From f1dd677c3a4c7bb7e72dbfb77a0124c51b19aa7c Mon Sep 17 00:00:00 2001 From: Brian Salomon Date: Tue, 29 Nov 2016 15:27:52 -0500 Subject: Rename SkSL::GLSLCapsFactory to SkSL::ShaderCapsFactory Change-Id: Ibc478f1a24d9d96e4d67a907c756389d184857de Reviewed-on: https://skia-review.googlesource.com/5316 Reviewed-by: Ethan Nicholas Commit-Queue: Brian Salomon --- src/sksl/SkSLMain.cpp | 2 +- src/sksl/SkSLUtil.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src/sksl') diff --git a/src/sksl/SkSLMain.cpp b/src/sksl/SkSLMain.cpp index d9fc81470e..381fcf08d4 100644 --- a/src/sksl/SkSLMain.cpp +++ b/src/sksl/SkSLMain.cpp @@ -56,7 +56,7 @@ int main(int argc, const char** argv) { printf("error writing '%s'\n", argv[2]); exit(4); } - if (!compiler.toGLSL(kind, text, *SkSL::GLSLCapsFactory::Default(), out)) { + if (!compiler.toGLSL(kind, text, *SkSL::ShaderCapsFactory::Default(), out)) { printf("%s", compiler.errorText().c_str()); exit(3); } diff --git a/src/sksl/SkSLUtil.h b/src/sksl/SkSLUtil.h index e5fb239a67..95b25298ae 100644 --- a/src/sksl/SkSLUtil.h +++ b/src/sksl/SkSLUtil.h @@ -21,7 +21,7 @@ namespace SkSL { // Various sets of caps for use in tests -class GLSLCapsFactory { +class ShaderCapsFactory { public: static sk_sp Default() { sk_sp result = sk_make_sp(GrContextOptions()); -- cgit v1.2.3