From f05ab1b820b482fa633544579ab4d4c6bfcdb433 Mon Sep 17 00:00:00 2001 From: brianosman Date: Thu, 12 May 2016 11:01:10 -0700 Subject: Support allowSRGBInputs on Vulkan (via secondary texture views) All textures still have a "correct" image view that matches their actual format. For sRGB textures, we can ask for a non-sRGB view that is created on demand (and cached), in legacy mode. Finally, turn on sRGB support in Vulkan. The gamma GM now looks correct in both L32 and S32. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1970293002 Review-Url: https://codereview.chromium.org/1970293002 --- src/gpu/vk/GrVkCaps.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/gpu/vk/GrVkCaps.cpp') diff --git a/src/gpu/vk/GrVkCaps.cpp b/src/gpu/vk/GrVkCaps.cpp index 746499f9b0..db21cc2f82 100644 --- a/src/gpu/vk/GrVkCaps.cpp +++ b/src/gpu/vk/GrVkCaps.cpp @@ -21,6 +21,7 @@ GrVkCaps::GrVkCaps(const GrContextOptions& contextOptions, const GrVkInterface* * GrDrawTargetCaps fields **************************************************************************/ fMipMapSupport = true; // always available in Vulkan + fSRGBSupport = true; // always available in Vulkan fNPOTTextureTileSupport = false; //TODO: figure this out fTwoSidedStencilSupport = true; // always available in Vulkan fStencilWrapOpsSupport = false; //TODO: figure this out -- cgit v1.2.3