From bdecacfbe47bc7211336bb847bb33c00ef85ea3e Mon Sep 17 00:00:00 2001 From: Brian Salomon Date: Fri, 2 Feb 2018 20:32:49 -0500 Subject: Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""" This reverts commit 3a2cc2c2ec124de36d2544b2a523ef1dd317ca32. Fix code with samplecnt=0 that slipped in between trybots/CQ and landing of previous version Change-Id: Iab19f2e8d1e9901601c8c76244d7a88c5d707fab Reviewed-on: https://skia-review.googlesource.com/103181 Reviewed-by: Brian Salomon Commit-Queue: Brian Salomon --- tests/GLProgramsTest.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'tests/GLProgramsTest.cpp') diff --git a/tests/GLProgramsTest.cpp b/tests/GLProgramsTest.cpp index 6c2e8d2f04..f625a771bf 100644 --- a/tests/GLProgramsTest.cpp +++ b/tests/GLProgramsTest.cpp @@ -150,7 +150,10 @@ static sk_sp random_render_target_context(GrContext* cont const GrCaps* caps) { GrSurfaceOrigin origin = random->nextBool() ? kTopLeft_GrSurfaceOrigin : kBottomLeft_GrSurfaceOrigin; - int sampleCnt = random->nextBool() ? caps->getSampleCount(4, kRGBA_8888_GrPixelConfig) : 0; + int sampleCnt = + random->nextBool() ? caps->getRenderTargetSampleCount(2, kRGBA_8888_GrPixelConfig) : 1; + // Above could be 0 if msaa isn't supported. + sampleCnt = SkTMax(1, sampleCnt); sk_sp renderTargetContext(context->makeDeferredRenderTargetContext( SkBackingFit::kExact, -- cgit v1.2.3