From beba935f650fa946e276896ce961655b97f7c2d1 Mon Sep 17 00:00:00 2001 From: "reed@google.com" Date: Mon, 9 Sep 2013 14:20:55 +0000 Subject: remove SK_IGNORE_IMAGE_PRESCALE flag (no longer used) git-svn-id: http://skia.googlecode.com/svn/trunk@11153 2bbb7eff-a529-9590-31e7-b0007b416f81 --- src/core/SkBitmapProcState.cpp | 2 -- 1 file changed, 2 deletions(-) (limited to 'src') diff --git a/src/core/SkBitmapProcState.cpp b/src/core/SkBitmapProcState.cpp index c1874a9f25..6ab3126113 100644 --- a/src/core/SkBitmapProcState.cpp +++ b/src/core/SkBitmapProcState.cpp @@ -290,7 +290,6 @@ bool SkBitmapProcState::chooseProcs(const SkMatrix& inv, const SkPaint& paint) { fFilterLevel = paint.getFilterLevel(); -#ifndef SK_IGNORE_IMAGE_PRESCALE // possiblyScaleImage will look to see if it can rescale the image as a // preprocess; either by scaling up to the target size, or by selecting // a nearby mipmap level. If it does, it will adjust the working @@ -298,7 +297,6 @@ bool SkBitmapProcState::chooseProcs(const SkMatrix& inv, const SkPaint& paint) { // quality to avoid re-filtering an already perfectly scaled image. this->possiblyScaleImage(); -#endif bool trivialMatrix = (fInvMatrix.getType() & ~SkMatrix::kTranslate_Mask) == 0; bool clampClamp = SkShader::kClamp_TileMode == fTileModeX && -- cgit v1.2.3