From 60dd8c746428fb6218fff5f437b1b7c5256bba13 Mon Sep 17 00:00:00 2001 From: Brian Salomon Date: Mon, 30 Jul 2018 10:24:13 -0400 Subject: Introduce enum class for texture type. This represents the GL texture "target" but at the API-neutral level. It will be needed here because proxy's that wrap imported texture's need to know about sampling restrictions. Change-Id: Ie811a6f6d04ba1b04faa6908422dca64e8e447c8 Reviewed-on: https://skia-review.googlesource.com/144304 Reviewed-by: Greg Daniel Commit-Queue: Brian Salomon --- src/gpu/ops/GrTextureOp.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/gpu/ops') diff --git a/src/gpu/ops/GrTextureOp.cpp b/src/gpu/ops/GrTextureOp.cpp index ff0198533f..99ecdf8101 100644 --- a/src/gpu/ops/GrTextureOp.cpp +++ b/src/gpu/ops/GrTextureOp.cpp @@ -953,7 +953,7 @@ __attribute__((no_sanitize("float-cast-overflow"))) return -1; } if (GrTexture* tex = thatProxies[j]->priv().peekTexture()) { - if (tex->texturePriv().samplerType() != kTexture2DSampler_GrSLType) { + if (tex->texturePriv().textureType() != GrTextureType::k2D) { return -1; } } -- cgit v1.2.3