0 that slipped in between trybots/CQ and landing of previous version Change-Id: Iab19f2e8d1e9901601c8c76244d7a88c5d707fab Reviewed-on: https://skia-review.googlesource.com/103181 Reviewed-by: Brian Salomon Commit-Queue: Brian Salomon --- tests/GpuDrawPathTest.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'tests/GpuDrawPathTest.cpp') diff --git a/tests/GpuDrawPathTest.cpp b/tests/GpuDrawPathTest.cpp index 012dc61cb8..79afa63f2d 100644 --- a/tests/GpuDrawPathTest.cpp +++ b/tests/GpuDrawPathTest.cpp @@ -78,7 +78,7 @@ static void test_drawSameRectOvals(skiatest::Reporter*, SkCanvas* canvas) { DEF_GPUTEST_FOR_ALL_GL_CONTEXTS(GpuDrawPath, reporter, ctxInfo) { for (auto& test_func : { &test_drawPathEmpty, &test_drawSameRectOvals }) { - for (auto& sampleCount : {0, 4, 16}) { + for (auto& sampleCount : {1, 4, 16}) { SkImageInfo info = SkImageInfo::MakeN32Premul(255, 255); auto surface( SkSurface::MakeRenderTarget(ctxInfo.grContext(), SkBudgeted::kNo, info, -- cgit v1.2.3