From bdecacfbe47bc7211336bb847bb33c00ef85ea3e Mon Sep 17 00:00:00 2001 From: Brian Salomon Date: Fri, 2 Feb 2018 20:32:49 -0500 Subject: Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""" This reverts commit 3a2cc2c2ec124de36d2544b2a523ef1dd317ca32. Fix code with samplecnt=0 that slipped in between trybots/CQ and landing of previous version Change-Id: Iab19f2e8d1e9901601c8c76244d7a88c5d707fab Reviewed-on: https://skia-review.googlesource.com/103181 Reviewed-by: Brian Salomon Commit-Queue: Brian Salomon --- tests/DeviceTest.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'tests/DeviceTest.cpp') diff --git a/tests/DeviceTest.cpp b/tests/DeviceTest.cpp index 64b83fcb3c..58369cc149 100644 --- a/tests/DeviceTest.cpp +++ b/tests/DeviceTest.cpp @@ -81,7 +81,7 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SpecialImage_GPUDevice, reporter, ctxInfo) { SkImageInfo ii = SkImageInfo::MakeN32Premul(2*kWidth, 2*kHeight); sk_sp gpuDev(SkGpuDevice::Make(context, SkBudgeted::kNo, ii, - 0, kBottomLeft_GrSurfaceOrigin, nullptr, + 1, kBottomLeft_GrSurfaceOrigin, nullptr, GrMipMapped::kNo, SkGpuDevice::kClear_InitContents)); -- cgit v1.2.3