From 171f5c76b95da85ff7341f6cb0dcdac868101de7 Mon Sep 17 00:00:00 2001 From: "senorblanco@chromium.org" Date: Thu, 10 Jan 2013 19:55:18 +0000 Subject: Rename onFilterImageGPU to filterImageGPU(), to match skia convention. No change in functionality. (Note that this does mean that clients must override onFilterImage() to implement the raster path, but filterImageGPU() to implement the GPU path.) Review URL: https://codereview.appspot.com/7058078 git-svn-id: http://skia.googlecode.com/svn/trunk@7123 2bbb7eff-a529-9590-31e7-b0007b416f81 --- src/gpu/SkGpuDevice.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/gpu') diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp index 69c808d8e0..3100e0c7ba 100644 --- a/src/gpu/SkGpuDevice.cpp +++ b/src/gpu/SkGpuDevice.cpp @@ -1448,7 +1448,7 @@ static GrTexture* filter_texture(SkDevice* device, GrContext* context, // Save the render target and set it to NULL, so we don't accidentally draw to it in the // filter. Also set the clip wide open and the matrix to identity. GrContext::AutoWideOpenIdentityDraw awo(context, NULL); - texture = filter->onFilterImageGPU(&proxy, texture, rect); + texture = filter->filterImageGPU(&proxy, texture, rect); } else if (filter->asNewEffect(&effect, texture)) { GrAutoScratchTexture dst(context, desc); apply_effect(context, texture, dst.texture(), rect, effect); -- cgit v1.2.3