From e0e7cfe44bb9d66d76120a79e5275c294bacaa22 Mon Sep 17 00:00:00 2001 From: "commit-bot@chromium.org" Date: Mon, 9 Sep 2013 20:09:12 +0000 Subject: Change old PRG to be SkLCGRandom; change new one to SkRandom The goal here is to get people to start using the new random number generator, while leaving the old one in place so we don't have to rebaseline GMs. R=reed@google.com, bsalomon@google.com Author: jvanverth@google.com Review URL: https://chromiumcodereview.appspot.com/23576015 git-svn-id: http://skia.googlecode.com/svn/trunk@11169 2bbb7eff-a529-9590-31e7-b0007b416f81 --- tests/BitmapGetColorTest.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'tests/BitmapGetColorTest.cpp') diff --git a/tests/BitmapGetColorTest.cpp b/tests/BitmapGetColorTest.cpp index 06e3760245..11c22e6fa3 100644 --- a/tests/BitmapGetColorTest.cpp +++ b/tests/BitmapGetColorTest.cpp @@ -10,11 +10,11 @@ #include "SkRect.h" #include "SkRandom.h" -static int nextRand(SkMWCRandom& rand, int min, int max) { +static int nextRand(SkRandom& rand, int min, int max) { return min + (int)rand.nextRangeU(0, max - min); } -static void rand_irect(SkIRect* rect, int W, int H, SkMWCRandom& rand) { +static void rand_irect(SkIRect* rect, int W, int H, SkRandom& rand) { const int DX = W / 2; const int DY = H / 2; @@ -57,7 +57,7 @@ static void test_eraserect_A1(skiatest::Reporter* reporter) { bm8.setConfig(SkBitmap::kA8_Config, W, H); bm8.allocPixels(); - SkMWCRandom rand; + SkRandom rand; for (int i = 0; i < 10000; ++i) { SkIRect area; rand_irect(&area, W, H, rand); -- cgit v1.2.3