From e46828675c617fd636e8a64f3be60f7f396c35f1 Mon Sep 17 00:00:00 2001 From: Ethan Nicholas Date: Tue, 18 Jul 2017 14:08:18 -0400 Subject: sksl now sees vulkan caps Bug: skia: Change-Id: I41714d80685427a7711b000e61f7fc7e70371253 Reviewed-on: https://skia-review.googlesource.com/24182 Reviewed-by: Greg Daniel Commit-Queue: Ethan Nicholas --- src/gpu/vk/GrVkPipelineStateBuilder.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src') diff --git a/src/gpu/vk/GrVkPipelineStateBuilder.cpp b/src/gpu/vk/GrVkPipelineStateBuilder.cpp index 2ea72343e8..05a1e958bd 100644 --- a/src/gpu/vk/GrVkPipelineStateBuilder.cpp +++ b/src/gpu/vk/GrVkPipelineStateBuilder.cpp @@ -139,6 +139,7 @@ GrVkPipelineState* GrVkPipelineStateBuilder::finalize(const GrStencilSettings& s VkPipelineShaderStageCreateInfo shaderStageInfo[3]; SkSL::Program::Settings settings; + settings.fCaps = this->caps()->shaderCaps(); settings.fFlipY = this->pipeline().getRenderTarget()->origin() != kTopLeft_GrSurfaceOrigin; SkAssertResult(this->createVkShaderModule(VK_SHADER_STAGE_VERTEX_BIT, fVS, -- cgit v1.2.3