From f510149da8d32f60f08d0a809eb037496079af3c Mon Sep 17 00:00:00 2001 From: Ruiqi Mao Date: Fri, 29 Jun 2018 14:32:21 -0400 Subject: skeletal animation support added to API and software backend SkCanvas::drawVertices now supports overloads that take an array of bone deformation matrices. SkVertices::MakeCopy and SkVertices::Builder now support two additional optional attributes, boneIndices and boneWeights. Bug: skia: Change-Id: I30a3b11691e7cdb13924907cc1401ff86d127aea Reviewed-on: https://skia-review.googlesource.com/137221 Reviewed-by: Brian Osman Reviewed-by: Robert Phillips Commit-Queue: Ruiqi Mao --- src/svg/SkSVGDevice.cpp | 3 ++- src/svg/SkSVGDevice.h | 3 ++- 2 files changed, 4 insertions(+), 2 deletions(-) (limited to 'src/svg') diff --git a/src/svg/SkSVGDevice.cpp b/src/svg/SkSVGDevice.cpp index d552803e73..c2a402f695 100644 --- a/src/svg/SkSVGDevice.cpp +++ b/src/svg/SkSVGDevice.cpp @@ -988,7 +988,8 @@ void SkSVGDevice::drawTextOnPath(const void* text, size_t len, const SkPath& pat } } -void SkSVGDevice::drawVertices(const SkVertices*, SkBlendMode, const SkPaint&) { +void SkSVGDevice::drawVertices(const SkVertices*, const SkMatrix*, int, SkBlendMode, + const SkPaint&) { // todo } diff --git a/src/svg/SkSVGDevice.h b/src/svg/SkSVGDevice.h index 4784c7e238..6b8ee4ff44 100644 --- a/src/svg/SkSVGDevice.h +++ b/src/svg/SkSVGDevice.h @@ -43,7 +43,8 @@ protected: void drawTextOnPath(const void* text, size_t len, const SkPath& path, const SkMatrix* matrix, const SkPaint& paint) override; - void drawVertices(const SkVertices*, SkBlendMode, const SkPaint& paint) override; + void drawVertices(const SkVertices*, const SkMatrix* bones, int boneCount, SkBlendMode, + const SkPaint& paint) override; void drawDevice(SkBaseDevice*, int x, int y, const SkPaint&) override; -- cgit v1.2.3