From c08330f1601aeca7f10aeb2194118decbfbf83e1 Mon Sep 17 00:00:00 2001 From: reed Date: Thu, 26 Mar 2015 07:26:08 -0700 Subject: remove slower scalar code in favor of vectors BUG=skia: Review URL: https://codereview.chromium.org/1001833006 --- tests/GeometryTest.cpp | 32 -------------------------------- 1 file changed, 32 deletions(-) (limited to 'tests/GeometryTest.cpp') diff --git a/tests/GeometryTest.cpp b/tests/GeometryTest.cpp index 4109c0a2b1..846afaed2d 100644 --- a/tests/GeometryTest.cpp +++ b/tests/GeometryTest.cpp @@ -63,38 +63,7 @@ static void test_evalquadat(skiatest::Reporter* reporter) { SkEvalQuadAt(pts, t, NULL, &v0); SkVector v1 = SkEvalQuadTangentAt(pts, t); check_pairs(reporter, i, t, "quad-tan", v0.fX, v0.fY, v1.fX, v1.fY); - - SkPoint dst0[5], dst1[5]; - SkChopQuadAt(pts, dst0, t); - SkChopQuadAt2(pts, dst1, t); - for (int k = 0; k < 5; ++k) { - check_pairs(reporter, i, t, "chop-quad", - dst0[k].fX, dst0[k].fY, dst1[k].fX, dst1[k].fY); - } - - t += dt; - } - } -} -static void test_cubicat(skiatest::Reporter* reporter) { - SkRandom rand; - for (int i = 0; i < 1000; ++i) { - SkPoint pts[4]; - for (int j = 0; j < 4; ++j) { - pts[j].set(rand.nextSScalar1() * 100, rand.nextSScalar1() * 100); - } - const SkScalar dt = SK_Scalar1 / 128; - SkScalar t = dt; - for (int j = 1; j < 128; ++j) { - SkPoint dst0[7], dst1[7]; - SkChopCubicAt(pts, dst0, t); - SkChopCubicAt2(pts, dst1, t); - for (int k = 0; k < 7; ++k) { - check_pairs(reporter, i, t, "chop-cubic", - dst0[k].fX, dst0[k].fY, dst1[k].fX, dst1[k].fY); - } - t += dt; } } @@ -179,5 +148,4 @@ DEF_TEST(Geometry, reporter) { testChopCubic(reporter); test_evalquadat(reporter); test_conic(reporter); - test_cubicat(reporter); } -- cgit v1.2.3